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authordiego <diego@b3059339-0415-0410-9bf9-f77b7e298cf2>2010-03-14 16:13:32 +0000
committerdiego <diego@b3059339-0415-0410-9bf9-f77b7e298cf2>2010-03-14 16:13:32 +0000
commitaee9749bca8e418752627bbfe8859029ea43d28e (patch)
treebf7cbdf45ee3c34a6db18434e4ad597147306b44 /loader/win32.c
parent13d16eb051b31e046c9943cf38c6e9f484b0af8e (diff)
downloadmpv-aee9749bca8e418752627bbfe8859029ea43d28e.tar.bz2
mpv-aee9749bca8e418752627bbfe8859029ea43d28e.tar.xz
Replace separate Win32, XAnim and Real codec directories by one global dir.
Nowadays MPlayer does not use the codecs from other installed programs. A runtime setting will soon take over the rare case that binary codecs should be searched for in non-standard directories. git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30888 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'loader/win32.c')
-rw-r--r--loader/win32.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/loader/win32.c b/loader/win32.c
index d540e6dfe2..96106da154 100644
--- a/loader/win32.c
+++ b/loader/win32.c
@@ -77,7 +77,7 @@ for DLL to know too much about its environment.
#include "osdep/mmap_anon.h"
#include "libavutil/avstring.h"
-char* def_path = WIN32_PATH;
+char* def_path = BINARY_CODECS_PATH;
static void do_cpuid(unsigned int ax, unsigned int *regs)
{