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authorsesse <sesse@b3059339-0415-0410-9bf9-f77b7e298cf2>2010-03-06 10:13:37 +0000
committersesse <sesse@b3059339-0415-0410-9bf9-f77b7e298cf2>2010-03-06 10:13:37 +0000
commitb951d42e4eba1e4edbbb5fe11f6ebdd04c891b23 (patch)
tree48863124ec94740cb6182091dab86189a4a3bf86 /loader
parent8e19e877610819b5be4092fd4ce9b4183b1bfd4b (diff)
downloadmpv-b951d42e4eba1e4edbbb5fe11f6ebdd04c891b23.tar.bz2
mpv-b951d42e4eba1e4edbbb5fe11f6ebdd04c891b23.tar.xz
Implement Win32 mutexes.
Implement Win32 mutexes; they used to just be mapped on top of events, which is not the same thing at all. The implementation is pretty much the obvious one, similar to the current critical section implementation and the semaphore implementation; a single lock count protected by a pthread mutex, and an event lockers can sleep on to know when the mutex is available. Also make CreateMutexA and ReleaseMutex available even if QuickTime codecs support is not configured. git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30853 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'loader')
-rw-r--r--loader/win32.c126
1 files changed, 99 insertions, 27 deletions
diff --git a/loader/win32.c b/loader/win32.c
index 20c15f850c..ef6f6ba23f 100644
--- a/loader/win32.c
+++ b/loader/win32.c
@@ -670,6 +670,8 @@ struct mutex_list_t
char reset;
char name[128];
int semaphore;
+ int lock_count;
+ pthread_t owner;
struct mutex_list_t* next;
struct mutex_list_t* prev;
};
@@ -901,6 +903,24 @@ static void* WINAPI expWaitForSingleObject(void* object, int duration)
ret = WAIT_OBJECT_0;
}
break;
+ case 2: /* Mutex */
+ if (duration == 0) {
+ if(ml->lock_count > 0 && ml->owner != pthread_self()) ret = WAIT_FAILED;
+ else {
+ ml->lock_count++;
+ ml->owner = pthread_self();
+ ret = WAIT_OBJECT_0;
+ }
+ }
+ if (duration == -1) {
+ if (ml->lock_count > 0 && ml->owner != pthread_self()) {
+ pthread_cond_wait(ml->pc,ml->pm);
+ }
+ ml->lock_count++;
+ ml->owner = pthread_self();
+ ret = WAIT_OBJECT_0;
+ }
+ break;
}
pthread_mutex_unlock(ml->pm);
@@ -936,31 +956,6 @@ static void WINAPI expExitThread(int retcode)
dbgprintf("ExitThread(%d)\n", retcode);
pthread_exit(&retcode);
}
-
-static HANDLE WINAPI expCreateMutexA(void *pSecAttr,
- char bInitialOwner, const char *name)
-{
- HANDLE mlist = (HANDLE)expCreateEventA(pSecAttr, 0, 0, name);
-
- if (name)
- dbgprintf("CreateMutexA(0x%x, %d, '%s') => 0x%x\n",
- pSecAttr, bInitialOwner, name, mlist);
- else
- dbgprintf("CreateMutexA(0x%x, %d, NULL) => 0x%x\n",
- pSecAttr, bInitialOwner, mlist);
-#ifndef CONFIG_QTX_CODECS
- /* 10l to QTX, if CreateMutex returns a real mutex, WaitForSingleObject
- waits for ever, else it works ;) */
- return mlist;
-#endif
-}
-
-static int WINAPI expReleaseMutex(HANDLE hMutex)
-{
- dbgprintf("ReleaseMutex(%x) => 1\n", hMutex);
- /* FIXME:XXX !! not yet implemented */
- return 1;
-}
#endif
static int pf_set = 0;
@@ -1907,6 +1902,83 @@ static long WINAPI expReleaseSemaphore(long hsem, long increment, long* prev_cou
return 1;
}
+static HANDLE WINAPI expCreateMutexA(void *pSecAttr,
+ char bInitialOwner, const char *name)
+{
+ pthread_mutex_t *pm;
+ pthread_cond_t *pc;
+ HANDLE ret;
+ pthread_mutex_lock(&mlist_lock);
+ if(mlist!=NULL)
+ {
+ mutex_list* pp=mlist;
+ if(name!=NULL)
+ do
+ {
+ if((strcmp(pp->name, name)==0) && (pp->type==2))
+ {
+ dbgprintf("CreateMutexA(0x%x, %d, '%s') => 0x%x\n", pSecAttr, bInitialOwner, name, mlist);
+ ret = (HANDLE)mlist;
+ pthread_mutex_unlock(&mlist_lock);
+ return ret;
+ }
+ }while((pp=pp->prev) != NULL);
+ }
+ pm=mreq_private(sizeof(pthread_mutex_t), 0, AREATYPE_MUTEX);
+ pthread_mutex_init(pm, NULL);
+ pc=mreq_private(sizeof(pthread_cond_t), 0, AREATYPE_COND);
+ pthread_cond_init(pc, NULL);
+ if(mlist==NULL)
+ {
+ mlist=mreq_private(sizeof(mutex_list), 00, AREATYPE_EVENT);
+ mlist->next=mlist->prev=NULL;
+ }
+ else
+ {
+ mlist->next=mreq_private(sizeof(mutex_list), 00, AREATYPE_EVENT);
+ mlist->next->prev=mlist;
+ mlist->next->next=NULL;
+ mlist=mlist->next;
+ }
+ mlist->type=2; /* Type Mutex */
+ mlist->pm=pm;
+ mlist->pc=pc;
+ mlist->state=0;
+ mlist->reset=0;
+ mlist->semaphore=0;
+ if (bInitialOwner) {
+ mlist->owner = pthread_self();
+ mlist->lock_count = 1;
+ } else {
+ mlist->owner = (pthread_t)0;
+ mlist->lock_count = 0;
+ }
+ if(name!=NULL)
+ strncpy(mlist->name, name, 64);
+ else
+ mlist->name[0]=0;
+ if(pm==NULL)
+ dbgprintf("ERROR::: CreateMutexA failure\n");
+ if(name)
+ dbgprintf("CreateMutexA(0x%x, %d, '%s') => 0x%x\n",
+ pSecAttr, bInitialOwner, name, mlist);
+ else
+ dbgprintf("CreateMutexA(0x%x, %d, NULL) => 0x%x\n",
+ pSecAttr, bInitialOwner, mlist);
+ ret = (HANDLE)mlist;
+ pthread_mutex_unlock(&mlist_lock);
+ return ret;
+}
+
+static int WINAPI expReleaseMutex(HANDLE hMutex)
+{
+ mutex_list *ml = (mutex_list *)hMutex;
+
+ pthread_mutex_lock(ml->pm);
+ if (--ml->lock_count == 0) pthread_cond_signal(ml->pc);
+ pthread_mutex_unlock(ml->pm);
+ return 1;
+}
static long WINAPI expRegOpenKeyExA(long key, const char* subkey, long reserved, long access, int* newkey)
{
@@ -5034,8 +5106,6 @@ struct exports exp_kernel32[]=
#ifdef CONFIG_QTX_CODECS
FF(WaitForMultipleObjects, -1)
FF(ExitThread, -1)
- FF(CreateMutexA,-1)
- FF(ReleaseMutex,-1)
#endif
FF(GetSystemInfo, -1)
FF(GetVersion, 332)
@@ -5080,6 +5150,8 @@ struct exports exp_kernel32[]=
FF(GlobalFree, -1)
FF(LoadResource, -1)
FF(ReleaseSemaphore, -1)
+ FF(CreateMutexA, -1)
+ FF(ReleaseMutex, -1)
FF(FindResourceA, -1)
FF(LockResource, -1)
FF(FreeResource, -1)