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authorreimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2>2009-12-31 19:59:58 +0000
committerreimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2>2009-12-31 19:59:58 +0000
commit498ad7ba573b80ac8740886b46f9f8e660647858 (patch)
treed7f778585377a31f6a78087c996d35e266425815 /libvo
parent0ecf324ac56d58230bcd34faecd92d8749f090a6 (diff)
downloadmpv-498ad7ba573b80ac8740886b46f9f8e660647858.tar.bz2
mpv-498ad7ba573b80ac8740886b46f9f8e660647858.tar.xz
First steps to supporting different YUV->RGB conversion definitions.
The numbers are possibly still wrong though. git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30151 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'libvo')
-rw-r--r--libvo/csputils.c46
-rw-r--r--libvo/csputils.h10
-rw-r--r--libvo/vo_gl.c2
-rw-r--r--libvo/vo_gl2.c2
4 files changed, 50 insertions, 10 deletions
diff --git a/libvo/csputils.c b/libvo/csputils.c
index 55ef66d7d4..b31d9416a8 100644
--- a/libvo/csputils.c
+++ b/libvo/csputils.c
@@ -56,20 +56,50 @@ void mp_gen_gamma_map(uint8_t *map, int size, float gamma) {
void mp_get_yuv2rgb_coeffs(struct mp_csp_params *params, float yuv2rgb[3][4]) {
float uvcos = params->saturation * cos(params->hue);
float uvsin = params->saturation * sin(params->hue);
+ int format = params->format;
int i;
- float uv_coeffs[3][2] = {
- { 0.000, 1.596},
- {-0.391, -0.813},
- { 2.018, 0.000}
+ const float (*uv_coeffs)[2];
+ static const float level_adjust[4] = {-16 / 255.0, -128 / 255.0, -128 / 255.0, 1.164};
+ static const float uv_coeffs_table[MP_CSP_COUNT][3][2] = {
+ [MP_CSP_DEFAULT] = {
+ { 0.000, 1.596},
+ {-0.391, -0.813},
+ { 2.018, 0.000}
+ },
+ [MP_CSP_BT_601] = {
+ { 0.000, 1.403},
+ {-0.344, -0.714},
+ { 1.773, 0.000}
+ },
+ [MP_CSP_BT_709] = {
+ { 0.0000, 1.5701},
+ {-0.1870, -0.4664},
+ { 1.8556, 0.0000}
+ },
+ [MP_CSP_SMPTE_240M] = {
+ { 0.0000, 1.5756},
+ {-0.2253, -0.5000},
+ { 1.8270, 0.0000}
+ },
+ [MP_CSP_EBU] = {
+ { 0.000, 1.140},
+ {-0.396, -0.581},
+ { 2.029, 0.000}
+ },
};
+
+ if (format < 0 || format >= MP_CSP_COUNT)
+ format = MP_CSP_DEFAULT;
+ uv_coeffs = uv_coeffs_table[format];
+
for (i = 0; i < 3; i++) {
yuv2rgb[i][COL_C] = params->brightness;
- yuv2rgb[i][COL_Y] = 1.164 * params->contrast;
- yuv2rgb[i][COL_C] += (-16 / 255.0) * yuv2rgb[i][COL_Y];
+ yuv2rgb[i][COL_Y] = level_adjust[COL_C] * params->contrast;
+ yuv2rgb[i][COL_C] += level_adjust[COL_Y] * yuv2rgb[i][COL_Y];
yuv2rgb[i][COL_U] = uv_coeffs[i][0] * uvcos + uv_coeffs[i][1] * uvsin;
- yuv2rgb[i][COL_C] += (-128 / 255.0) * yuv2rgb[i][COL_U];
+ yuv2rgb[i][COL_C] += level_adjust[COL_U] * yuv2rgb[i][COL_U];
yuv2rgb[i][COL_V] = uv_coeffs[i][0] * uvsin + uv_coeffs[i][1] * uvcos;
- yuv2rgb[i][COL_C] += (-128 / 255.0) * yuv2rgb[i][COL_V];
+ yuv2rgb[i][COL_C] += level_adjust[COL_V] * yuv2rgb[i][COL_V];
// this "centers" contrast control so that e.g. a contrast of 0
// leads to a grey image, not a black one
yuv2rgb[i][COL_C] += 0.5 - params->contrast / 2.0;
diff --git a/libvo/csputils.h b/libvo/csputils.h
index 1218b1a473..29760fd872 100644
--- a/libvo/csputils.h
+++ b/libvo/csputils.h
@@ -21,7 +21,17 @@
#include <stdint.h>
+enum mp_csp_standard {
+ MP_CSP_DEFAULT,
+ MP_CSP_BT_601,
+ MP_CSP_BT_709,
+ MP_CSP_SMPTE_240M,
+ MP_CSP_EBU,
+ MP_CSP_COUNT
+};
+
struct mp_csp_params {
+ enum mp_csp_standard format;
float brightness;
float contrast;
float hue;
diff --git a/libvo/vo_gl.c b/libvo/vo_gl.c
index 53ddbad977..eb71149bbb 100644
--- a/libvo/vo_gl.c
+++ b/libvo/vo_gl.c
@@ -216,7 +216,7 @@ static void update_yuvconv(void) {
float ggamma = exp(log(8.0) * eq_ggamma / 100.0);
float bgamma = exp(log(8.0) * eq_bgamma / 100.0);
gl_conversion_params_t params = {gl_target, yuvconvtype,
- {bri, cont, hue, sat, rgamma, ggamma, bgamma},
+ {MP_CSP_DEFAULT, bri, cont, hue, sat, rgamma, ggamma, bgamma},
texture_width, texture_height, 0, 0, filter_strength};
mp_get_chroma_shift(image_format, &xs, &ys);
params.chrom_texw = params.texw >> xs;
diff --git a/libvo/vo_gl2.c b/libvo/vo_gl2.c
index bbf850b827..1cdf7bf83f 100644
--- a/libvo/vo_gl2.c
+++ b/libvo/vo_gl2.c
@@ -571,7 +571,7 @@ static int initGl(uint32_t d_width, uint32_t d_height)
if (is_yuv) {
int xs, ys;
gl_conversion_params_t params = {GL_TEXTURE_2D, use_yuv,
- {0.0, 1.0, 0.0, 1.0, 1.0, 1.0, 1.0},
+ {MP_CSP_DEFAULT, 0.0, 1.0, 0.0, 1.0, 1.0, 1.0, 1.0},
texture_width, texture_height, 0, 0, 0};
switch (use_yuv) {
case YUV_CONVERSION_FRAGMENT_LOOKUP: