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authorreimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2>2008-11-14 10:31:15 +0000
committerreimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2>2008-11-14 10:31:15 +0000
commit930c37da5675a313b7aaf2254840011bb3469682 (patch)
treea13aa59fb587057c2ee57f69e269c4cfafcedc95 /libvo
parent36dade769372f2acb7c25f8bc519486e8ac59c14 (diff)
downloadmpv-930c37da5675a313b7aaf2254840011bb3469682.tar.bz2
mpv-930c37da5675a313b7aaf2254840011bb3469682.tar.xz
Fix ati-hack to work again with ATI 8.9 and later drivers.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@27908 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'libvo')
-rw-r--r--libvo/vo_gl.c17
1 files changed, 8 insertions, 9 deletions
diff --git a/libvo/vo_gl.c b/libvo/vo_gl.c
index 7521b3e5ed..5acfba6bee 100644
--- a/libvo/vo_gl.c
+++ b/libvo/vo_gl.c
@@ -170,6 +170,7 @@ static void texSize(int w, int h, int *texw, int *texh) {
while (*texh < h)
*texh *= 2;
}
+ if (ati_hack) *texw = (*texw + 511) & ~511;
}
//! maximum size of custom fragment program
@@ -689,12 +690,8 @@ static uint32_t get_image(mp_image_t *mpi) {
}
if (mpi->flags & MP_IMGFLAG_READABLE) return VO_FALSE;
if (ati_hack) {
- int s = 1;
- // for unexplainable reasons, with width < 512 chroma tends to be messed up
- // (after ca. 2/3 the previous line repeats all over)
- if (mpi->width < 512) return VO_FALSE;
- while (s < mpi->width) s *= 2;
- mpi->width = s;
+ mpi->width = texture_width;
+ mpi->height = texture_height;
}
if (!gl_buffer)
GenBuffers(1, &gl_buffer);
@@ -734,6 +731,8 @@ static uint32_t draw_image(mp_image_t *mpi) {
int stride[3];
unsigned char *planes[3];
mp_image_t mpi2 = *mpi;
+ int w = mpi->w, h = mpi->h;
+ if (ati_hack) { w = texture_width; h = texture_height; }
if (mpi->flags & MP_IMGFLAG_DRAW_CALLBACK)
goto skip_upload;
mpi2.flags = 0; mpi2.type = MP_IMGTYPE_TEMP;
@@ -763,14 +762,14 @@ static uint32_t draw_image(mp_image_t *mpi) {
slice = 0; // always "upload" full texture
}
glUploadTex(gl_target, gl_format, gl_type, planes[0], stride[0],
- mpi->x, mpi->y, mpi->w, mpi->h, slice);
+ mpi->x, mpi->y, w, h, slice);
if (mpi->imgfmt == IMGFMT_YV12) {
ActiveTexture(GL_TEXTURE1);
glUploadTex(gl_target, gl_format, gl_type, planes[1], stride[1],
- mpi->x / 2, mpi->y / 2, mpi->w / 2, mpi->h / 2, slice);
+ mpi->x / 2, mpi->y / 2, w / 2, h / 2, slice);
ActiveTexture(GL_TEXTURE2);
glUploadTex(gl_target, gl_format, gl_type, planes[2], stride[2],
- mpi->x / 2, mpi->y / 2, mpi->w / 2, mpi->h / 2, slice);
+ mpi->x / 2, mpi->y / 2, w / 2, h / 2, slice);
ActiveTexture(GL_TEXTURE0);
}
if (mpi->flags & MP_IMGFLAG_DIRECT)