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authorJames Ross-Gowan <rossymiles@gmail.com>2016-09-27 22:44:18 +1000
committerJames Ross-Gowan <rossymiles@gmail.com>2016-09-28 21:38:52 +1000
commit3751065f9740244c95da963c0dd16a0bcd5b419c (patch)
tree78f13a6a1fcde648b14a414f21e82e7564ba9cbc /player/command.c
parentc239b7de7efbe3e87a9c09922c88e6a88777fb80 (diff)
downloadmpv-3751065f9740244c95da963c0dd16a0bcd5b419c.tar.bz2
mpv-3751065f9740244c95da963c0dd16a0bcd5b419c.tar.xz
win32: build with -DINITGUID
We always want to use __declspec(selectany) to declare GUIDs, but manually including <initguid.h> in every file that used GUIDs was error-prone. Since all <initguid.h> does is define INITGUID and include <guiddef.h>, we can remove all references to <initguid.h> and just compile with -DINITGUID to get the same effect. Also, this partially reverts 622bcb0 by re-adding libuuid.a to the build, since apparently some GUIDs (such as GUID_NULL) are not declared in the source file, even when INITGUID is set.
Diffstat (limited to 'player/command.c')
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