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author | Harri Nieminen <moiman@posteo.net> | 2023-03-27 23:42:17 +0300 |
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committer | Dudemanguy <random342@airmail.cc> | 2023-03-28 19:29:44 +0000 |
commit | 292a5868cb60c481ae9eaed7d21e67dcff41938f (patch) | |
tree | c5a87dee26e517c485bec6a8f4cad9271d25adf4 /player/lua/osc.lua | |
parent | 24bed9b94991d060024dedeb05718d15d95fa77d (diff) | |
download | mpv-292a5868cb60c481ae9eaed7d21e67dcff41938f.tar.bz2 mpv-292a5868cb60c481ae9eaed7d21e67dcff41938f.tar.xz |
various: fix typos
Found by codespell
Diffstat (limited to 'player/lua/osc.lua')
-rw-r--r-- | player/lua/osc.lua | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/player/lua/osc.lua b/player/lua/osc.lua index 28688e2bdd..bf3992faa9 100644 --- a/player/lua/osc.lua +++ b/player/lua/osc.lua @@ -452,7 +452,7 @@ local elements = {} function prepare_elements() - -- remove elements without layout or invisble + -- remove elements without layout or invisible local elements2 = {} for n, element in pairs(elements) do if not (element.layout == nil) and (element.visible) then @@ -2325,7 +2325,7 @@ function render() -- init management if state.active_element then - -- mouse is held down on some element - keep ticking and igore initReq + -- mouse is held down on some element - keep ticking and ignore initReq -- till it's released, or else the mouse-up (click) will misbehave or -- get ignored. that's because osc_init() recreates the osc elements, -- but mouse handling depends on the elements staying unmodified |