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authorNiklas Haas <git@haasn.xyz>2017-07-03 11:23:48 +0200
committerNiklas Haas <git@haasn.xyz>2017-07-03 11:51:37 +0200
commit8854a2bef61090fdcc6b815112ddd966ef07d771 (patch)
tree553ec82e7df0eeff9aa980c00f6ad5c14b385518 /misc
parent41b3b116695bcad3fdb3129b133e2a97d9a76847 (diff)
downloadmpv-8854a2bef61090fdcc6b815112ddd966ef07d771.tar.bz2
mpv-8854a2bef61090fdcc6b815112ddd966ef07d771.tar.xz
filter_kernels: add radius cutoff functionality
This allows filter functions to be prematurely cut off once their contributions start becoming insignificant. This effectively prevents wasted GPU time sampling from parts of the function that are essentially reduced to zero by the window function, providing anywhere from a 10% to 20% speedup. (5700μs -> 4700μs for me)
Diffstat (limited to 'misc')
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