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authorfaust3 <faust3@b3059339-0415-0410-9bf9-f77b7e298cf2>2002-12-30 23:14:31 +0000
committerfaust3 <faust3@b3059339-0415-0410-9bf9-f77b7e298cf2>2002-12-30 23:14:31 +0000
commitb5c093dbe4b12a701ee9638ad3bf1988b695ad55 (patch)
tree237dce95bb42f2111ad715b4c65604a429ab7247 /libvo
parent261ec8d84d39cbc3bf7a785acb37f8f94327db9f (diff)
downloadmpv-b5c093dbe4b12a701ee9638ad3bf1988b695ad55.tar.bz2
mpv-b5c093dbe4b12a701ee9638ad3bf1988b695ad55.tar.xz
fullscreencode rewritten, some cleanup
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@8668 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'libvo')
-rw-r--r--libvo/vo_directx.c626
1 files changed, 281 insertions, 345 deletions
diff --git a/libvo/vo_directx.c b/libvo/vo_directx.c
index d2541d4d22..de947bff02 100644
--- a/libvo/vo_directx.c
+++ b/libvo/vo_directx.c
@@ -17,18 +17,10 @@
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
*
*****************************************************************************/
-/******************************************************************************
- * TODO:
- * -fix dr + implement DMA
- * -implement mousehiding
- * -better exclusive mode
- *
- *****************************************************************************/
#include <windows.h>
#include <windowsx.h>
#include <ddraw.h>
-#include <initguid.h>
#include <stdlib.h>
#include <errno.h>
#include "config.h"
@@ -58,12 +50,12 @@ static uint32_t image_format; //image format
static uint32_t vm = 0; //exclusive mode, allows resolution switching (not implemented yet)
static uint32_t fs = 0; //display in window or fullscreen
static uint32_t dstride; //surface stride
-static uint32_t swap = 1; //swap u<->v planes set to 1 if you experience bluish faces
static uint32_t nooverlay = 0; //NonOverlay mode
static DWORD destcolorkey; //colorkey for our surface
static COLORREF windowcolor = RGB(0,0,16); //windowcolor == colorkey
extern void mplayer_put_key(int code); //let mplayer handel the keyevents
+extern void vo_draw_text(int dxs,int dys,void (*draw_alpha)(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride));
extern int vo_doublebuffering; //tribblebuffering
/*****************************************************************************
@@ -71,7 +63,10 @@ extern int vo_doublebuffering; //tribblebuffering
* Defining them here allows us to get rid of the dxguid library during
* the linking stage.
*****************************************************************************/
-DEFINE_GUID( IID_IDirectDraw2, 0xB3A6F3E0,0x2B43,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56 );
+static const GUID IID_IDirectDraw2 =
+{
+ 0xB3A6F3E0,0x2B43,0x11CF,{0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56}
+};
typedef struct directx_fourcc_caps
{
@@ -389,137 +384,100 @@ static void check_events(void)
}
}
-//fullscreen code: centers and zooms image, returns window rect
-static RECT Directx_Fullscreencalc()
-{
- uint32_t xscreen = GetSystemMetrics(SM_CXSCREEN);
- uint32_t yscreen = GetSystemMetrics(SM_CYSCREEN);
- RECT rd_window;
- int32_t width,height;
- rd_window.top = 0;
- rd_window.left = 0;
- rd_window.right = xscreen;
- rd_window.bottom = yscreen;
- aspect(&width,&height,A_ZOOM);
- rd.left = (xscreen-width)/2;
- rd.right = rd.left+width;
- rd.top = (yscreen-height)/2;
- rd.bottom = rd.top + height;
- return rd_window;
-}
-
-//this function hopefully takes into account most of those alignments, minimum stretch, move outside of screen
-//no stretch hw, etc... and displays the overlay
-//I seperated non overlay mode because it is already to much stuff in here
-static uint32_t Directx_DisplayOverlay()
+static uint32_t Directx_ManageDisplay(uint32_t width,uint32_t height)
{
- WINDOWPLACEMENT window_placement;
- RECT rd_window; //Rect of the window
+ RECT rd_window;
HRESULT ddrval;
DDCAPS capsDrv;
DDOVERLAYFX ovfx;
- DWORD dwUpdateFlags;
+ DWORD dwUpdateFlags=0;
HWND hWndafter;
- uint32_t uStretchFactor1000; //minimum stretch
- uint32_t xstretch1000,ystretch1000;
uint32_t xscreen = GetSystemMetrics(SM_CXSCREEN);
uint32_t yscreen = GetSystemMetrics(SM_CYSCREEN);
- POINT point_window;
- //get driver capabilities
- ZeroMemory(&capsDrv, sizeof(capsDrv));
- capsDrv.dwSize = sizeof(capsDrv);
- if(g_lpdd->lpVtbl->GetCaps(g_lpdd,&capsDrv, NULL) != DD_OK)return 1;
- //check minimum stretch, depends on display adaptor and mode (refresh rate!)
- uStretchFactor1000 = capsDrv.dwMinOverlayStretch>1000 ? capsDrv.dwMinOverlayStretch : 1000;
- window_placement.length = sizeof(WINDOWPLACEMENT);
- GetWindowPlacement(hWnd, &window_placement );
- if(!fs) //windowed
- {
- if (window_placement.showCmd == SW_SHOWMAXIMIZED) //is our window maximized?
- {
- CloseWindow(hWnd); //we do this to prevent the screen being filled with garbage
- window_placement.showCmd = SW_SHOWNORMAL; //restore
- SetWindowLong( hWnd,GWL_STYLE , WS_OVERLAPPEDWINDOW| WS_SIZEBOX ); //change Style
- SetWindowPlacement( hWnd, &window_placement );
- }
- }
- else //fullscreen
- {
- if (window_placement.showCmd == SW_SHOWNORMAL) //is our window normal?
- {
- window_placement.showCmd = SW_SHOWMAXIMIZED; //maximize
- SetWindowLong( hWnd, GWL_STYLE, 0 ); //change style
- SetWindowPlacement( hWnd, &window_placement );
- }
- }
-
- if(!fs)
+ POINT point_window;
+ if(fs)
+ {
+ /*center and zoom image*/
+ rd_window.top = 0;
+ rd_window.left = 0;
+ rd_window.right = xscreen;
+ rd_window.bottom = yscreen;
+ aspect(&width,&height,A_ZOOM);
+ rd.left = (xscreen-width)/2;
+ rd.right = rd.left+width;
+ rd.top = (yscreen-height)/2;
+ rd.bottom = rd.top + height;
+ }
+ else /*windowed*/
{
GetClientRect (hWnd, &rd_window);
- if(rd_window.top == rd_window.bottom) //window is minimized
+ if((rd_window.top == rd_window.bottom)&&!nooverlay)
{
+ /*window is minimized let's hide our overlay*/
ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,NULL, g_lpddsPrimary, NULL, DDOVER_HIDE, NULL); //hide the overlay
return 0;
}
- if (GetWindowTextLength(hWnd)==0)
+ /*width and height are zero therefore we have to get them from the window size*/
+ if(!width)width = rd_window.right - rd_window.left;
+ if(!height)height = rd_window.bottom - rd_window.top;
+ point_window.x = 0; //overlayposition relative to the window
+ point_window.y = 0;
+ ClientToScreen(hWnd,&point_window);
+ rd.left = point_window.x;
+ rd.top = point_window.y;
+ rd.bottom = rd.top + height;
+ rd.right = rd.left + width;
+ rd_window = rd;
+ }
+
+ /*ok, let's workaround some overlay limitations*/
+ if(!nooverlay)
+ {
+ uint32_t uStretchFactor1000; //minimum stretch
+ uint32_t xstretch1000,ystretch1000;
+ /*get driver capabilities*/
+ ZeroMemory(&capsDrv, sizeof(capsDrv));
+ capsDrv.dwSize = sizeof(capsDrv);
+ if(g_lpdd->lpVtbl->GetCaps(g_lpdd,&capsDrv, NULL) != DD_OK)return 1;
+ /*do not allow to zoom or shrink if hardware isn't able to do so*/
+ if((width < image_width)&& !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKX))
+ {
+ if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKXN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only shrinkN\n");
+ else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't shrink x\n");
+ width=image_width;
+ }
+ else if((width > image_width)&& !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHX))
{
- SetWindowText(hWnd,"MPlayer - DirectX Overlay"); //for the first call: change only title, not the overlay size
+ if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHXN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only stretchN\n");
+ else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't stretch x\n");
+ width = image_width;
}
- else
+ if((height < image_height) && !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKY))
{
- d_image_width = rd_window.right - rd_window.left; //calculate new overlay from the window size
- d_image_height = rd_window.bottom - rd_window.top;
+ if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKYN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only shrinkN\n");
+ else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't shrink y\n");
+ height = image_height;
}
- }
- else
- {
- rd.top = 0;rd.left=0;
- rd.bottom = yscreen; rd.right = xscreen;
- rs.top = 0;rs.left=0;
- rs.bottom = image_height; rs.right = image_width;
- }
- //check if hardware can stretch or shrink, if needed
- //do some cards support only nshrinking or is this a special shrink,stretch feature?
- if((d_image_width < image_width)&& !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKX))
- {
- if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKXN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only shrinkN\n");
- else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't shrink x\n");
- d_image_width=image_width;
- }
- else if((d_image_width > image_width)&& !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHX))
- {
- if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHXN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only stretchN\n");
- else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't stretch x\n");
- d_image_width = image_width;
- }
- if((d_image_height < image_height) && !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKY))
- {
- if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKYN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only shrinkN\n");
- else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't shrink y\n");
- d_image_height = image_height;
- }
- else if((d_image_height > image_height ) && !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHY))
- {
- if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHYN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only stretchN\n");
- else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't stretch y\n");
- d_image_height = image_height;
- }
-
- if(!fs) //windowed
- {
- point_window.x = 0; //overlayposition relative to the window
- point_window.y = 0;
- ClientToScreen(hWnd,&point_window);
- rd.left = point_window.x; //fill the wanted x1&y1 of the Overlay
- rd.top = point_window.y;
- //fix minimum stretch
- rd.right = ((d_image_width+rd.left)*uStretchFactor1000+999)/1000;
- rd.bottom = (d_image_height+rd.top)*uStretchFactor1000/1000;
- //calculate xstretch1000 and ystretch1000
+ else if((height > image_height ) && !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHY))
+ {
+ if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHYN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only stretchN\n");
+ else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't stretch y\n");
+ height = image_height;
+ }
+ /*get minimum stretch, depends on display adaptor and mode (refresh rate!) */
+ uStretchFactor1000 = capsDrv.dwMinOverlayStretch>1000 ? capsDrv.dwMinOverlayStretch : 1000;
+ rd.right = ((width+rd.left)*uStretchFactor1000+999)/1000;
+ rd.bottom = (height+rd.top)*uStretchFactor1000/1000;
+ /*calculate xstretch1000 and ystretch1000*/
xstretch1000 = ((rd.right - rd.left)* 1000)/image_width ;
ystretch1000 = ((rd.bottom - rd.top)* 1000)/image_height;
- //handle move outside of window with cropping
- rd_window = rd; //don't crop the window !!!
+ /*handle move outside of window with cropping
+ not really needed with colorkey, but shouldn't hurt*/
+ rs.left=0;
+ rs.right=image_width;
+ rs.top=0;
+ rs.bottom=image_height;
+ if(!fs)rd_window = rd; /*don't crop the window !!!*/
if(rd.left < 0) //move out left
{
rs.left=(-rd.left*1000)/xstretch1000;
@@ -544,59 +502,69 @@ static uint32_t Directx_DisplayOverlay()
rd.bottom= yscreen;
}
else rs.bottom= image_height;
+ /*the last thing to check are alignment restrictions
+ these expressions (x & -y) just do alignment by dropping low order bits...
+ so to round up, we add first, then truncate*/
+ if ((capsDrv.dwCaps & DDCAPS_ALIGNBOUNDARYSRC) && capsDrv.dwAlignBoundarySrc)
+ rs.left = (rs.left + capsDrv.dwAlignBoundarySrc / 2) & -(signed)(capsDrv.dwAlignBoundarySrc);
+ if ((capsDrv.dwCaps & DDCAPS_ALIGNSIZESRC) && capsDrv.dwAlignSizeSrc)
+ rs.right = rs.left + ((rs.right - rs.left + capsDrv.dwAlignSizeSrc / 2) & -(signed) (capsDrv.dwAlignSizeSrc));
+ if ((capsDrv.dwCaps & DDCAPS_ALIGNBOUNDARYDEST) && capsDrv.dwAlignBoundaryDest)
+ {
+ rd.left = (rd.left + capsDrv.dwAlignBoundaryDest / 2) & -(signed)(capsDrv.dwAlignBoundaryDest);
+ if(!fs)rd_window.left = (rd_window.left + capsDrv.dwAlignBoundaryDest / 2) & -(signed)(capsDrv.dwAlignBoundaryDest); //don't forget the window
+ }
+ if ((capsDrv.dwCaps & DDCAPS_ALIGNSIZEDEST) && capsDrv.dwAlignSizeDest)
+ {
+ rd.right = rd.left + ((rd.right - rd.left) & -(signed) (capsDrv.dwAlignSizeDest));
+ if(!fs)rd_window.right = rd_window.left + ((rd_window.right - rd_window.left) & -(signed) (capsDrv.dwAlignSizeDest)); //don't forget the window
+ }
+ /*create an overlay FX structure to specify a destination color key*/
+ ZeroMemory(&ovfx, sizeof(ovfx));
+ ovfx.dwSize = sizeof(ovfx);
+ if(fs)
+ {
+ ovfx.dckDestColorkey.dwColorSpaceLowValue = 0;
+ ovfx.dckDestColorkey.dwColorSpaceHighValue = 0;
+ }
+ else
+ {
+ ovfx.dckDestColorkey.dwColorSpaceLowValue = destcolorkey;
+ ovfx.dckDestColorkey.dwColorSpaceHighValue = destcolorkey;
+ }
+ // set the flags we'll send to UpdateOverlay //DDOVER_AUTOFLIP|DDOVERFX_MIRRORLEFTRIGHT|DDOVERFX_MIRRORUPDOWN could be usefull?;
+ dwUpdateFlags = DDOVER_SHOW | DDOVER_DDFX;
+ /*if hardware can't do colorkeying set the window on top*/
+ if(capsDrv.dwCKeyCaps & DDCKEYCAPS_DESTOVERLAY) dwUpdateFlags |= DDOVER_KEYDESTOVERRIDE;
+ else ontop = 1;
}
- else
- {
- rd_window = Directx_Fullscreencalc();
- }
- // check alignment restrictions
- // these expressions (x & -y) just do alignment by dropping low order bits...
- // so to round up, we add first, then truncate.
- if ((capsDrv.dwCaps & DDCAPS_ALIGNBOUNDARYSRC) && capsDrv.dwAlignBoundarySrc)
- rs.left = (rs.left + capsDrv.dwAlignBoundarySrc / 2) & -(signed)(capsDrv.dwAlignBoundarySrc);
- if ((capsDrv.dwCaps & DDCAPS_ALIGNSIZESRC) && capsDrv.dwAlignSizeSrc)
- rs.right = rs.left + (rs.right - rs.left + capsDrv.dwAlignSizeSrc / 2) & -(signed) (capsDrv.dwAlignSizeSrc);
- if ((capsDrv.dwCaps & DDCAPS_ALIGNBOUNDARYDEST) && capsDrv.dwAlignBoundaryDest)
- {
- rd.left = (rd.left + capsDrv.dwAlignBoundaryDest / 2) & -(signed)(capsDrv.dwAlignBoundaryDest);
- if(!fs)rd_window.left = (rd_window.left + capsDrv.dwAlignBoundaryDest / 2) & -(signed)(capsDrv.dwAlignBoundaryDest); //don't forget the window
- }
- if ((capsDrv.dwCaps & DDCAPS_ALIGNSIZEDEST) && capsDrv.dwAlignSizeDest)
- {
- rd.right = rd.left + (rd.right - rd.left) & -(signed) (capsDrv.dwAlignSizeDest);
- if(!fs)rd_window.right = rd_window.left + (rd_window.right - rd_window.left) & -(signed) (capsDrv.dwAlignSizeDest); //don't forget the window
- }
- if(!fs)AdjustWindowRect(&rd_window,WS_OVERLAPPEDWINDOW|WS_SIZEBOX,0); //calculate window rect
+ /*calculate window rect with borders*/
+ if(!fs)AdjustWindowRect(&rd_window,WS_OVERLAPPEDWINDOW|WS_SIZEBOX,0);
- //printf("Window:x:%i,y:%i,w:%i,h:%i\n",rd_window.left,rd_window.top,rd_window.right - rd_window.left,rd_window.bottom - rd_window.top);
- //printf("Overlay:x1:%i,y1:%i,x2:%i,y2:%i,w:%i,h:%i\n",rd.left,rd.top,rd.right,rd.bottom,rd.right - rd.left,rd.bottom - rd.top);
- //printf("Source:x1:%i,x2:%i,y1:%i,y2:%i\n",rs.left,rs.right,rs.top,rs.bottom);
- //printf("Image:x:%i->%i,y:%i->%i\n",image_width,d_image_width,image_height,d_image_height);
-
- // create an overlay FX structure so we can specify a destination color key
- ZeroMemory(&ovfx, sizeof(ovfx));
- ovfx.dwSize = sizeof(ovfx);
- ovfx.dckDestColorkey.dwColorSpaceLowValue = destcolorkey;
- ovfx.dckDestColorkey.dwColorSpaceHighValue = destcolorkey;
- // set the flags we'll send to UpdateOverlay //DDOVER_AUTOFLIP|DDOVERFX_MIRRORLEFTRIGHT|DDOVERFX_MIRRORUPDOWN could be usefull?;
- dwUpdateFlags = DDOVER_SHOW | DDOVER_DDFX;
- if (capsDrv.dwCKeyCaps & DDCKEYCAPS_DESTOVERLAY) dwUpdateFlags |= DDOVER_KEYDESTOVERRIDE;
- else ontop = 1; //if hardware can't do colorkeying set the window on top
- //now we have enough information to display the window
if((fs) || (!fs && ontop))hWndafter=HWND_TOPMOST;
else hWndafter=HWND_NOTOPMOST;
+
+ /*display the window*/
SetWindowPos(hWnd,
- hWndafter,
+ hWndafter,
rd_window.left,
rd_window.top,
rd_window.right - rd_window.left,
rd_window.bottom - rd_window.top,
- SWP_SHOWWINDOW|SWP_NOOWNERZORDER/*|SWP_NOREDRAW*/);
-
+ SWP_SHOWWINDOW|SWP_NOOWNERZORDER);
+ //printf("Window:x:%i,y:%i,w:%i,h:%i\n",rd_window.left,rd_window.top,rd_window.right - rd_window.left,rd_window.bottom - rd_window.top);
+ //printf("Overlay:x1:%i,y1:%i,x2:%i,y2:%i,w:%i,h:%i\n",rd.left,rd.top,rd.right,rd.bottom,rd.right - rd.left,rd.bottom - rd.top);
+ //printf("Source:x1:%i,x2:%i,y1:%i,y2:%i\n",rs.left,rs.right,rs.top,rs.bottom);
+ //printf("Image:x:%i->%i,y:%i->%i\n",image_width,d_image_width,image_height,d_image_height);
+
+
+ /*for nonoverlay mode we are finished, for overlay mode we have to display the overlay first*/
+ if(nooverlay)return 0;
+
ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,&rs, g_lpddsPrimary, &rd, dwUpdateFlags, &ovfx);
if(FAILED(ddrval))
{
- // on cause might be the driver lied about minimum stretch
+ // one cause might be the driver lied about minimum stretch
// we should try upping the destination size a bit, or
// perhaps shrinking the source size
mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>UpdateOverlay failed\n" );
@@ -630,7 +598,7 @@ static uint32_t Directx_DisplayOverlay()
break;
}
}
- //hide overlay
+ /*ok we can't do anything about it -> hide overlay*/
if(ddrval != DD_OK)
{
ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,NULL, g_lpddsPrimary, NULL, DDOVER_HIDE, NULL);
@@ -640,74 +608,6 @@ static uint32_t Directx_DisplayOverlay()
return 0;
}
-static uint32_t Directx_DisplayNonOverlay()
-{
- WINDOWPLACEMENT window_placement;
- RECT rd_window; //rect of the window
- HWND hWndafter;
- POINT point_window;
- window_placement.length = sizeof(WINDOWPLACEMENT);
- GetWindowPlacement(hWnd, &window_placement );
-
- if(!fs) //windowed
- {
- if (window_placement.showCmd == SW_SHOWMAXIMIZED) //is our window maximized?
- {
- CloseWindow(hWnd); //we do this to prevent the screen from being filled with garbage
- window_placement.showCmd = SW_SHOWNORMAL; //restore
- SetWindowLong(hWnd,GWL_STYLE , WS_OVERLAPPEDWINDOW| WS_SIZEBOX ); //change style
- SetWindowPlacement( hWnd, &window_placement );
- }
- }
- else //fullscreen
- {
- if (window_placement.showCmd == SW_SHOWNORMAL) //is our window normal?
- {
- window_placement.showCmd = SW_SHOWMAXIMIZED; //maximize
- SetWindowLong( hWnd, GWL_STYLE, 0 ); //change Style
- SetWindowPlacement( hWnd, &window_placement );
- }
- }
-
- if(!fs) //windowed
- {
- GetClientRect (hWnd, &rd_window);
- if(rd_window.top == rd_window.bottom)return 0; //window is minimized
- if (GetWindowTextLength(hWnd)==0)
- {
- SetWindowText(hWnd,"MPlayer - DirectX NoN-Overlay"); //for the first call: change only title, not d_image stuff
- }
- else
- {
- d_image_width = rd_window.right - rd_window.left; //Calculate new Imagedimensions
- d_image_height = rd_window.bottom - rd_window.top;
- }
- point_window.x = 0; //imageposition relative to the window
- point_window.y = 0;
- ClientToScreen(hWnd,&point_window);
- rd.left = point_window.x; //fill the wanted x1&y1 of the image
- rd.top = point_window.y;
- rd.right = d_image_width+rd.left;
- rd.bottom =d_image_height+rd.top;
- rd_window = rd;
- AdjustWindowRect(&rd_window,WS_OVERLAPPEDWINDOW|WS_SIZEBOX,0);
- }
- else //fullscreen
- {
- rd_window=Directx_Fullscreencalc();
- }
- if((fs) || (!fs && ontop))hWndafter=HWND_TOPMOST;
- else hWndafter=HWND_NOTOPMOST;
- SetWindowPos(hWnd,
- hWndafter,
- rd_window.left,
- rd_window.top,
- rd_window.right - rd_window.left,
- rd_window.bottom - rd_window.top,
- SWP_SHOWWINDOW|SWP_NOOWNERZORDER);
- return 0;
-}
-
//find out supported overlay pixelformats
static uint32_t Directx_CheckOverlayPixelformats()
{
@@ -778,7 +678,7 @@ static uint32_t Directx_CheckPrimaryPixelformat()
DDSURFACEDESC ddsd;
HDC hdc;
HRESULT hres;
- COLORREF rgbT;
+ COLORREF rgbT=RGB(0,0,0);
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>checking primary surface\n");
memset( &ddpf, 0, sizeof( DDPIXELFORMAT ));
ddpf.dwSize = sizeof( DDPIXELFORMAT );
@@ -857,8 +757,7 @@ static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM l
//printf("Windowposchange\n");
if(g_lpddsBack != NULL) //or it will crash with -vm
{
- if(nooverlay)Directx_DisplayNonOverlay();
- else Directx_DisplayOverlay();
+ Directx_ManageDisplay(0,0);
}
break;
}
@@ -918,38 +817,10 @@ static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM l
return DefWindowProc(hWnd, message, wParam, lParam);
}
-static uint32_t Directx_CreateWindow()
+static uint32_t preinit(const char *arg)
{
HINSTANCE hInstance = GetModuleHandle(NULL);
WNDCLASS wc;
- wc.style = CS_HREDRAW | CS_VREDRAW;
- wc.lpfnWndProc = WndProc;
- wc.cbClsExtra = 0;
- wc.cbWndExtra = 0;
- wc.hInstance = hInstance;
- wc.hCursor = LoadCursor(NULL,IDC_ARROW);
- wc.hIcon = LoadIcon(NULL,IDI_APPLICATION);
- wc.hbrBackground = CreateSolidBrush(windowcolor);
- wc.lpszClassName = "Mplayer - Movieplayer for Linux";
- wc.lpszMenuName = NULL;
- RegisterClass(&wc);
- hWnd = CreateWindow("MPlayer - Movieplayer for Linux",
- "",
- WS_OVERLAPPEDWINDOW| WS_SIZEBOX,
- CW_USEDEFAULT, //position x
- CW_USEDEFAULT, //position y
- 100, //width
- 100, //height
- NULL,
- NULL,
- hInstance,
- NULL);
- mp_msg(MSGT_VO, MSGL_DBG3 ,"<vo_directx><INFO>initial mplayer window created\n");
- return 0;
-}
-
-static uint32_t preinit(const char *arg)
-{
if(arg)
{
if(!strcmp(arg,"noaccel"))
@@ -975,7 +846,29 @@ static uint32_t preinit(const char *arg)
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>using backpuffer\n");
nooverlay = 1;
}
- Directx_CreateWindow(); //create initial window
+ wc.style = CS_HREDRAW | CS_VREDRAW;
+ wc.lpfnWndProc = WndProc;
+ wc.cbClsExtra = 0;
+ wc.cbWndExtra = 0;
+ wc.hInstance = hInstance;
+ wc.hCursor = LoadCursor(NULL,IDC_ARROW);
+ wc.hIcon = LoadIcon(NULL,IDI_APPLICATION);
+ wc.hbrBackground = CreateSolidBrush(windowcolor);
+ wc.lpszClassName = "Mplayer - Movieplayer for Linux";
+ wc.lpszMenuName = NULL;
+ RegisterClass(&wc);
+ hWnd = CreateWindow("MPlayer - Movieplayer for Linux",
+ "",
+ WS_OVERLAPPEDWINDOW| WS_SIZEBOX,
+ CW_USEDEFAULT, //position x
+ CW_USEDEFAULT, //position y
+ 100, //width
+ 100, //height
+ NULL,
+ NULL,
+ hInstance,
+ NULL);
+ mp_msg(MSGT_VO, MSGL_DBG3 ,"<vo_directx><INFO>initial mplayer window created\n");
mp_msg(MSGT_VO, MSGL_DBG3 ,"<vo_directx><INFO>preinit succesfully finished\n");
return 0;
}
@@ -985,7 +878,6 @@ static uint32_t draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y
uint8_t *s;
uint8_t *d;
uint32_t i=0, uvstride=dstride/2;
-
// copy Y
d=image+dstride*y+x;
s=src[0];
@@ -999,7 +891,7 @@ static uint32_t draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y
// copy U
d=image+dstride*image_height + uvstride*y+x;
- if(swap)s=src[2];
+ if(image_format == IMGFMT_YV12)s=src[2];
else s=src[1];
for(i=0;i<h;i++){
memcpy(d,s,w);
@@ -1009,7 +901,7 @@ static uint32_t draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y
// copy V
d=image+dstride*image_height +uvstride*(image_height/2) + uvstride*y+x;
- if(swap)s=src[1];
+ if(image_format == IMGFMT_YV12)s=src[1];
else s=src[2];
for(i=0;i<h;i++){
memcpy(d,s,w);
@@ -1057,34 +949,35 @@ static uint32_t draw_frame(uint8_t *src[])
static uint32_t get_image(mp_image_t *mpi)
{
- //dr is untested for planar formats
- //we should make a surface in mem and use busmastering!
if(mpi->flags&MP_IMGFLAG_READABLE) {mp_msg(MSGT_VO, MSGL_V,"<vo_directx><ERROR>slow video ram\n");return VO_FALSE;}
if(mpi->type==MP_IMGTYPE_STATIC) {mp_msg(MSGT_VO, MSGL_V,"<vo_directx><ERROR>not static\n");return VO_FALSE;}
if((mpi->width==dstride) || (mpi->flags&(MP_IMGFLAG_ACCEPT_STRIDE|MP_IMGFLAG_ACCEPT_WIDTH)))
{
- if(mpi->flags&MP_IMGFLAG_PLANAR && image_format==IMGFMT_YV12)
+ if(mpi->flags&MP_IMGFLAG_PLANAR)
{
- mpi->planes[0]=image;
- if(swap)
+ if(image_format == IMGFMT_YV12)
{
mpi->planes[2]= image + dstride*image_height;
mpi->planes[1]= image + dstride*image_height+ dstride*image_height/4;
+ mpi->stride[1]=mpi->stride[2]=dstride/2;
}
- else
+ else if(image_format == IMGFMT_IYUV || image_format == IMGFMT_I420)
{
mpi->planes[1]= image + dstride*image_height;
mpi->planes[2]= image + dstride*image_height+ dstride*image_height/4;
+ mpi->stride[1]=mpi->stride[2]=dstride/2;
+ }
+ else if(image_format == IMGFMT_YVU9)
+ {
+ mpi->planes[2] = image + dstride*image_height;
+ mpi->planes[1] = image + dstride*image_height+ dstride*image_height/16;
+ mpi->stride[1]=mpi->stride[2]=dstride/4;
}
- mpi->width=mpi->stride[0]=dstride;
- mpi->stride[1]=mpi->stride[2]=dstride/2;
- }
- else //packed
- {
- mpi->planes[0]=image;
- mpi->width=image_width;
- mpi->stride[0]=dstride;
}
+ mpi->planes[0]=image;
+ mpi->stride[0]=dstride;
+ mpi->width=image_width;
+ mpi->height=image_height;
mpi->flags|=MP_IMGFLAG_DIRECT;
mp_msg(MSGT_VO, MSGL_DBG3, "<vo_directx><INFO>Direct Rendering ENABLED\n");
return VO_TRUE;
@@ -1102,7 +995,7 @@ static uint32_t put_image(mp_image_t *mpi){
uint32_t w = mpi->w;
uint32_t h = mpi->h;
- if((mpi->flags&(MP_IMGFLAG_DIRECT|MP_IMGFLAG_DRAW_CALLBACK)))
+ if((mpi->flags&MP_IMGFLAG_DIRECT)||(mpi->flags&MP_IMGFLAG_DRAW_CALLBACK))
{
mp_msg(MSGT_VO, MSGL_DBG3 ,"<vo_directx><INFO>put_image: nothing to do: drawslices\n");
return VO_TRUE;
@@ -1110,11 +1003,9 @@ static uint32_t put_image(mp_image_t *mpi){
if (mpi->flags&MP_IMGFLAG_PLANAR)
{
- if (image_format == IMGFMT_YV12|| image_format == IMGFMT_I420 || image_format == IMGFMT_IYUV)
- {
- draw_slice(mpi->planes, mpi->stride, mpi->w,mpi->h,mpi->x,mpi->y );
- }
- else if(image_format==IMGFMT_YVU9)
+
+ if(image_format!=IMGFMT_YVU9)draw_slice(mpi->planes,mpi->stride,mpi->w,mpi->h,0,0);
+ else
{
// copy Y
d=image+dstride*y+x;
@@ -1127,8 +1018,7 @@ static uint32_t put_image(mp_image_t *mpi){
w/=4;h/=4;x/=4;y/=4;
// copy V
d=image+dstride*image_height + dstride*y/4+x;
- if(swap)s=mpi->planes[2];
- else s=mpi->planes[1];
+ s=mpi->planes[2];
for(i=0;i<h;i++){
memcpy(d,s,w);
s+=mpi->stride[1];
@@ -1136,8 +1026,7 @@ static uint32_t put_image(mp_image_t *mpi){
}
// copy U
d=image+dstride*image_height + dstride*image_height/16 + dstride/4*y+x;
- if(swap)s=mpi->planes[1];
- else s=mpi->planes[2];
+ s=mpi->planes[1];
for(i=0;i<h;i++){
memcpy(d,s,w);
s+=mpi->stride[2];
@@ -1155,11 +1044,8 @@ static uint32_t put_image(mp_image_t *mpi){
static uint32_t
config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t options, char *title, uint32_t format)
{
- //int zoom = options & 0x04;
- //int flip = options & 0x08;
fs = options & 0x01;
vm = options & 0x02;
- if(vm)fs=1;
image_format = format;
image_width = width;
image_height = height;
@@ -1169,7 +1055,8 @@ config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uin
aspect_save_prescale(d_image_width,d_image_height);
aspect_save_screenres(GetSystemMetrics(SM_CXSCREEN),GetSystemMetrics(SM_CYSCREEN));
aspect(&d_image_width,&d_image_height,A_NOZOOM);
- SetWindowText(hWnd,"");
+ SetWindowText(hWnd,title);
+ /*release all surfaces*/
if (g_lpddsBack != NULL) g_lpddsBack->lpVtbl->Release(g_lpddsBack);
g_lpddsBack = NULL;
if(vo_doublebuffering)
@@ -1180,63 +1067,75 @@ config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uin
if (g_lpddsPrimary != NULL) g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary);
g_lpddsPrimary = NULL;
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>overlay surfaces released\n");
- if(vm)
- { //exclusive mode
- if (g_lpdd->lpVtbl->SetCooperativeLevel(g_lpdd, hWnd, DDSCL_EXCLUSIVE|DDSCL_FULLSCREEN) != DD_OK)
- {
- mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't set cooperativelevel for exclusive mode");
- return 1;
- } //ddobject,width,height,bpp,refreshrate,aditionalflags
- SetWindowLong( hWnd, GWL_STYLE, 0 ); //changeWindowStyle
- if(g_lpdd->lpVtbl->SetDisplayMode(g_lpdd,640, 480, 16,0,0) != DD_OK)
- {
- mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't set displaymode\n");
- return 1;
- }
- mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>cooperativelevel for exclusive mode set\n");
+ /*set cooperativelevel*/
+ if(vm) /*exclusive mode*/
+ {
+ fs=1;
+ if (g_lpdd->lpVtbl->SetCooperativeLevel(g_lpdd, hWnd, DDSCL_EXCLUSIVE|DDSCL_FULLSCREEN) != DD_OK)
+ {
+ mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't set cooperativelevel for exclusive mode");
+ return 1;
+ }
+ SetWindowLong( hWnd, GWL_STYLE, 0 );
+ /*SetDisplayMode(ddobject,width,height,bpp,refreshrate,aditionalflags)*/
+ if(g_lpdd->lpVtbl->SetDisplayMode(g_lpdd,640, 480, 16,0,0) != DD_OK)
+ {
+ mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't set displaymode\n");
+ return 1;
+ }
+ aspect_save_screenres(GetSystemMetrics(SM_CXSCREEN),GetSystemMetrics(SM_CYSCREEN));
+ mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>using exclusive mode\n");
}
else
{
- if (g_lpdd->lpVtbl->SetCooperativeLevel(g_lpdd, hWnd, DDSCL_NORMAL) != DD_OK)
- {
- mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't set cooperativelevel for windowed mode");
- return 1;
- }
- SetWindowLong( hWnd,WS_OVERLAPPEDWINDOW| WS_SIZEBOX , 0 );
- mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>cooperativelevel for windowed mode set\n");
- }
- if(Directx_CreatePrimarySurface()!=0)return 1;
- if (nooverlay==0)
- {
- if(Directx_CreateOverlay(image_format)==0)
+ if (g_lpdd->lpVtbl->SetCooperativeLevel(g_lpdd, hWnd, DDSCL_NORMAL) != DD_OK)
{
- Directx_DisplayOverlay();
- if(!vo_doublebuffering) g_lpddsBack = g_lpddsOverlay;
- }
- else
- {
- nooverlay=1; //if failed try with nooverlay
- mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't use overlay mode\n");
-
+ mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't set cooperativelevel for windowed mode");
+ return 1;
}
+ mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>using normal cooperativelevel\n");
}
- if (nooverlay==1)
+ if(fs)
{
- if(Directx_CreateBackpuffer()!=0)return 1;
- Directx_DisplayNonOverlay();
+ /*remove the borders*/
+ SetWindowLong( hWnd, GWL_STYLE, 0 );
+ /*change backgroundcolor*/
+ SetClassLongA(hWnd,GCL_HBRBACKGROUND,(int)CreateSolidBrush(RGB(0,0,0)));
+ /*repaint*/
+ RedrawWindow(hWnd,NULL,NULL,RDW_INVALIDATE|RDW_ERASE|RDW_INTERNALPAINT);
+ /*hide mouse*/
+ ShowCursor(FALSE);
}
-
- if(Directx_CreateClipper() != 0)return 1;
+ /*create the surfaces*/
+ if(Directx_CreatePrimarySurface())return 1;
+ if (!nooverlay && Directx_CreateOverlay(image_format))
+ {
+ nooverlay=1; /*overlay creation failed*/
+ mp_msg(MSGT_VO, MSGL_V,"<vo_directx><WARN>can't use overlay mode => switching to nonoverlay\n");
+ }
+ if(nooverlay)
+ {
+ if(Directx_CreateBackpuffer())
+ {
+ mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't get the driver to work on your system :(\n");
+ return 1;
+ }
+ mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>back surface created\n");
+ vo_doublebuffering = 0;
+ /*create clipper for nonoverlay mode*/
+ if(g_lpddclipper)g_lpddclipper->lpVtbl->Release(g_lpddclipper);
+ g_lpddclipper=NULL;
+ if(g_lpdd->lpVtbl->CreateClipper(g_lpdd, 0, &g_lpddclipper,NULL)!= DD_OK){mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't create clipper\n");return 1;}
+ if(g_lpddclipper->lpVtbl->SetHWnd (g_lpddclipper, 0, hWnd)!= DD_OK){mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't associate clipper with window\n");return 1;}
+ if(g_lpddsPrimary->lpVtbl->SetClipper (g_lpddsPrimary,g_lpddclipper)!=DD_OK){mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't associate primary surface with clipper\n");return 1;}
+ mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>clipper succesfully created\n");
+ }
+ Directx_ManageDisplay(d_image_width,d_image_height);
memset(&ddsdsf, 0,sizeof(DDSURFACEDESC));
ddsdsf.dwSize = sizeof (DDSURFACEDESC);
g_lpddsBack->lpVtbl->Lock(g_lpddsBack,NULL,&ddsdsf, DDLOCK_NOSYSLOCK | DDLOCK_WAIT, NULL);
dstride = ddsdsf.lPitch;
image = ddsdsf.lpSurface;
- if(image_format==IMGFMT_I420||image_format==IMGFMT_IYUV)
- {
- if(swap)swap=0; //swap uv
- else swap=1;
- }
return 0;
}
@@ -1252,17 +1151,54 @@ static uint32_t control(uint32_t request, void *data, ...)
return put_image(data);
case VOCTRL_FULLSCREEN:
{
- //printf("Display mode switch\n");
if(vm)
{
mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>currently we do not allow to switch from exclusive to windowed mode\n");
}
else
{
- if(fs)fs=0; //set to fullscreen or windowed
- else fs = 1;
- if(nooverlay == 0)Directx_DisplayOverlay(); //update window
- else Directx_DisplayNonOverlay();
+ WINDOWPLACEMENT window_placement;
+ uint32_t width = 0; /*default: restore to the size it had before maximizing*/
+ uint32_t height = 0;
+ window_placement.length = sizeof(WINDOWPLACEMENT);
+ GetWindowPlacement(hWnd, &window_placement);
+ if(fs) /*go to windowed*/
+ {
+ fs = 0;
+ /*prevent the screen being filled with garbage*/
+ window_placement.showCmd = SW_SHOWMINIMIZED;
+ SetWindowPlacement(hWnd,&window_placement);
+ /*change style and restore the window*/
+ SetWindowLong(hWnd,GWL_STYLE,WS_OVERLAPPEDWINDOW|WS_SIZEBOX);
+ window_placement.showCmd = SW_SHOWNORMAL;
+ SetWindowPlacement(hWnd,&window_placement );
+ /*restore backgroundcolor*/
+ SetClassLongA(hWnd,GCL_HBRBACKGROUND,(int)CreateSolidBrush(windowcolor));
+ /*never ever make a big window*/
+ if(((window_placement.rcNormalPosition.bottom - window_placement.rcNormalPosition.top)==GetSystemMetrics(SM_CYSCREEN))
+ &&((window_placement.rcNormalPosition.right - window_placement.rcNormalPosition.left)==GetSystemMetrics(SM_CXSCREEN)))
+ {
+ width = d_image_width;</