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author | wm4 <wm4@nowhere> | 2016-09-20 15:31:25 +0200 |
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committer | wm4 <wm4@nowhere> | 2016-09-20 15:44:11 +0200 |
commit | bf385e1140069fb1c6d41161aece0fe099513ac0 (patch) | |
tree | bebb5b971fa22a2d15992cecbd9a501b09b2e1b5 /player/lua.c | |
parent | fe872f56884a3a5c506d49d9601713d0e6de1973 (diff) | |
download | mpv-bf385e1140069fb1c6d41161aece0fe099513ac0.tar.bz2 mpv-bf385e1140069fb1c6d41161aece0fe099513ac0.tar.xz |
player: kill associated OSD and key bindings when removing a script
The former was done already for Lua scripts, but move it to the generic
code.
Diffstat (limited to 'player/lua.c')
-rw-r--r-- | player/lua.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/player/lua.c b/player/lua.c index 964ba7c07a..1c3d526349 100644 --- a/player/lua.c +++ b/player/lua.c @@ -391,7 +391,6 @@ static int load_lua(struct mpv_handle *client, const char *fname) r = 0; error_out: - osd_set_external(ctx->mpctx->osd, client, 0, 0, NULL); // remove overlay mp_resume_all(client); if (ctx->state) lua_close(ctx->state); |