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authorAkemi <der.richter@gmx.de>2018-07-22 23:07:32 +0200
committerJan Ekström <jeebjp@gmail.com>2018-09-30 17:13:34 +0300
commit8d2d0f06403b6777e4b591fa84df57b55e9b7809 (patch)
tree64924f3a148e688f3702849c1495051c0212ff8a /osdep/macosx_application.m
parent44e49aee3ccd48459b9c242d296bf7056d2fcdb3 (diff)
downloadmpv-8d2d0f06403b6777e4b591fa84df57b55e9b7809.tar.bz2
mpv-8d2d0f06403b6777e4b591fa84df57b55e9b7809.tar.xz
cocoa-cb: add Apple Software Renderer support
by default the pixel format creation falls back to software renderer when everything fails. this is mostly needed for VMs. additionally one can directly request an sw renderer or exclude it entirely.
Diffstat (limited to 'osdep/macosx_application.m')
-rw-r--r--osdep/macosx_application.m3
1 files changed, 3 insertions, 0 deletions
diff --git a/osdep/macosx_application.m b/osdep/macosx_application.m
index 66daa45909..ca613e04f4 100644
--- a/osdep/macosx_application.m
+++ b/osdep/macosx_application.m
@@ -49,11 +49,14 @@ const struct m_sub_options macos_conf = {
OPT_CHOICE_OR_INT("macos-fs-animation-duration",
macos_fs_animation_duration, 0, 0, 1000,
({"default", -1})),
+ OPT_CHOICE("cocoa-cb-sw-renderer", cocoa_cb_sw_renderer, 0,
+ ({"auto", -1}, {"no", 0}, {"yes", 1})),
{0}
},
.size = sizeof(struct macos_opts),
.defaults = &(const struct macos_opts){
.macos_fs_animation_duration = -1,
+ .cocoa_cb_sw_renderer = -1,
},
};