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author | wm4 <wm4@nowhere> | 2017-07-29 20:14:48 +0200 |
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committer | wm4 <wm4@nowhere> | 2017-07-29 20:14:48 +0200 |
commit | 8494fdadaeb25b3c1a42c71559be5bd74d1d4638 (patch) | |
tree | da93683844c45e1fec754c68dc19c99d167562f2 /player/lua.c | |
parent | 0f9fcf0ed4ecb54eaadbddd3cbbc14d39ab93227 (diff) | |
download | mpv-8494fdadaeb25b3c1a42c71559be5bd74d1d4638.tar.bz2 mpv-8494fdadaeb25b3c1a42c71559be5bd74d1d4638.tar.xz |
vo_opengl: manage dither texture via ra
Also add some more helpers.
Fix the broken math.h include statement.
utils.c uses ra_gl.h internals, which it shouldn't, and which will be
removed again as soon as this code gets converted to ra fully.
Diffstat (limited to 'player/lua.c')
0 files changed, 0 insertions, 0 deletions