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authorreimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2>2008-11-24 11:04:50 +0000
committerreimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2>2008-11-24 11:04:50 +0000
commit9d065b41e8a467667c469f07a7defc063190d5b5 (patch)
treeeda97a7f8d4b85a23b424bf2a4937192ed423837 /libvo
parentb236cc711b9812f64fa70818745738555b2457b1 (diff)
downloadmpv-9d065b41e8a467667c469f07a7defc063190d5b5.tar.bz2
mpv-9d065b41e8a467667c469f07a7defc063190d5b5.tar.xz
More hacks around ATI driver problems, 8.11 ignores UNPACK_BUFFER pointer offsets.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28021 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'libvo')
-rw-r--r--libvo/vo_gl.c40
1 files changed, 40 insertions, 0 deletions
diff --git a/libvo/vo_gl.c b/libvo/vo_gl.c
index a75379b9e0..00bb676c3b 100644
--- a/libvo/vo_gl.c
+++ b/libvo/vo_gl.c
@@ -91,8 +91,11 @@ static GLint gl_texfmt;
static GLenum gl_format;
static GLenum gl_type;
static GLuint gl_buffer;
+static GLuint gl_buffer_uv[2];
static int gl_buffersize;
+static int gl_buffersize_uv;
static void *gl_bufferptr;
+static void *gl_bufferptr_uv[2];
static GLuint fragprog;
static GLuint default_texs[22];
static char *custom_prog;
@@ -381,6 +384,10 @@ static void uninitGl(void) {
DeleteBuffers(1, &gl_buffer);
gl_buffer = 0; gl_buffersize = 0;
gl_bufferptr = NULL;
+ if (DeleteBuffers && gl_buffer_uv[0])
+ DeleteBuffers(2, gl_buffer_uv);
+ gl_buffer_uv[0] = gl_buffer_uv[1] = 0; gl_buffersize_uv = 0;
+ gl_bufferptr_uv[0] = gl_bufferptr_uv[1] = 0;
err_shown = 0;
}
@@ -713,6 +720,27 @@ static uint32_t get_image(mp_image_t *mpi) {
mpi->stride[1] = mpi->width >> 1;
mpi->planes[2] = mpi->planes[1] + mpi->stride[1] * (mpi->height >> 1);
mpi->stride[2] = mpi->width >> 1;
+ if (ati_hack) {
+ mpi->flags &= ~MP_IMGFLAG_COMMON_PLANE;
+ if (!gl_buffer_uv[0]) GenBuffers(2, gl_buffer_uv);
+ if (mpi->stride[1] * mpi->height > gl_buffersize_uv) {
+ BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
+ BufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
+ NULL, GL_DYNAMIC_DRAW);
+ BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
+ BufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
+ NULL, GL_DYNAMIC_DRAW);
+ gl_buffersize_uv = mpi->stride[1] * mpi->height;
+ }
+ if (!gl_bufferptr_uv[0]) {
+ BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
+ gl_bufferptr_uv[0] = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
+ BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
+ gl_bufferptr_uv[1] = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
+ }
+ mpi->planes[1] = gl_bufferptr_uv[0];
+ mpi->planes[2] = gl_bufferptr_uv[1];
+ }
}
mpi->flags |= MP_IMGFLAG_DIRECT;
return VO_TRUE;
@@ -752,13 +780,25 @@ static uint32_t draw_image(mp_image_t *mpi) {
UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
gl_bufferptr = NULL;
slice = 0; // always "upload" full texture
+ if (!(mpi->flags & MP_IMGFLAG_COMMON_PLANE))
+ planes[0] = planes[1] = planes[2] = NULL;
}
glUploadTex(gl_target, gl_format, gl_type, planes[0], stride[0],
mpi->x, mpi->y, w, h, slice);
if (mpi->imgfmt == IMGFMT_YV12) {
+ if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
+ BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
+ UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
+ gl_bufferptr_uv[0] = NULL;
+ }
ActiveTexture(GL_TEXTURE1);
glUploadTex(gl_target, gl_format, gl_type, planes[1], stride[1],
mpi->x / 2, mpi->y / 2, w / 2, h / 2, slice);
+ if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
+ BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
+ UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
+ gl_bufferptr_uv[1] = NULL;
+ }
ActiveTexture(GL_TEXTURE2);
glUploadTex(gl_target, gl_format, gl_type, planes[2], stride[2],
mpi->x / 2, mpi->y / 2, w / 2, h / 2, slice);