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authorNiklas Haas <git@haasn.dev>2023-08-18 14:16:29 +0200
committerNiklas Haas <github-daiK1o@haasn.dev>2023-08-18 15:00:25 +0200
commit36972aec535354c70b68021935bb7d238442b1cd (patch)
tree1b1b619a97076bc314d5afd5839a56d341f8844f /player/lua/stats.lua
parent0b4a36476d0efcb4715a56c6e6de241af9a4b9ec (diff)
downloadmpv-36972aec535354c70b68021935bb7d238442b1cd.tar.bz2
mpv-36972aec535354c70b68021935bb7d238442b1cd.tar.xz
vo_gpu: allow --hdr-peak-decay-rate=0.0
This completely disables all smoothing. Despite what the manual claims, a decay rate of 1.0 does *not*. It's worth pointing out that this depends on the following commit to work properly in --vo=gpu-next, but I don't think working around such a minor detail is worth the trouble, considering people building nightly mpv are probably also building nightly libplacebo it should just work (tm). See-Also: https://github.com/haasn/libplacebo/commit/1c464baaf4c6228dcfac87f19db1dafc22e328c8 See-Also: https://github.com/haasn/libplacebo/commit/83af2d4ebd5086a56f7b1a2f86628ada3612ee7c
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