From ea1cc7f3e2c2a052bfd79039b5264bfbd0ebdca7 Mon Sep 17 00:00:00 2001 From: wm4 Date: Tue, 28 Feb 2012 00:25:17 +0100 Subject: windows support: prefer vo_direct3d_shaders over vo_direct3d Since "direct3d" has broken color levels with some drivers, and there is no simple fix for this, prefer "direct3d_shaders". --- libvo/video_out.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'libvo') diff --git a/libvo/video_out.c b/libvo/video_out.c index f821723242..bbab3f0907 100644 --- a/libvo/video_out.c +++ b/libvo/video_out.c @@ -130,8 +130,8 @@ const struct vo_driver *video_out_drivers[] = &video_out_tdfx_vid, #endif #ifdef CONFIG_DIRECT3D - &video_out_direct3d, &video_out_direct3d_shaders, + &video_out_direct3d, #endif #ifdef CONFIG_DIRECTX &video_out_directx, -- cgit v1.2.3