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authorarpi <arpi@b3059339-0415-0410-9bf9-f77b7e298cf2>2002-09-28 19:17:34 +0000
committerarpi <arpi@b3059339-0415-0410-9bf9-f77b7e298cf2>2002-09-28 19:17:34 +0000
commit6ca786097d26975ab1721b9303129be836fd83bf (patch)
treeea95d812549004045a206fc631d5aa3d7359611b /libvo
parent309df4a227bf7d21aa1a8cdb807582f8915ba7d9 (diff)
downloadmpv-6ca786097d26975ab1721b9303129be836fd83bf.tar.bz2
mpv-6ca786097d26975ab1721b9303129be836fd83bf.tar.xz
argh i forgot to add new file..
directx driver by Sascha Sommer <saschasommer@freenet.de> git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@7538 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'libvo')
-rw-r--r--libvo/vo_directx.c1244
1 files changed, 1244 insertions, 0 deletions
diff --git a/libvo/vo_directx.c b/libvo/vo_directx.c
new file mode 100644
index 0000000000..a5941076cd
--- /dev/null
+++ b/libvo/vo_directx.c
@@ -0,0 +1,1244 @@
+/******************************************************************************
+ * vo_directx.c: Directx v2 or later DirectDraw interface for MPlayer
+ * Copyright (c) 2002 Sascha Sommer <saschasommer@freenet.de>.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
+ *
+ *****************************************************************************/
+/******************************************************************************
+ * TODO:
+ * -fix dr + implement DMA
+ * -implement mousehiding
+ * -fix undefined symbols when using CreateSolidBrush
+ * necessary for:
+ * -correct colorkeying
+ * -black window background
+ * -better exclusive mode
+ *
+ *****************************************************************************/
+
+#include <windows.h>
+#include <windowsx.h>
+#include <ddraw.h>
+#include <initguid.h>
+#include <stdlib.h>
+#include <errno.h>
+#include "config.h"
+#include "video_out.h"
+#include "video_out_internal.h"
+#include "fastmemcpy.h"
+#include "../input/input.h"
+#include "../linux/keycodes.h"
+#include "../mp_msg.h"
+
+static LPDIRECTDRAW2 g_lpdd = NULL; //DirectDraw Object
+static LPDIRECTDRAWSURFACE g_lpddsPrimary = NULL; //Primary Surface: viewport through the Desktop
+static LPDIRECTDRAWSURFACE g_lpddsOverlay = NULL; //Overlay Surface
+static LPDIRECTDRAWSURFACE g_lpddsBack = NULL; //Back surface
+static LPDIRECTDRAWCLIPPER g_lpddclipper; //clipper object, can only be without overlay
+static DDSURFACEDESC ddsdsf; //surface descripiton needed for locking
+static RECT rd; //rect of our stretched image
+static RECT rs; //rect of our source image
+static HWND hWnd=NULL; //handle to the window
+static uint32_t ontop=0; //always in foreground
+static uint32_t image_width, image_height; //image width and height
+static uint32_t d_image_width, d_image_height; //image width and height zoomed
+static uint8_t *image=NULL; //image data
+static uint32_t image_format; //image format
+static uint32_t vm = 0; //exclusive mode, allows resolution switching (not implemented yet)
+static uint32_t fs = 0; //display in window or fullscreen
+static uint32_t dstride; //surface stride
+static uint32_t swap = 1; //swap u<->v planes set to 1 if you experience bluish faces
+static uint32_t nooverlay = 1; //NonOverlay mode
+
+extern void mplayer_put_key(int code); //let mplayer handel the keyevents
+extern int vo_doublebuffering; //tribblebuffering
+
+int i_colorkey; //fix this!!
+
+/*****************************************************************************
+ * DirectDraw GUIDs.
+ * Defining them here allows us to get rid of the dxguid library during
+ * the linking stage.
+ *****************************************************************************/
+DEFINE_GUID( IID_IDirectDraw2, 0xB3A6F3E0,0x2B43,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56 );
+
+typedef struct directx_fourcc_caps
+{
+ char* img_format_name; //human readable name
+ uint32_t img_format; //as MPlayer image format
+ uint32_t drv_caps; //what hw supports with this format
+ DDPIXELFORMAT g_ddpfOverlay; //as Directx Sourface description
+} directx_fourcc_caps;
+
+
+static directx_fourcc_caps g_ddpf[] =
+{
+ {"YV12 ",IMGFMT_YV12 ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('Y','V','1','2'),0,0,0,0,0}},
+ {"I420 ",IMGFMT_I420 ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('I','4','2','0'),0,0,0,0,0}}, //yv12 with swapped uv
+ {"IYUV ",IMGFMT_IYUV ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('I','Y','U','V'),0,0,0,0,0}}, //same as i420
+ {"YVU9 ",IMGFMT_YVU9 ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('Y','V','U','9'),0,0,0,0,0}},
+ {"YUY2 ",IMGFMT_YUY2 ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('Y','U','Y','2'),0,0,0,0,0}},
+// {"UYVY ",IMGFMT_UYVY ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('U','Y','V','Y'),0,0,0,0,0}},
+ {"RGB15",IMGFMT_RGB15,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x0000001F, 0x000003E0, 0x00007C00, 0}}, //RGB 5:5:5
+ {"BGR15",IMGFMT_BGR15,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x00007C00, 0x000003E0, 0x0000001F, 0}},
+ {"RGB16",IMGFMT_RGB16,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x0000F800, 0x000007E0, 0x0000001F, 0}}, //RGB 5:6:5
+ {"BGR16",IMGFMT_BGR16,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x0000001F, 0x000007E0, 0x0000F800, 0}},
+ {"RGB24",IMGFMT_RGB24,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 24, 0x000000FF, 0x0000FF00, 0x00FF0000, 0}},
+ {"BGR24",IMGFMT_BGR24,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 24, 0x00FF0000, 0x0000FF00, 0x000000FF, 0}},
+ {"RGB32",IMGFMT_RGB32,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 32, 0x000000FF, 0x0000FF00, 0x00FF0000, 0}},
+ {"BGR32",IMGFMT_BGR32,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 32, 0x00FF0000, 0x0000FF00, 0x000000FF, 0}}
+};
+#define NUM_FORMATS (sizeof(g_ddpf) / sizeof(g_ddpf[0]))
+
+
+LIBVO_EXTERN(directx)
+
+static vo_info_t vo_info =
+{
+ "Directx DDraw YUV/RGB/BGR renderer",
+ "directx",
+ "Sascha Sommer <saschasommer@freenet.de>",
+ ""
+};
+
+
+static void draw_alpha(int x0, int y0, int w, int h, unsigned char *src,
+ unsigned char *srca, int stride)
+{
+ switch(image_format) {
+ case IMGFMT_YV12 :
+ case IMGFMT_I420 :
+ case IMGFMT_IYUV :
+ case IMGFMT_YVU9 :
+ vo_draw_alpha_yv12(w,h,src,srca,stride,((uint8_t *) image) + image_width*y0 + x0,image_width);
+ break;
+ case IMGFMT_YUY2 :
+ vo_draw_alpha_yuy2(w,h,src,srca,stride,((uint8_t *) image)+ 2*image_width*y0 + 2*x0 ,2*image_width);
+ break;
+ case IMGFMT_UYVY :
+ vo_draw_alpha_yuy2(w,h,src,srca,stride,((uint8_t *) image) + 2*image_width*y0 + 2*x0 + 1,dstride);
+ break;
+ case IMGFMT_RGB15:
+ case IMGFMT_BGR15:
+ vo_draw_alpha_rgb15(w,h,src,srca,stride,((uint8_t *) image)+dstride*y0+2*x0,dstride);
+ break;
+ case IMGFMT_RGB16:
+ case IMGFMT_BGR16:
+ vo_draw_alpha_rgb16(w,h,src,srca,stride,((uint8_t *) image)+dstride*y0+2*x0,dstride);
+ break;
+ case IMGFMT_RGB24:
+ case IMGFMT_BGR24:
+ vo_draw_alpha_rgb24(w,h,src,srca,stride,((uint8_t *) image)+dstride*y0+4*x0,dstride);
+ break;
+ case IMGFMT_RGB32:
+ case IMGFMT_BGR32:
+ vo_draw_alpha_rgb32(w,h,src,srca,stride,((uint8_t *) image)+dstride*y0+4*x0,dstride);
+ break;
+ }
+}
+
+static void draw_osd(void)
+{
+ vo_draw_text(image_width,image_height,draw_alpha);
+}
+
+static uint32_t
+query_format(uint32_t format)
+{
+ uint32_t i=0;
+ while ( i < NUM_FORMATS )
+ {
+ if (g_ddpf[i].img_format == format)
+ return g_ddpf[i].drv_caps;
+ i++;
+ }
+ return 0;
+}
+
+static uint32_t Directx_CreatePrimarySurface()
+{
+ DDSURFACEDESC ddsd;
+ //cleanup
+ if(g_lpddsPrimary)g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary);
+ g_lpddsPrimary=NULL;
+ ZeroMemory(&ddsd, sizeof(ddsd));
+ ddsd.dwSize = sizeof(ddsd);
+ //set flags and create a primary surface.
+ ddsd.dwFlags = DDSD_CAPS;
+ ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
+ if(g_lpdd->lpVtbl->CreateSurface(g_lpdd,&ddsd, &g_lpddsPrimary, NULL )== DD_OK)
+ mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>primary surface created\n");
+ else
+ {
+ mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>could not create primary surface\n");
+ return 1;
+ }
+ return 0;
+}
+
+static uint32_t Directx_CreateOverlay(uint32_t imgfmt)
+{
+ HRESULT ddrval;
+ DDSURFACEDESC ddsdOverlay;
+ uint32_t i=0;
+ while ( i < NUM_FORMATS +1 && imgfmt != g_ddpf[i].img_format)
+ {
+ i++;
+ }
+ if (!g_lpdd || !g_lpddsPrimary)
+ return 1;
+ //cleanup
+ if (g_lpddsOverlay)g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay);
+ if (g_lpddsBack)g_lpddsBack->lpVtbl->Release(g_lpddsBack);
+ g_lpddsOverlay= NULL;
+ g_lpddsBack = NULL;
+ //create our overlay
+ ZeroMemory(&ddsdOverlay, sizeof(ddsdOverlay));
+ ddsdOverlay.dwSize = sizeof(ddsdOverlay);
+ ddsdOverlay.ddsCaps.dwCaps=DDSCAPS_OVERLAY | DDSCAPS_FLIP | DDSCAPS_COMPLEX | DDSCAPS_VIDEOMEMORY;
+ ddsdOverlay.dwFlags= DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH|DDSD_BACKBUFFERCOUNT| DDSD_PIXELFORMAT;
+ ddsdOverlay.dwWidth=image_width;
+ ddsdOverlay.dwHeight=image_height;
+ ddsdOverlay.dwBackBufferCount=2;
+ ddsdOverlay.ddpfPixelFormat=g_ddpf[i].g_ddpfOverlay;
+ if(vo_doublebuffering) //tribblebuffering
+ {
+ if (g_lpdd->lpVtbl->CreateSurface(g_lpdd,&ddsdOverlay, &g_lpddsOverlay, NULL)== DD_OK)
+ {
+ mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>overlay with format %s created\n",g_ddpf[i].img_format_name);
+ //get the surface directly attached to the primary (the back buffer)
+ ddsdOverlay.ddsCaps.dwCaps = DDSCAPS_BACKBUFFER;
+ if(g_lpddsOverlay->lpVtbl->GetAttachedSurface(g_lpddsOverlay,&ddsdOverlay.ddsCaps, &g_lpddsBack) != DD_OK)
+ {
+ mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't get attached surface\n");
+ return 1;
+ }
+ return 0;
+ }
+ vo_doublebuffering=0; //disable tribblebuffering
+ mp_msg(MSGT_VO, MSGL_V,"<vo_directx><WARN>cannot create tribblebuffer overlay with format %s\n",g_ddpf[i].img_format_name);
+ }
+ //single buffer
+ mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>using singlebuffer overlay\n");
+ ddsdOverlay.dwBackBufferCount=0;
+ ddsdOverlay.ddsCaps.dwCaps=DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY;
+ ddsdOverlay.dwFlags= DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH|DDSD_PIXELFORMAT;
+ ddsdOverlay.ddpfPixelFormat=g_ddpf[i].g_ddpfOverlay;
+ // try to create the overlay surface
+ ddrval = g_lpdd->lpVtbl->CreateSurface(g_lpdd,&ddsdOverlay, &g_lpddsOverlay, NULL);
+ if(ddrval != DD_OK)
+ {
+ mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>");
+ switch(ddrval)
+ {
+ case DDERR_INCOMPATIBLEPRIMARY:
+ {mp_msg(MSGT_VO, MSGL_ERR,"incompatible primary surface\n");break;}
+ case DDERR_INVALIDCAPS:
+ {mp_msg(MSGT_VO, MSGL_ERR,"invalid caps\n");break;}
+ case DDERR_INVALIDOBJECT:
+ {mp_msg(MSGT_VO, MSGL_ERR,"invalid object\n");break;}
+ case DDERR_INVALIDPARAMS:
+ {mp_msg(MSGT_VO, MSGL_ERR,"invalid parameters\n");break;}
+ case DDERR_INVALIDPIXELFORMAT:
+ {mp_msg(MSGT_VO, MSGL_ERR,"invalid pixelformat\n");break;}
+ case DDERR_NODIRECTDRAWHW:
+ {mp_msg(MSGT_VO, MSGL_ERR,"no directdraw hardware\n");break;}
+ case DDERR_NOEMULATION:
+ {mp_msg(MSGT_VO, MSGL_ERR,"cant emulate\n");break;}
+ case DDERR_NOFLIPHW:
+ {mp_msg(MSGT_VO, MSGL_ERR,"hardware can't do flip\n");break;}
+ case DDERR_NOOVERLAYHW:
+ {mp_msg(MSGT_VO, MSGL_ERR,"hardware can't do overlay\n");break;}
+ case DDERR_OUTOFMEMORY:
+ {mp_msg(MSGT_VO, MSGL_ERR,"not enough system memory\n");break;}
+ case DDERR_UNSUPPORTEDMODE:
+ {mp_msg(MSGT_VO, MSGL_ERR,"unsupported mode\n");break;}
+ case DDERR_OUTOFVIDEOMEMORY:
+ {mp_msg(MSGT_VO, MSGL_ERR,"not enough video memory\n");break;}
+ }
+ return 1;
+ }
+ g_lpddsBack = g_lpddsOverlay;
+ //FIX THIS STUFF !!
+ i_colorkey = (DWORD)((( ((int)((HBRUSH)(COLOR_BACKGROUND + 1))) * g_ddpf[i].g_ddpfOverlay.dwRBitMask) / 255)
+ & g_ddpf[i].g_ddpfOverlay.dwRBitMask);
+ return 0;
+}
+
+static uint32_t Directx_CreateBackpuffer()
+{
+ DDSURFACEDESC ddsd;
+ //cleanup
+ if (g_lpddsBack)g_lpddsBack->lpVtbl->Release(g_lpddsBack);
+ g_lpddsBack=NULL;
+ ZeroMemory(&ddsd, sizeof(ddsd));
+ ddsd.dwSize = sizeof(ddsd);
+ ddsd.ddsCaps.dwCaps= DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY;
+ ddsd.dwFlags= DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
+ ddsd.dwWidth=image_width;
+ ddsd.dwHeight=image_height;
+ if(g_lpdd->lpVtbl->CreateSurface( g_lpdd, &ddsd, &g_lpddsBack, 0 ) != DD_OK )
+ {
+ mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't create backpuffer\n");
+ return 1;
+ }
+ mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>backbuffer created\n");
+ return 0;
+}
+
+//create clipper for nonoverlay mode
+static uint32_t Directx_CreateClipper()
+{
+ if(g_lpddclipper)g_lpddclipper->lpVtbl->Release(g_lpddclipper);
+ g_lpddclipper=NULL;
+ if(g_lpdd->lpVtbl->CreateClipper(g_lpdd, 0, &g_lpddclipper,NULL)!= DD_OK){mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't create clipper\n");return 1;}
+ if(g_lpddclipper->lpVtbl->SetHWnd (g_lpddclipper, 0, hWnd)!= DD_OK){mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't associate clipper with window\n");return 1;}
+ if(g_lpddsPrimary->lpVtbl->SetClipper (g_lpddsPrimary,g_lpddclipper)!=DD_OK){mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't associate primary surface with clipper\n");return 1;}
+ mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>clipper succesfully created\n");
+ return 0;
+}
+
+static const vo_info_t*
+get_info(void)
+{
+ return &vo_info;
+}
+
+static void uninit(void)
+{
+ if (g_lpddclipper != NULL) g_lpddclipper->lpVtbl->Release(g_lpddclipper);
+ mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>clipper released\n");
+ CloseWindow(hWnd);
+ if(hWnd != NULL)DestroyWindow(hWnd);
+ mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>window destroyed\n");
+ if (g_lpddsBack != NULL) g_lpddsBack->lpVtbl->Release(g_lpddsBack);
+ g_lpddsBack = NULL;
+ mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>back surface released\n");
+ if(vo_doublebuffering)
+ {
+ if (g_lpddsOverlay != NULL)g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay);
+ g_lpddsOverlay = NULL;
+ mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>overlay surface released\n");
+ }
+ if (g_lpddsPrimary != NULL) g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary);
+ mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>primary released\n");
+ if (g_lpdd != NULL) g_lpdd->lpVtbl->Release(g_lpdd);
+ mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>directdrawobject released\n");
+ mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>uninited\n");
+}
+
+static uint32_t Directx_InitDirectDraw()
+{
+ HINSTANCE hddraw_dll;
+ HRESULT (WINAPI *OurDirectDrawCreate)(GUID *,LPDIRECTDRAW *,IUnknown *);
+ LPDIRECTDRAW lpDDraw;
+ mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>Initing DirectDraw\n" );
+
+ //load direct draw DLL: based on videolans code
+ hddraw_dll = LoadLibrary("DDRAW.DLL");
+ if( hddraw_dll == NULL )
+ {
+ mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>failed loading ddraw.dll\n" );
+ return 1;
+ }
+ OurDirectDrawCreate = (void *)GetProcAddress(hddraw_dll, "DirectDrawCreate");
+ if ( OurDirectDrawCreate == NULL )
+ {
+ FreeLibrary( hddraw_dll );
+ hddraw_dll = NULL;
+ mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>failed geting proc address\n");
+ return 1;
+ }
+ // initialize DirectDraw and create directx v1 object
+ if (OurDirectDrawCreate( NULL, &lpDDraw, NULL ) != DD_OK )
+ {
+ lpDDraw = NULL;
+ FreeLibrary( hddraw_dll );
+ hddraw_dll = NULL;
+ mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't initialize ddraw\n");
+ return 1;
+ }
+ // ask IDirectDraw for IDirectDraw2
+ if (lpDDraw->lpVtbl->QueryInterface(lpDDraw, &IID_IDirectDraw2, (void **)&g_lpdd) != DD_OK)
+ {
+ mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>no directx 2 installed\n");
+ return 1;
+ }
+ //release our old interface and free ddraw.dll
+ lpDDraw->lpVtbl->Release(lpDDraw);
+ FreeLibrary( hddraw_dll);
+ hddraw_dll= NULL;
+ mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>lpDDraw released & hddraw freed\n" );
+ //set cooperativelevel: for our tests, no handle to a window is needed
+ if (g_lpdd->lpVtbl->SetCooperativeLevel(g_lpdd, NULL, DDSCL_NORMAL) != DD_OK)
+ {
+ mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>could not set cooperativelevel for hardwarecheck\n");
+ return 1;
+ }
+ mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>DirectDraw Inited\n");
+ return 0;
+}
+
+static void check_events(void)
+{
+ MSG msg;
+ while (PeekMessage(&msg, NULL, 0, 0,PM_REMOVE))
+ {
+ TranslateMessage(&msg);
+ DispatchMessage(&msg);
+ }
+}
+
+//fullscreen code: centers and zooms image, returns window rect
+static RECT Directx_Fullscreencalc()
+{
+ uint32_t xscreen = GetSystemMetrics(SM_CXSCREEN);
+ uint32_t yscreen = GetSystemMetrics(SM_CYSCREEN);
+ uint32_t xstretch1000,ystretch1000;
+ RECT rd_window;
+ rd.top = 0;
+ rd.left=0;
+ rd.right = xscreen;
+ rd.bottom = yscreen;
+ rd_window=rd;
+ xstretch1000 = (xscreen*1000)/d_image_width;
+ ystretch1000 = (yscreen*1000)/d_image_height;
+ if(xstretch1000 > ystretch1000)
+ {
+ rd.bottom=yscreen;
+ rd.right=(d_image_width*ystretch1000)/1000;
+ }
+ else
+ {
+ rd.right=xscreen;
+ rd.bottom=(d_image_height*xstretch1000)/1000;
+ }
+ //printf("%i,%i,%i,%i,%i,%i\n",xstretch1000,ystretch1000,d_image_height,d_image_width,rd.bottom,rd.right);
+ rd.left = (xscreen-rd.right)/2;
+ rd.right= rd.right+rd.left;
+ rd.top = (yscreen-rd.bottom)/2;
+ rd.bottom = rd.bottom + rd.top;
+ return rd_window;
+}
+
+//this function hopefully takes into account most of those alignments, minimum stretch, move outside of screen
+//no stretch hw, etc... and displays the overlay
+//I seperated non overlay mode because it is already to much stuff in here
+static uint32_t Directx_DisplayOverlay()
+{
+ WINDOWPLACEMENT window_placement;
+ RECT rd_window; //Rect of the window
+ HRESULT ddrval;
+ DDCAPS capsDrv;
+ DDOVERLAYFX ovfx;
+ DWORD dwUpdateFlags;
+ HWND hWndafter;
+ uint32_t uStretchFactor1000; //minimum stretch
+ uint32_t xstretch1000,ystretch1000;
+ uint32_t xscreen = GetSystemMetrics(SM_CXSCREEN);
+ uint32_t yscreen = GetSystemMetrics(SM_CYSCREEN);
+ POINT point_window;
+ //get driver capabilities
+ ZeroMemory(&capsDrv, sizeof(capsDrv));
+ capsDrv.dwSize = sizeof(capsDrv);
+ if(g_lpdd->lpVtbl->GetCaps(g_lpdd,&capsDrv, NULL) != DD_OK)return 1;
+ //check minimum stretch, depends on display adaptor and mode (refresh rate!)
+ uStretchFactor1000 = capsDrv.dwMinOverlayStretch>1000 ? capsDrv.dwMinOverlayStretch : 1000;
+ window_placement.length = sizeof(WINDOWPLACEMENT);
+ GetWindowPlacement(hWnd, &window_placement );
+ if(!fs) //windowed
+ {
+ if (window_placement.showCmd == SW_SHOWMAXIMIZED) //is our window maximized?
+ {
+ CloseWindow(hWnd); //we do this to prevent the screen being filled with garbage
+ window_placement.showCmd = SW_SHOWNORMAL; //restore
+ SetWindowLong( hWnd,GWL_STYLE , WS_OVERLAPPEDWINDOW| WS_SIZEBOX ); //change Style
+ SetWindowPlacement( hWnd, &window_placement );
+ }
+ }
+ else //fullscreen
+ {
+ if (window_placement.showCmd == SW_SHOWNORMAL) //is our window normal?
+ {
+ window_placement.showCmd = SW_SHOWMAXIMIZED; //maximize
+ SetWindowLong( hWnd, GWL_STYLE, 0 ); //change style
+ SetWindowPlacement( hWnd, &window_placement );
+ }
+ }
+
+ if(!fs)
+ {
+ GetClientRect (hWnd, &rd_window);
+ if(rd_window.top == rd_window.bottom) //window is minimized
+ {
+ ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,NULL, g_lpddsPrimary, NULL, DDOVER_HIDE, NULL); //hide the overlay
+ return 0;
+ }
+ if (GetWindowTextLength(hWnd)==0)
+ {
+ SetWindowText(hWnd,"MPlayer - DirectX Overlay"); //for the first call: change only title, not the overlay size
+ }
+ else
+ {
+ d_image_width = rd_window.right - rd_window.left; //calculate new overlay from the window size
+ d_image_height = rd_window.bottom - rd_window.top;
+ }
+ }
+ else
+ {
+ rd.top = 0;rd.left=0;
+ rd.bottom = yscreen; rd.right = xscreen;
+ rs.top = 0;rs.left=0;
+ rs.bottom = image_height; rs.right = image_width;
+ }
+ //check if hardware can stretch or shrink, if needed
+ //do some cards support only nshrinking or is this a special shrink,stretch feature?
+ if((d_image_width < image_width)&& !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKX))
+ {
+ if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKXN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only shrinkN\n");
+ else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't shrink x\n");
+ d_image_width=image_width;
+ }
+ else if((d_image_width > image_width)&& !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHX))
+ {
+ if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHXN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only stretchN\n");
+ else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't stretch x\n");
+ d_image_width = image_width;
+ }
+ if((d_image_height < image_height) && !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKY))
+ {
+ if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKYN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only shrinkN\n");
+ else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't shrink y\n");
+ d_image_height = image_height;
+ }
+ else if((d_image_height > image_height ) && !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHY))
+ {
+ if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHYN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only stretchN\n");
+ else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't stretch y\n");
+ d_image_height = image_height;
+ }
+
+ if(!fs) //windowed
+ {
+ point_window.x = 0; //overlayposition relative to the window
+ point_window.y = 0;
+ ClientToScreen(hWnd,&point_window);
+ rd.left = point_window.x; //fill the wanted x1&y1 of the Overlay
+ rd.top = point_window.y;
+ //fix minimum stretch
+ rd.right = ((d_image_width+rd.left)*uStretchFactor1000+999)/1000;
+ rd.bottom = (d_image_height+rd.top)*uStretchFactor1000/1000;
+ //calculate xstretch1000 and ystretch1000
+ xstretch1000 = ((rd.right - rd.left)* 1000)/image_width ;
+ ystretch1000 = ((rd.bottom - rd.top)* 1000)/image_height;
+ //handle move outside of window with cropping
+ rd_window = rd; //don't crop the window !!!
+ if(rd.left < 0) //move out left
+ {
+ rs.left=(-rd.left*1000)/xstretch1000;
+ rd.left = 0;
+ }
+ else rs.left=0;
+ if(rd.top < 0) //move out up
+ {
+ rs.top=(-rd.top*1000)/ystretch1000;
+ rd.top = 0;
+ }
+ else rs.top = 0;
+ if(rd.right > xscreen) //move out right
+ {
+ rs.right=((xscreen-rd.left)*1000)/xstretch1000;
+ rd.right= xscreen;
+ }
+ else rs.right = image_width;
+ if(rd.bottom > yscreen) //move out down
+ {
+ rs.bottom=((yscreen-rd.top)*1000)/ystretch1000;
+ rd.bottom= yscreen;
+ }
+ else rs.bottom= image_height;
+ }
+ else
+ {
+ rd_window = Directx_Fullscreencalc();
+ }
+ // check alignment restrictions
+ // these expressions (x & -y) just do alignment by dropping low order bits...
+ // so to round up, we add first, then truncate.
+ if ((capsDrv.dwCaps & DDCAPS_ALIGNBOUNDARYSRC) && capsDrv.dwAlignBoundarySrc)
+ rs.left = (rs.left + capsDrv.dwAlignBoundarySrc / 2) & -(signed)(capsDrv.dwAlignBoundarySrc);
+ if ((capsDrv.dwCaps & DDCAPS_ALIGNSIZESRC) && capsDrv.dwAlignSizeSrc)
+ rs.right = rs.left + (rs.right - rs.left + capsDrv.dwAlignSizeSrc / 2) & -(signed) (capsDrv.dwAlignSizeSrc);
+ if ((capsDrv.dwCaps & DDCAPS_ALIGNBOUNDARYDEST) && capsDrv.dwAlignBoundaryDest)
+ {
+ rd.left = (rd.left + capsDrv.dwAlignBoundaryDest / 2) & -(signed)(capsDrv.dwAlignBoundaryDest);
+ if(!fs)rd_window.left = (rd_window.left + capsDrv.dwAlignBoundaryDest / 2) & -(signed)(capsDrv.dwAlignBoundaryDest); //don't forget the window
+ }
+ if ((capsDrv.dwCaps & DDCAPS_ALIGNSIZEDEST) && capsDrv.dwAlignSizeDest)
+ {
+ rd.right = rd.left + (rd.right - rd.left) & -(signed) (capsDrv.dwAlignSizeDest);
+ if(!fs)rd_window.right = rd_window.left + (rd_window.right - rd_window.left) & -(signed) (capsDrv.dwAlignSizeDest); //don't forget the window
+ }
+ if(!fs)AdjustWindowRect(&rd_window,WS_OVERLAPPEDWINDOW|WS_SIZEBOX,0); //calculate window rect
+ /*if((fs) || (!fs && ontop))hWndafter=HWND_TOPMOST;
+ else hWndafter=HWND_NOTOPMOST;*/
+ hWndafter = HWND_TOPMOST;
+ SetWindowPos(hWnd,
+ hWndafter,
+ rd_window.left,
+ rd_window.top,
+ rd_window.right - rd_window.left,
+ rd_window.bottom - rd_window.top,
+ SWP_SHOWWINDOW|SWP_NOOWNERZORDER/*|SWP_NOREDRAW*/);
+
+ //printf("Window:x:%i,y:%i,w:%i,h:%i\n",rd_window.left,rd_window.top,rd_window.right - rd_window.left,rd_window.bottom - rd_window.top);
+ //printf("Overlay:x1:%i,y1:%i,x2:%i,y2:%i,w:%i,h:%i\n",rd.left,rd.top,rd.right,rd.bottom,rd.right - rd.left,rd.bottom - rd.top);
+ //printf("Source:x1:%i,x2:%i,y1:%i,y2:%i\n",rs.left,rs.right,rs.top,rs.bottom);
+ //printf("Image:x:%i->%i,y:%i->%i\n",image_width,d_image_width,image_height,d_image_height);
+
+ // Create an overlay FX structure so we can specify a source color key.
+ // This information is ignored if the DDOVER_SRCKEYOVERRIDE flag isn't set.
+ ZeroMemory(&ovfx, sizeof(ovfx));
+ ovfx.dwSize = sizeof(ovfx);
+ ovfx.dckSrcColorkey.dwColorSpaceLowValue= i_colorkey;//(int)(HBRUSH)(COLOR_BACKGROUND + 1);
+ ovfx.dckSrcColorkey.dwColorSpaceHighValue=i_colorkey;///*(HBRUSH) */(COLOR_BACKGROUND + 1);
+ // set the flags we'll send to UpdateOverlay //DDOVER_AUTOFLIP|DDOVERFX_MIRRORLEFTRIGHT|DDOVERFX_MIRRORUPDOWN could be usefull?;
+ dwUpdateFlags = DDOVER_SHOW | DDOVER_DDFX;
+ if (capsDrv.dwCKeyCaps & DDCKEYCAPS_SRCOVERLAY) dwUpdateFlags |= DDOVER_KEYSRCOVERRIDE;
+ ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,&rs, g_lpddsPrimary, &rd, dwUpdateFlags, &ovfx);
+ if(FAILED(ddrval))
+ {
+ // on cause might be the driver lied about minimum stretch
+ // we should try upping the destination size a bit, or
+ // perhaps shrinking the source size
+ mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>UpdateOverlay failed\n" );
+ mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>Overlay:x1:%i,y1:%i,x2:%i,y2:%i,w:%i,h:%i\n",rd.left,rd.top,rd.right,rd.bottom,rd.right - rd.left,rd.bottom - rd.top );
+ mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>");
+ switch (ddrval)
+ {
+ case DDERR_NOSTRETCHHW:
+ {mp_msg(MSGT_VO, MSGL_ERR ,"hardware can't stretch: try to size the window back\n");break;}
+ case DDERR_INVALIDRECT:
+ {mp_msg(MSGT_VO, MSGL_ERR ,"invalid rectangle\n");break;}
+ case DDERR_INVALIDPARAMS:
+ {mp_msg(MSGT_VO, MSGL_ERR ,"invalid parameters\n");break;}
+ case DDERR_HEIGHTALIGN:
+ {mp_msg(MSGT_VO, MSGL_ERR ,"height align\n");break;}
+ case DDERR_XALIGN:
+ {mp_msg(MSGT_VO, MSGL_ERR ,"x align\n");break;}
+ case DDERR_UNSUPPORTED:
+ {mp_msg(MSGT_VO, MSGL_ERR ,"unsupported\n");break;}
+ case DDERR_INVALIDSURFACETYPE:
+ {mp_msg(MSGT_VO, MSGL_ERR ,"invalid surfacetype\n");break;}
+ case DDERR_INVALIDOBJECT:
+ {mp_msg(MSGT_VO, MSGL_ERR ,"invalid object\n");break;}
+ case DDERR_SURFACELOST:
+ {
+ mp_msg(MSGT_VO, MSGL_ERR ,"surfaces lost\n");
+ g_lpddsOverlay->lpVtbl->Restore( g_lpddsOverlay ); //restore and try again
+ g_lpddsPrimary->lpVtbl->Restore( g_lpddsPrimary );
+ ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,&rs, g_lpddsPrimary, &rd, dwUpdateFlags, &ovfx);
+ if(ddrval !=DD_OK)mp_msg(MSGT_VO, MSGL_FATAL ,"<vo_directx><FATAL ERROR>UpdateOverlay failed again\n" );
+ break;
+ }
+ }
+ //hide overlay
+ if(ddrval != DD_OK)
+ {
+ ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,NULL, g_lpddsPrimary, NULL, DDOVER_HIDE, NULL);
+ return 1;
+ }
+ }
+ return 0;
+}
+
+static uint32_t Directx_DisplayNonOverlay()
+{
+ WINDOWPLACEMENT window_placement;
+ RECT rd_window; //rect of the window
+ HWND hWndafter;
+ uint32_t xscreen = GetSystemMetrics(SM_CXSCREEN);
+ uint32_t yscreen = GetSystemMetrics(SM_CYSCREEN);
+ uint32_t xstretch1000,ystretch1000;//zoom factors
+ POINT point_window;
+ window_placement.length = sizeof(WINDOWPLACEMENT);
+ GetWindowPlacement(hWnd, &window_placement );
+
+ if(!fs) //windowed
+ {
+ if (window_placement.showCmd == SW_SHOWMAXIMIZED) //is our window maximized?
+ {
+ CloseWindow(hWnd); //we do this to prevent the screen from being filled with garbage
+ window_placement.showCmd = SW_SHOWNORMAL; //restore
+ SetWindowLong(hWnd,GWL_STYLE , WS_OVERLAPPEDWINDOW| WS_SIZEBOX ); //change style
+ SetWindowPlacement( hWnd, &window_placement );
+ }
+ }
+ else //fullscreen
+ {
+ if (window_placement.showCmd == SW_SHOWNORMAL) //is our window normal?
+ {
+ window_placement.showCmd = SW_SHOWMAXIMIZED; //maximize
+ SetWindowLong( hWnd, GWL_STYLE, 0 ); //change Style
+ SetWindowPlacement( hWnd, &window_placement );
+ }
+ }
+
+ if(!fs) //windowed
+ {
+ GetClientRect (hWnd, &rd_window);
+ if(rd_window.top == rd_window.bottom)return 0; //window is minimized
+ if (GetWindowTextLength(hWnd)==0)
+ {
+ SetWindowText(hWnd,"MPlayer - DirectX NoN-Overlay"); //for the first call: change only title, not d_image stuff
+ }
+ else
+ {
+ d_image_width = rd_window.right - rd_window.left; //Calculate new Imagedimensions
+ d_image_height = rd_window.bottom - rd_window.top;
+ }
+ point_window.x = 0; //imageposition relative to the window
+ point_window.y = 0;
+ ClientToScreen(hWnd,&point_window);
+ rd.left = point_window.x; //fill the wanted x1&y1 of the image
+ rd.top = point_window.y;
+ rd.right = d_image_width+rd.left;
+ rd.bottom =d_image_height+rd.top;
+ rd_window = rd;
+ AdjustWindowRect(&rd_window,WS_OVERLAPPEDWINDOW|WS_SIZEBOX,0);
+ }
+ else //fullscreen
+ {
+ rd_window=Directx_Fullscreencalc();
+ }
+ if((fs) || (!fs && ontop))hWndafter=HWND_TOPMOST;
+ else hWndafter=HWND_NOTOPMOST;
+ SetWindowPos(hWnd,
+ hWndafter,
+ rd_window.left,
+ rd_window.top,
+ rd_window.right - rd_window.left,
+ rd_window.bottom - rd_window.top,
+ SWP_SHOWWINDOW|SWP_NOOWNERZORDER);
+ return 0;
+}
+
+//find out supported overlay pixelformats
+static uint32_t Directx_CheckOverlayPixelformats()
+{
+ DDCAPS capsDrv;
+ HRESULT ddrval;
+ DDSURFACEDESC ddsdOverlay;
+ uint32_t i;
+ uint32_t formatcount = 0;
+ //get driver caps to determine overlay support
+ ZeroMemory(&capsDrv, sizeof(capsDrv));
+ capsDrv.dwSize = sizeof(capsDrv);
+ ddrval = g_lpdd->lpVtbl->GetCaps(g_lpdd,&capsDrv, NULL);
+ if (FAILED(ddrval))
+ {
+ mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>failed getting ddrawcaps\n");
+ return 1;
+ }
+ if (!(capsDrv.dwCaps & DDCAPS_OVERLAY))
+ {
+ mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>Your card doesn't support overlay\n");
+ return 1;
+ }
+ mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>testing supported overlay pixelformats\n");
+ //it is not possible to query for pixel formats supported by the
+ //overlay hardware: try out various formats till one works
+ ZeroMemory(&ddsdOverlay, sizeof(ddsdOverlay));
+ ddsdOverlay.dwSize = sizeof(ddsdOverlay);
+ ddsdOverlay.ddsCaps.dwCaps=DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY;
+ ddsdOverlay.dwFlags= DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH| DDSD_PIXELFORMAT;
+ ddsdOverlay.dwWidth=300;
+ ddsdOverlay.dwHeight=280;
+ ddsdOverlay.dwBackBufferCount=0;
+ //try to create an overlay surface using one of the pixel formats in our global list
+ i=0;
+ do
+ {
+ ddsdOverlay.ddpfPixelFormat=g_ddpf[i].g_ddpfOverlay;
+ ddrval = g_lpdd->lpVtbl->CreateSurface(g_lpdd,&ddsdOverlay, &g_lpddsOverlay, NULL);
+ if (ddrval == DD_OK)
+ {
+ mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><FORMAT OVERLAY>%i %s supported\n",i,g_ddpf[i].img_format_name);
+ g_ddpf[i].drv_caps = VFCAP_CSP_SUPPORTED |VFCAP_OSD |VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_HWSCALE_UP;
+ formatcount++;}
+ else mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><FORMAT OVERLAY>%i %s not supported\n",i,g_ddpf[i].img_format_name);
+ if (g_lpddsOverlay != NULL) {g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay);g_lpddsOverlay = NULL;}
+ } while( ++i < NUM_FORMATS );
+ mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>Your card supports %i of %i overlayformats\n",formatcount, NUM_FORMATS);
+ if (formatcount == 0)
+ {
+ mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><WARN>Your card supports overlay, but we couldn't create one\n");
+ mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>This can have the following reasons:\n");
+ mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>- you are already using an overlay with another app\n");
+ mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>- you don't have enough videomemory\n");
+ mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>- vo_directx doesn't support the cards overlay pixelformat\n");
+ return 1;
+ }
+ if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYMIRRORLEFTRIGHT)mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>can mirror left right\n"); //I don't have hardware which
+ if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYMIRRORUPDOWN )mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>can mirror up down\n"); //supports those send me one and I'll implement ;)
+ return 0;
+}
+
+//find out the Pixelformat of the Primary Surface
+static uint32_t Directx_CheckPrimaryPixelformat()
+{
+ uint32_t i=0;
+ uint32_t formatcount = 0;
+ DDPIXELFORMAT ddpf;
+ mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>checking primary surface\n");
+ memset( &ddpf, 0, sizeof( DDPIXELFORMAT ));
+ ddpf.dwSize = sizeof( DDPIXELFORMAT );
+ //we have to create a primary surface first
+ if(Directx_CreatePrimarySurface()!=0)return 1;
+ if(g_lpddsPrimary->lpVtbl->GetPixelFormat( g_lpddsPrimary, &ddpf ) != DD_OK )
+ {
+ mp_msg(MSGT_VO, MSGL_FATAL ,"<vo_directx><FATAL ERROR>can't get pixelformat\n");
+ return 1;
+ }
+ while ( i < NUM_FORMATS )
+ {
+ if (g_ddpf[i].g_ddpfOverlay.dwRGBBitCount == ddpf.dwRGBBitCount)
+ {
+ if (g_ddpf[i].g_ddpfOverlay.dwRBitMask == ddpf.dwRBitMask)
+ {
+ mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><FORMAT PRIMARY>%i %s supported\n",i,g_ddpf[i].img_format_name);
+ g_ddpf[i].drv_caps = VFCAP_CSP_SUPPORTED |VFCAP_OSD |VFCAP_CSP_SUPPORTED_BY_HW;
+ formatcount++;
+ }
+ }
+ i++;
+ }
+ g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary);
+ g_lpddsPrimary = NULL;
+ if(formatcount==0)
+ {
+ mp_msg(MSGT_VO, MSGL_FATAL ,"<vo_directx><FATAL ERROR>Unknown Pixelformat\n");
+ return 1;
+ }
+ return 0;
+}
+
+//function handles input
+static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
+{
+ switch (message)
+ {
+ case WM_DESTROY:
+ {
+ mplayer_put_key('q');
+ return 0;
+ }
+ case WM_CLOSE:
+ {
+ mplayer_put_key('q');
+ return 0;
+ }
+ case WM_WINDOWPOSCHANGED:
+ {
+ //printf("Windowposchange\n");
+ if(nooverlay)Directx_DisplayNonOverlay();
+ else Directx_DisplayOverlay();
+ break;
+ }
+ case WM_SYSCOMMAND:
+ {
+