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authorNiklas Haas <git@haasn.xyz>2017-07-29 20:41:50 +0200
committerNiklas Haas <git@haasn.xyz>2017-08-03 18:27:36 +0200
commit83f39103989ba6bd289a2ed83abe8177a3ba2f93 (patch)
tree1c516d66cad01a09d3837bb48916d4bb0a336975 /osdep
parente7d31d12bea0463ff2d8f43067d40634d1be6b40 (diff)
downloadmpv-83f39103989ba6bd289a2ed83abe8177a3ba2f93.tar.bz2
mpv-83f39103989ba6bd289a2ed83abe8177a3ba2f93.tar.xz
vo_opengl: make compute shaders more flexible
This allows users to do their own custom sample writing, mainly meant to address use cases such as RAVU. Also clean up the compute shader code a bit.
Diffstat (limited to 'osdep')
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