From bf385e1140069fb1c6d41161aece0fe099513ac0 Mon Sep 17 00:00:00 2001 From: wm4 Date: Tue, 20 Sep 2016 15:31:25 +0200 Subject: player: kill associated OSD and key bindings when removing a script The former was done already for Lua scripts, but move it to the generic code. --- player/lua.c | 1 - 1 file changed, 1 deletion(-) (limited to 'player/lua.c') diff --git a/player/lua.c b/player/lua.c index 964ba7c07a..1c3d526349 100644 --- a/player/lua.c +++ b/player/lua.c @@ -391,7 +391,6 @@ static int load_lua(struct mpv_handle *client, const char *fname) r = 0; error_out: - osd_set_external(ctx->mpctx->osd, client, 0, 0, NULL); // remove overlay mp_resume_all(client); if (ctx->state) lua_close(ctx->state); -- cgit v1.2.3