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authorwm4 <wm4@nowhere>2016-09-04 15:43:12 +0200
committerwm4 <wm4@nowhere>2016-09-04 18:05:36 +0200
commit2619d8eff4e2c1cf54574acfbd0cd5895e362e45 (patch)
treed7ae05f444c26314464b72e890874ba08394ee44 /player/playloop.c
parentd889d1fbaa28abec6b71d2ee0d9b9f8e62c09c04 (diff)
downloadmpv-2619d8eff4e2c1cf54574acfbd0cd5895e362e45.tar.bz2
mpv-2619d8eff4e2c1cf54574acfbd0cd5895e362e45.tar.xz
client API: implement mpv_suspend/resume slightly differently
Why do these API calls even still exist? I don't know, and maybe they don't make any sense anymore. But whether they should be removed or not is not a decision I want to make now. I want to get rid of mp_dispatch_suspend/resume(), though. So implement the client APIs slightly differently.
Diffstat (limited to 'player/playloop.c')
-rw-r--r--player/playloop.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/player/playloop.c b/player/playloop.c
index 079d3a952a..449813c777 100644
--- a/player/playloop.c
+++ b/player/playloop.c
@@ -70,6 +70,8 @@ void mp_process_input(struct MPContext *mpctx)
mp_cmd_free(cmd);
mp_dispatch_queue_process(mpctx->dispatch, 0);
}
+ while (mpctx->suspend_count)
+ mp_dispatch_queue_process(mpctx->dispatch, 100);
}
double get_relative_time(struct MPContext *mpctx)