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authorDudemanguy <random342@airmail.cc>2024-04-14 16:37:32 -0500
committerDudemanguy <random342@airmail.cc>2024-04-16 19:45:00 +0000
commit68bcbf66ef4a9bcab1ffd6c5c5cf8fd7fd39bb7e (patch)
treecc13fceb24c80de887186eb2e5810abe0016978b /player/playloop.c
parentb2836bbaf19a1fe819785f26b697bbd725b4f4df (diff)
downloadmpv-68bcbf66ef4a9bcab1ffd6c5c5cf8fd7fd39bb7e.tar.bz2
mpv-68bcbf66ef4a9bcab1ffd6c5c5cf8fd7fd39bb7e.tar.xz
player: avoid busy looping during reinit_sub
If the player is paused, switching subtitle track requires us to read subs packets for an indefinite amount of time in order to actually display the subtitles. The problem with this is that it puts a blocking loop in the play thread which can be slow in cases where it takes a long time to fetch the subtitle (e.g. over a network). 9e27b1f523071db184443d78f7144cb599dd0829 alleviates this when a pause happens because of buffering, but it's not complete. One could encounter this if the user pauses the video first manually and then switches the subtitle track. To solve this better, make it so the loop has a time out (totally arbitrary number) so the player isn't blocked forever. If subtitles are not fetched within that time, we flag the track and try again later in the playloop.
Diffstat (limited to 'player/playloop.c')
-rw-r--r--player/playloop.c20
1 files changed, 18 insertions, 2 deletions
diff --git a/player/playloop.c b/player/playloop.c
index bf903e54f7..12239d69ab 100644
--- a/player/playloop.c
+++ b/player/playloop.c
@@ -803,6 +803,22 @@ int get_cache_buffering_percentage(struct MPContext *mpctx)
return mpctx->demuxer ? mpctx->cache_buffer : -1;
}
+static void handle_update_subtitles(struct MPContext *mpctx)
+{
+ if (mpctx->video_status == STATUS_EOF) {
+ update_subtitles(mpctx, mpctx->playback_pts);
+ return;
+ }
+
+ for (int n = 0; n < mpctx->num_tracks; n++) {
+ struct track *track = mpctx->tracks[n];
+ if (track->type == STREAM_SUB && !track->demuxer_ready) {
+ update_subtitles(mpctx, mpctx->playback_pts);
+ break;
+ }
+ }
+}
+
static void handle_cursor_autohide(struct MPContext *mpctx)
{
struct MPOpts *opts = mpctx->opts;
@@ -1233,8 +1249,8 @@ void run_playloop(struct MPContext *mpctx)
handle_dummy_ticks(mpctx);
update_osd_msg(mpctx);
- if (mpctx->video_status == STATUS_EOF)
- update_subtitles(mpctx, mpctx->playback_pts);
+
+ handle_update_subtitles(mpctx);
handle_each_frame_screenshot(mpctx);