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author | Philip Langdale <philipl@overt.org> | 2019-09-14 20:05:21 -0700 |
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committer | Philip Langdale <philipl@overt.org> | 2019-09-15 17:51:47 -0700 |
commit | fa0a905ea07bd5691b8853806bae550749e47d30 (patch) | |
tree | cde7a1a5d5ec0ccc87b3f57f7f33ef7f718c7bc8 /options/parse_configfile.c | |
parent | 237f5fa1b7302d61466991d109179f86ce00b8bb (diff) | |
download | mpv-fa0a905ea07bd5691b8853806bae550749e47d30.tar.bz2 mpv-fa0a905ea07bd5691b8853806bae550749e47d30.tar.xz |
vo_gpu: hwdec_vaapi: Refactor Vulkan and OpenGL interops for VAAPI
Like hwdec_cuda, you get a big #ifdef mess if you try and keep the
OpenGL and Vulkan interops in the same file. So, I've refactored
them into separate files in a similar way.
Diffstat (limited to 'options/parse_configfile.c')
0 files changed, 0 insertions, 0 deletions