diff options
author | wm4 <wm4@mplayer2.org> | 2012-02-28 00:25:17 +0100 |
---|---|---|
committer | wm4 <wm4@mplayer2.org> | 2012-03-17 21:06:30 +0100 |
commit | ea1cc7f3e2c2a052bfd79039b5264bfbd0ebdca7 (patch) | |
tree | 8fa66641a232e53ce7d1f751df6b6a0cc0186e53 /libvo | |
parent | 8bfac760922a709f370558cce6ca2ae53ee0be5b (diff) | |
download | mpv-ea1cc7f3e2c2a052bfd79039b5264bfbd0ebdca7.tar.bz2 mpv-ea1cc7f3e2c2a052bfd79039b5264bfbd0ebdca7.tar.xz |
windows support: prefer vo_direct3d_shaders over vo_direct3d
Since "direct3d" has broken color levels with some drivers, and there
is no simple fix for this, prefer "direct3d_shaders".
Diffstat (limited to 'libvo')
-rw-r--r-- | libvo/video_out.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/libvo/video_out.c b/libvo/video_out.c index f821723242..bbab3f0907 100644 --- a/libvo/video_out.c +++ b/libvo/video_out.c @@ -130,8 +130,8 @@ const struct vo_driver *video_out_drivers[] = &video_out_tdfx_vid, #endif #ifdef CONFIG_DIRECT3D - &video_out_direct3d, &video_out_direct3d_shaders, + &video_out_direct3d, #endif #ifdef CONFIG_DIRECTX &video_out_directx, |