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authorwm4 <wm4@nowhere>2015-07-08 21:31:31 +0200
committerwm4 <wm4@nowhere>2015-07-08 21:31:31 +0200
commit15581f2209898bdd1747d4a32f57a00ba5098fdd (patch)
tree6462bf49695bb931d726a0937ad4c974d2006e05 /options/options.h
parent0be07e1d86c4817a3889196de1ae59ae7130fc35 (diff)
downloadmpv-15581f2209898bdd1747d4a32f57a00ba5098fdd.tar.bz2
mpv-15581f2209898bdd1747d4a32f57a00ba5098fdd.tar.xz
player: never overwrite stop_play field
This is a real pain: if a quit command is received, it's set to PT_QUIT. And then other code could overwrite it, making it not quit. The annoying bit is that stop_play is written and read in many places. Just not overwriting it unconditionally seems to be the best course of action.
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