diff options
author | sfan5 <sfan5@live.de> | 2021-11-20 21:27:46 +0100 |
---|---|---|
committer | sfan5 <sfan5@live.de> | 2021-11-22 18:08:56 +0100 |
commit | dc73f1ad4b235f24657ae53cf82dd18f933cc8f0 (patch) | |
tree | 3bce81f80a661420acb76f7621b315d8f663dd46 /misc/dispatch.h | |
parent | d5d62c6a6459412c86bd8d09be248810364a2405 (diff) | |
download | mpv-dc73f1ad4b235f24657ae53cf82dd18f933cc8f0.tar.bz2 mpv-dc73f1ad4b235f24657ae53cf82dd18f933cc8f0.tar.xz |
vo_gpu_next: implement OpenGL context support
Wrapping the context is pretty straightforward. This is only complicated
by needing to account for the upside-down framebuffer in a few places.
Diffstat (limited to 'misc/dispatch.h')
0 files changed, 0 insertions, 0 deletions