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authorNiklas Haas <git@nand.wakku.to>2016-05-30 19:56:58 +0200
committerwm4 <wm4@nowhere>2016-05-30 20:17:33 +0200
commit45c3e0f0d0c836158ab38db53156bb6461ad7437 (patch)
treefa74784173edcbc2771b045947e0d64ed1b44bd9 /player/command.h
parent098ff4174c6c9cc59e65c6f09b23b3adaee03983 (diff)
downloadmpv-45c3e0f0d0c836158ab38db53156bb6461ad7437.tar.bz2
mpv-45c3e0f0d0c836158ab38db53156bb6461ad7437.tar.xz
vo_opengl: refactor HDR mechanism
Instead of doing HDR tone mapping on an ad-hoc basis inside pass_colormanage, the reference peak of an image is now part of the image params (alongside colorspace, gamma, etc.) and tone mapping is done whenever peak_src != peak_dst. To get sensible behavior when mixing HDR and SDR content and displays, target-brightness is a generic filler for "the assumed brightness of SDR content". This gets rid of the weird display_scaled hack, sets the framework for multiple HDR functions with difference reference peaks, and allows us to (in a future commit) autodetect the right source peak from the HDR metadata. (Apart from metadata, the source peak can also be controlled via vf_format. For HDR content this adjusts the overall image brightness, for SDR content it's like simulating a different exposure)
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