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authorwm4 <wm4@nowhere>2016-09-19 19:51:26 +0200
committerwm4 <wm4@nowhere>2016-09-19 19:51:26 +0200
commitfe7db610355b623305d08135869b3f4ff4487b6d (patch)
tree563523768617c50b6f41639b0fdc8550871da5c0 /player/command.h
parent32f235bcef49b268126262f45637b6818767f065 (diff)
downloadmpv-fe7db610355b623305d08135869b3f4ff4487b6d.tar.bz2
mpv-fe7db610355b623305d08135869b3f4ff4487b6d.tar.xz
options: slightly better option update mechanism
Extend the flag-based notification mechanism that was used via M_OPT_TERM. Make the vo_opengl update mechanism use this (which, btw., also fixes compilation with OpenGL renderers forcibly disabled). While this adds a 3rd mechanism and just seems to further the chaos, I'd rather have a very simple mechanism now, than actually furthering the mess by mixing old and new update mechanisms. In particular, we'll be able to remove quite some property implementations, and replace them with much simpler update handling. The new update mechanism can also more easily refactored once we have a final mechanism that handles everything in an uniform way.
Diffstat (limited to 'player/command.h')
-rw-r--r--player/command.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/player/command.h b/player/command.h
index 33e5b74927..27a4d39913 100644
--- a/player/command.h
+++ b/player/command.h
@@ -37,6 +37,7 @@ int mp_property_do(const char* name, int action, void* val,
struct MPContext *mpctx);
int mp_on_set_option(void *ctx, struct m_config_option *co, void *data, int flags);
+void mp_option_change_callback(void *ctx, struct m_config_option *co, int flags);
void mp_notify(struct MPContext *mpctx, int event, void *arg);
void mp_notify_property(struct MPContext *mpctx, const char *property);