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authorwm4 <wm4@nowhere>2020-05-27 21:04:32 +0200
committerwm4 <wm4@nowhere>2020-05-27 21:04:32 +0200
commit9885952c2a0698e88ec34a2cb9fcef7a6fd69fbb (patch)
tree070d1543c670e91e37924469db37948c295e7227 /player/client.c
parent1b03970d79d06b18d0023a87c33fc546c1f988b5 (diff)
downloadmpv-9885952c2a0698e88ec34a2cb9fcef7a6fd69fbb.tar.bz2
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audio: remove ao_driver.drain
The recent change to the common code removed all calls to ->drain. It's currently emulated via a timed sleep and polling ao_eof_reached(). That is actually fallback code for AOs which lacked draining. I could just readd the drain call, but it was a bad idea anyway. My plan to handle this better is to require the AO to signal a underrun, even if AOPLAY_FINAL_CHUNK is not set. Also reinstate not possibly waiting for ao_lavc.c. ao_pcm.c did not have anything to handle this; whatever.
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