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authorJames Ross-Gowan <rossy@jrg.systems>2022-03-01 00:18:26 +1100
committerNiklas Haas <github-daiK1o@haasn.dev>2022-03-03 13:06:05 +0100
commit11f0947d460c85b82c7e5fdb642c3dccdb1f6e07 (patch)
tree4c010f3ab9b4b215ef64fb45a8c7d8597447a17d /player
parentdfe846f9de30e2606a38afb6ca6de755e84df3df (diff)
downloadmpv-11f0947d460c85b82c7e5fdb642c3dccdb1f6e07.tar.bz2
mpv-11f0947d460c85b82c7e5fdb642c3dccdb1f6e07.tar.xz
vo_gpu_next: add D3D11 RA texture wrapping/unwrapping for hwdec
This mostly copies the API used in the GL backend.
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