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authorUoti Urpala <uau@glyph.nonexistent.invalid>2008-11-22 19:16:43 +0200
committerUoti Urpala <uau@glyph.nonexistent.invalid>2008-11-22 19:16:43 +0200
commit6cbca28085f1698bc7c6537631d5efbadf64abf1 (patch)
tree13a3ad21a732b168399ce9b34bbb0a57784dd54e /libvo
parent1715c2a33632b333f8e8e581ef23ea5fe0234edd (diff)
parenta83e00009000c4907254daa141d491d0479e961d (diff)
downloadmpv-6cbca28085f1698bc7c6537631d5efbadf64abf1.tar.bz2
mpv-6cbca28085f1698bc7c6537631d5efbadf64abf1.tar.xz
Merge svn changes up to r27979
Diffstat (limited to 'libvo')
-rw-r--r--libvo/video_out.c4
-rw-r--r--libvo/vo_direct3d.c690
-rw-r--r--libvo/vo_gl.c8
-rw-r--r--libvo/vo_gl2.c8
-rw-r--r--libvo/vo_x11.c47
-rw-r--r--libvo/vo_xmga.c39
-rw-r--r--libvo/vo_xover.c22
-rw-r--r--libvo/vo_xv.c32
-rw-r--r--libvo/vo_xvidix.c37
-rw-r--r--libvo/vo_xvmc.c23
-rw-r--r--libvo/w32_common.c98
-rw-r--r--libvo/x11_common.c23
12 files changed, 826 insertions, 205 deletions
diff --git a/libvo/video_out.c b/libvo/video_out.c
index 88bacc639f..5ca841ec55 100644
--- a/libvo/video_out.c
+++ b/libvo/video_out.c
@@ -81,6 +81,7 @@ extern struct vo_driver video_out_aa;
extern struct vo_driver video_out_caca;
extern struct vo_driver video_out_mpegpes;
extern struct vo_driver video_out_yuv4mpeg;
+extern struct vo_driver video_out_direct3d;
extern struct vo_driver video_out_directx;
extern struct vo_driver video_out_dxr2;
extern struct vo_driver video_out_dxr3;
@@ -113,6 +114,9 @@ const struct vo_driver *video_out_drivers[] =
#ifdef CONFIG_DIRECTX
&video_out_directx,
#endif
+#ifdef CONFIG_DIRECT3D
+ &video_out_direct3d,
+#endif
#ifdef CONFIG_COREVIDEO
&video_out_macosx,
#endif
diff --git a/libvo/vo_direct3d.c b/libvo/vo_direct3d.c
new file mode 100644
index 0000000000..43f594777c
--- /dev/null
+++ b/libvo/vo_direct3d.c
@@ -0,0 +1,690 @@
+/*
+ * Copyright (c) 2008 Georgi Petrov (gogothebee) <gogothebee@gmail.com>
+ *
+ * This file is part of MPlayer.
+ *
+ * MPlayer is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * MPlayer is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with MPlayer; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#include <windows.h>
+#include <errno.h>
+#include <stdio.h>
+#include <d3d9.h>
+#include "config.h"
+#include "video_out.h"
+#include "video_out_internal.h"
+#include "fastmemcpy.h"
+#include "mp_msg.h"
+#include "aspect.h"
+#include "w32_common.h"
+#include "libavutil/common.h"
+
+static const vo_info_t info =
+{
+ "Direct3D 9 Renderer",
+ "direct3d",
+ "Georgi Petrov (gogothebee) <gogothebee@gmail.com>",
+ ""
+};
+
+/*
+ * Link essential libvo functions: preinit, config, control, draw_frame,
+ * draw_slice, draw_osd, flip_page, check_events, uninit and
+ * the structure info.
+ */
+const LIBVO_EXTERN(direct3d)
+
+
+/* Global variables "priv" structure. I try to keep their count low.
+ */
+static struct global_priv {
+ int is_paused; /**< 1 = Movie is paused,
+ 0 = Movie is not paused */
+ int is_cfg_finished; /**< Synchronization "semaphore". 1 when
+ instance of reconfigure_d3d is finished */
+
+ RECT fs_movie_rect; /**< Rect (upscaled) of the movie when displayed
+ in fullscreen */
+ RECT fs_panscan_rect; /**< PanScan source surface cropping in
+ fullscreen */
+ int src_width; /**< Source (movie) width */
+ int src_height; /**< Source (movie) heigth */
+
+ D3DFORMAT movie_src_fmt; /**< Movie colorspace format (depends on
+ the movie's codec) */
+ D3DFORMAT desktop_fmt; /**< Desktop (screen) colorspace format.
+ Usually XRGB */
+ LPDIRECT3D9 d3d_handle; /**< Direct3D Handle */
+ LPDIRECT3DDEVICE9 d3d_device; /**< The Direct3D Adapter */
+ IDirect3DSurface9 *d3d_surface; /**< Offscreen Direct3D Surface. MPlayer
+ renders inside it. Uses colorspace
+ priv->movie_src_fmt */
+ IDirect3DSurface9 *d3d_backbuf; /**< Video card's back buffer (used to
+ display next frame) */
+} *priv;
+
+typedef struct {
+ const unsigned int mplayer_fmt; /**< Given by MPlayer */
+ const D3DFORMAT fourcc; /**< Required by D3D's test function */
+} struct_fmt_table;
+
+/* Map table from reported MPlayer format to the required
+ fourcc. This is needed to perform the format query. */
+
+static const struct_fmt_table fmt_table[] = {
+ {IMGFMT_YV12, MAKEFOURCC('Y','V','1','2')},
+ {IMGFMT_I420, MAKEFOURCC('I','4','2','0')},
+ {IMGFMT_IYUV, MAKEFOURCC('I','Y','U','V')},
+ {IMGFMT_YVU9, MAKEFOURCC('Y','V','U','9')},
+ {IMGFMT_YUY2, MAKEFOURCC('Y','U','Y','2')},
+ {IMGFMT_UYVY, MAKEFOURCC('U','Y','V','Y')},
+};
+
+#define DISPLAY_FORMAT_TABLE_ENTRIES \
+ (sizeof(fmt_table) / sizeof(fmt_table[0]))
+
+/****************************************************************************
+ * *
+ * *
+ * *
+ * Direct3D specific implementation functions *
+ * *
+ * *
+ * *
+ ****************************************************************************/
+
+/** @brief Calculate scaled fullscreen movie rectangle with
+ * preserved aspect ratio.
+ */
+static void calc_fs_rect(void)
+{
+ int scaled_height = 0;
+ int scaled_width = 0;
+
+ // set default values
+ priv->fs_movie_rect.left = 0;
+ priv->fs_movie_rect.right = vo_dwidth;
+ priv->fs_movie_rect.top = 0;
+ priv->fs_movie_rect.bottom = vo_dheight;
+ priv->fs_panscan_rect.left = 0;
+ priv->fs_panscan_rect.right = priv->src_width;
+ priv->fs_panscan_rect.top = 0;
+ priv->fs_panscan_rect.bottom = priv->src_height;
+ if (!vo_fs) return;
+
+ // adjust for fullscreen aspect and panscan
+ aspect(&scaled_width, &scaled_height, A_ZOOM);
+ panscan_calc();
+ scaled_width += vo_panscan_x;
+ scaled_height += vo_panscan_y;
+
+ // note: border is rounded to a multiple of two since at least
+ // ATI drivers can not handle odd values with YV12 input
+ if (scaled_width > vo_dwidth) {
+ int border = priv->src_width * (scaled_width - vo_dwidth) / scaled_width;
+ border = (border / 2 + 1) & ~1;
+ priv->fs_panscan_rect.left = border;
+ priv->fs_panscan_rect.right = priv->src_width - border;
+ } else {
+ priv->fs_movie_rect.left = (vo_dwidth - scaled_width) / 2;
+ priv->fs_movie_rect.right = priv->fs_movie_rect.left + scaled_width;
+ }
+ if (scaled_height > vo_dheight) {
+ int border = priv->src_height * (scaled_height - vo_dheight) / scaled_height;
+ border = (border / 2 + 1) & ~1;
+ priv->fs_panscan_rect.top = border;
+ priv->fs_panscan_rect.bottom = priv->src_height - border;
+ } else {
+ priv->fs_movie_rect.top = (vo_dheight - scaled_height) / 2;
+ priv->fs_movie_rect.bottom = priv->fs_movie_rect.top + scaled_height;
+ }
+
+ mp_msg(MSGT_VO,MSGL_V,
+ "<vo_direct3d>Fullscreen Movie Rect: t: %ld, l: %ld, r: %ld, b:%ld\r\n",
+ priv->fs_movie_rect.top, priv->fs_movie_rect.left,
+ priv->fs_movie_rect.right, priv->fs_movie_rect.bottom);
+}
+
+/** @brief Destroy D3D Context related to the current window.
+ */
+static void destroy_d3d_context(void)
+{
+ mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>destroy_d3d_context called\r\n");
+ /* Let's destroy the old (if any) D3D Content */
+
+ if (priv->d3d_surface != NULL) {
+ IDirect3DSurface9_Release (priv->d3d_surface);
+ priv->d3d_surface = NULL;
+ }
+
+ if (priv->d3d_device != NULL) {
+ IDirect3DDevice9_Release (priv->d3d_device);
+ priv->d3d_device = NULL;
+ }
+
+ /* The following is not a memory leak. d3d_backbuf is not malloc'ed
+ * but just holds a pointer to the back buffer. Nobody gets hurt from
+ * setting it to NULL.
+ */
+ priv->d3d_backbuf = NULL;
+}
+
+
+/** @brief (Re)Initialize Direct3D. Kill and recreate context.
+ * The first function called to initialize D3D context.
+ * @return 1 on success, 0 on failure
+ */
+static int reconfigure_d3d(void)
+{
+ D3DPRESENT_PARAMETERS present_params;
+ D3DDISPLAYMODE disp_mode;
+
+ mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d><INFO>reconfigure_d3d called \n");
+
+ destroy_d3d_context();
+
+ /* Get the current desktop display mode, so we can set up a back buffer
+ * of the same format. */
+ if (FAILED(IDirect3D9_GetAdapterDisplayMode(priv->d3d_handle,
+ D3DADAPTER_DEFAULT,
+ &disp_mode))) {
+ mp_msg(MSGT_VO,MSGL_ERR,
+ "<vo_direct3d><INFO>Could not read adapter display mode.\n");
+ return 0;
+ }
+
+ /* Write current Desktop's colorspace format in the global storage. */
+ priv->desktop_fmt = disp_mode.Format;
+
+ /* Prepare Direct3D initialization parameters. */
+ memset(&present_params, 0, sizeof(D3DPRESENT_PARAMETERS));
+ present_params.Windowed = TRUE;
+ present_params.SwapEffect = D3DSWAPEFFECT_COPY;
+ present_params.Flags = D3DPRESENTFLAG_VIDEO;
+ present_params.hDeviceWindow = vo_w32_window; /* w32_common var */
+ present_params.BackBufferWidth = 0; /* Fill up window Width */
+ present_params.BackBufferHeight = 0; /* Fill up window Height */
+ present_params.MultiSampleType = D3DMULTISAMPLE_NONE;
+ /* D3DPRESENT_INTERVAL_ONE = vsync */
+ present_params.PresentationInterval = D3DPRESENT_INTERVAL_ONE;
+ present_params.BackBufferFormat = priv->desktop_fmt;
+ present_params.BackBufferCount = 1;
+ present_params.EnableAutoDepthStencil = FALSE;
+
+ /* vo_w32_window is w32_common variable. It's a handle to the window. */
+ if (FAILED(IDirect3D9_CreateDevice(priv->d3d_handle,
+ D3DADAPTER_DEFAULT,
+ D3DDEVTYPE_HAL, vo_w32_window,
+ D3DCREATE_SOFTWARE_VERTEXPROCESSING,
+ &present_params, &priv->d3d_device))) {
+ mp_msg(MSGT_VO,MSGL_ERR,
+ "<vo_direct3d><INFO>Could not create the D3D device\n");
+ return 0;
+ }
+
+ mp_msg(MSGT_VO,MSGL_V,
+ "New BackBuffer: Width: %d, Height:%d. VO Dest Width:%d, Height: %d\n",
+ present_params.BackBufferWidth, present_params.BackBufferHeight,
+ vo_dwidth, vo_dheight);
+
+ if (FAILED(IDirect3DDevice9_CreateOffscreenPlainSurface(
+ priv->d3d_device, priv->src_width, priv->src_height,
+ priv->movie_src_fmt, D3DPOOL_DEFAULT, &priv->d3d_surface, NULL))) {
+ mp_msg(MSGT_VO,MSGL_ERR,
+ "<vo_direct3d><INFO>IDirect3D9_CreateOffscreenPlainSurface Failed.\n");
+ return 0;
+ }
+
+ if (FAILED(IDirect3DDevice9_GetBackBuffer(priv->d3d_device, 0, 0,
+ D3DBACKBUFFER_TYPE_MONO,
+ &(priv->d3d_backbuf)))) {
+ mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>Back Buffer address get failed\n");
+ return 0;
+ }
+
+ /* Fill the Surface with black color. */
+ IDirect3DDevice9_ColorFill(priv->d3d_device, priv->d3d_surface, NULL,
+ D3DCOLOR_ARGB(0xFF, 0, 0, 0) );
+
+ calc_fs_rect();
+
+ return 1;
+}
+
+/** @brief Uninitialize Direct3D and close the window.
+ */
+static void uninit_d3d(void)
+{
+ mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>uninit_d3d called\r\n");
+
+ /* Block further calls to reconfigure_d3d(). */
+ priv->is_cfg_finished = 0;
+
+ /* Destroy D3D Context inside the window. */
+ destroy_d3d_context();
+
+ /* Stop the whole D3D. */
+ if (NULL != priv->d3d_handle) {
+ mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Calling IDirect3D9_Release\r\n");
+ IDirect3D9_Release(priv->d3d_handle);
+ }
+}
+
+/** @brief Render a frame on the screen.
+ * @param mpi mpi structure with the decoded frame inside
+ * @return VO_TRUE on success, VO_ERROR on failure
+ */
+static uint32_t render_d3d_frame(mp_image_t *mpi)
+{
+ D3DLOCKED_RECT locked_rect; /**< Offscreen surface we lock in order
+ to copy MPlayer's frame inside it.*/
+
+ /* Uncomment when direct rendering is implemented.
+ * if (mpi->flags & MP_IMGFLAG_DIRECT) ...
+ */
+
+ if (mpi->flags & MP_IMGFLAG_DRAW_CALLBACK)
+ return VO_TRUE;
+
+ if (mpi->flags & MP_IMGFLAG_PLANAR) { /* Copy a planar frame. */
+ draw_slice(mpi->planes,mpi->stride,mpi->w,mpi->h,0,0);
+ return VO_TRUE;
+ }
+
+ /* If the previous if failed, we should draw a packed frame */
+ if (FAILED(IDirect3DDevice9_BeginScene(priv->d3d_device))) {
+ mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>BeginScene failed\n");
+ return VO_ERROR;
+ }
+
+ if (FAILED(IDirect3DSurface9_LockRect(priv->d3d_surface,
+ &locked_rect, NULL, 0))) {
+ mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>Surface lock failure\n");
+ return VO_ERROR;
+ }
+
+ memcpy_pic(locked_rect.pBits, mpi->planes[0], mpi->stride[0],
+ mpi->height, locked_rect.Pitch, mpi->stride[0]);
+
+ if (FAILED(IDirect3DSurface9_UnlockRect(priv->d3d_surface))) {
+ mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Surface unlock failure\n");
+ return VO_ERROR;
+ }
+
+ if (FAILED(IDirect3DDevice9_StretchRect(priv->d3d_device,
+ priv->d3d_surface,
+ &priv->fs_panscan_rect,
+ priv->d3d_backbuf,
+ &priv->fs_movie_rect,
+ D3DTEXF_LINEAR))) {
+ mp_msg(MSGT_VO,MSGL_ERR,
+ "<vo_direct3d>Unable to copy the frame to the back buffer\n");
+ return VO_ERROR;
+ }
+
+ if (FAILED(IDirect3DDevice9_EndScene(priv->d3d_device))) {
+ mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>EndScene failed\n");
+ return VO_ERROR;
+ }
+
+ return VO_TRUE;
+}
+
+
+/** @brief Query if movie colorspace is supported by the HW.
+ * @return 0 on failure, device capabilities (not probed
+ * currently) on success.
+ */
+static int query_format(uint32_t movie_fmt)
+{
+ int i;
+ for (i=0; i < DISPLAY_FORMAT_TABLE_ENTRIES; i++) {
+ if (fmt_table[i].mplayer_fmt == movie_fmt) {
+ /* Test conversion from Movie colorspace to
+ * display's target colorspace. */
+ if (FAILED(IDirect3D9_CheckDeviceFormatConversion(
+ priv->d3d_handle,
+ D3DADAPTER_DEFAULT,
+ D3DDEVTYPE_HAL,
+ fmt_table[i].fourcc,
+ priv->desktop_fmt))) {
+ mp_msg(MSGT_VO,MSGL_V,
+ "<vo_direct3d>Rejected image format: %s\n",
+ vo_format_name(fmt_table[i].mplayer_fmt));
+ return 0;
+ }
+
+ priv->movie_src_fmt = fmt_table[i].fourcc;
+ mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Accepted image format: %s\n",
+ vo_format_name(fmt_table[i].mplayer_fmt));
+ return (VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW
+ /*| VFCAP_OSD*/ | VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN);
+
+ }
+ }
+
+ return 0;
+}
+
+/****************************************************************************
+ * *
+ * *
+ * *
+ * libvo Control / Callback functions *
+ * *
+ * *
+ * *
+ ****************************************************************************/
+
+
+
+
+/** @brief libvo Callback: Preinitialize the video card.
+ * Preinit the hardware just enough to be queried about
+ * supported formats.
+ *
+ * @return 0 on success, -1 on failure
+ */
+
+static int preinit(const char *arg)
+{
+ D3DDISPLAYMODE disp_mode;
+
+ /* Set to zero all global variables. */
+ priv = calloc(1, sizeof (struct global_priv));
+ if (!priv) {
+ mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>Not enough memory\r\n");
+ return -1;
+ }
+
+ /* FIXME
+ > Please use subopt-helper.h for this, see vo_gl.c:preinit for
+ > an example of how to use it.
+ */
+
+ priv->d3d_handle = Direct3DCreate9(D3D_SDK_VERSION);
+ if (!priv->d3d_handle) {
+ mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>Unable to initialize Direct3D\n");
+ return -1;
+ }
+
+ if (FAILED(IDirect3D9_GetAdapterDisplayMode(priv->d3d_handle,
+ D3DADAPTER_DEFAULT,
+ &disp_mode))) {
+ mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>Could not read display mode\n");
+ return -1;
+ }
+
+ /* Store in priv->desktop_fmt the user desktop's colorspace. Usually XRGB. */
+ priv->desktop_fmt = disp_mode.Format;
+
+ mp_msg(MSGT_VO,MSGL_V,"disp_mode.Width %d, disp_mode.Height %d\n",
+ disp_mode.Width, disp_mode.Height);
+
+ /* w32_common framework call. Configures window on the screen, gets
+ * fullscreen dimensions and does other useful stuff.
+ */
+ if (!vo_w32_init()) {
+ mp_msg(MSGT_VO,MSGL_V,"Unable to configure onscreen window\r\n");
+ return -1;
+ }
+
+ /* Allow the first call to reconfigure_d3d. */
+ priv->is_cfg_finished = 1;
+
+ return 0;
+}
+
+
+
+/** @brief libvo Callback: Handle control requests.
+ * @return VO_TRUE on success, VO_NOTIMPL when not implemented
+ */
+static int control(uint32_t request, void *data, ...)
+{
+ switch (request) {
+ case VOCTRL_QUERY_FORMAT:
+ return query_format(*(uint32_t*) data);
+ case VOCTRL_GET_IMAGE: /* Direct Rendering. Not implemented yet. */
+ mp_msg(MSGT_VO,MSGL_V,
+ "<vo_direct3d>Direct Rendering request. Not implemented yet\n");
+ return VO_NOTIMPL;
+ case VOCTRL_DRAW_IMAGE:
+ return render_d3d_frame(data);
+ case VOCTRL_FULLSCREEN:
+ vo_w32_fullscreen();
+ reconfigure_d3d();
+ return VO_TRUE;
+ case VOCTRL_RESET:
+ return VO_NOTIMPL;
+ case VOCTRL_PAUSE:
+ priv->is_paused = 1;
+ return VO_TRUE;
+ case VOCTRL_RESUME:
+ priv->is_paused = 0;
+ return VO_TRUE;
+ case VOCTRL_GUISUPPORT:
+ return VO_NOTIMPL;
+ case VOCTRL_SET_EQUALIZER:
+ return VO_NOTIMPL;
+ case VOCTRL_GET_EQUALIZER:
+ return VO_NOTIMPL;
+ case VOCTRL_ONTOP:
+ vo_w32_ontop();
+ return VO_TRUE;
+ case VOCTRL_BORDER:
+ vo_w32_border();
+ reconfigure_d3d();
+ return VO_TRUE;
+ case VOCTRL_UPDATE_SCREENINFO:
+ w32_update_xinerama_info();
+ return VO_TRUE;
+ case VOCTRL_SET_PANSCAN:
+ calc_fs_rect ();
+ return VO_TRUE;
+ case VOCTRL_GET_PANSCAN:
+ return VO_TRUE;
+ }
+ return VO_FALSE;
+}
+
+/** @brief libvo Callback: Configre the Direct3D adapter.
+ * @param width Movie source width
+ * @param height Movie source height
+ * @param d_width Screen (destination) width
+ * @param d_height Screen (destination) height
+ * @param options Options bitmap
+ * @param title Window title
+ * @param format Movie colorspace format (using MPlayer's
+ * defines, e.g. IMGFMT_YUY2)
+ * @return 0 on success, VO_ERROR on failure
+ */
+static int config(uint32_t width, uint32_t height, uint32_t d_width,
+ uint32_t d_height, uint32_t options, char *title,
+ uint32_t format)
+{
+
+ priv->src_width = width;
+ priv->src_height = height;
+
+ /* w32_common framework call. Creates window on the screen with
+ * the given coordinates.
+ */
+ if (!vo_w32_config(d_width, d_height, options)) {
+ mp_msg(MSGT_VO,MSGL_V,"Unable to create onscreen window\r\n");
+ return VO_ERROR;
+ }
+
+ if (priv->is_cfg_finished) {
+ priv->is_cfg_finished = 0;
+ if (!reconfigure_d3d()) {
+ priv->is_cfg_finished = 1;
+ return VO_ERROR;
+ }
+ priv->is_cfg_finished = 1;
+ }
+ return 0; /* Success */
+}
+
+/** @brief libvo Callback: Flip next already drawn frame on the
+ * screen.
+ * @return N/A
+ */
+static void flip_page(void)
+{
+ if (FAILED(IDirect3DDevice9_Present(priv->d3d_device, 0, 0, 0, 0))) {
+ mp_msg(MSGT_VO,MSGL_V,
+ "<vo_direct3d>Video adapter became uncooperative.\n");
+ mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>Trying to reinitialize it...\n");
+ if (!reconfigure_d3d()) {
+ mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Reinitialization Failed.\n");
+ return;
+ }
+ if (FAILED(IDirect3DDevice9_Present(priv->d3d_device, 0, 0, 0, 0))) {
+ mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Reinitialization Failed.\n");
+ return;
+ }
+ else
+ mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Video adapter reinitialized.\n");
+
+ }
+ /*IDirect3DDevice9_Clear (priv->d3d_device, 0, NULL, D3DCLEAR_TARGET, 0, 0, 0);*/
+}
+
+/** @brief libvo Callback: Draw OSD/Subtitles,
+ * @return N/A
+ */
+static void draw_osd(void)
+{
+}
+
+/** @brief libvo Callback: Uninitializes all pointers and closes
+ * all D3D related stuff,
+ * @return N/A
+ */
+static void uninit(void)
+{
+ mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Uninitialization\r\n");
+
+ uninit_d3d();
+ vo_w32_uninit(); /* w32_common framework call */
+ free (priv);
+ priv = NULL;
+}
+
+/** @brief libvo Callback: Handles video window events.
+ * @return N/A
+ */
+static void check_events(void)
+{
+ int flags;
+ /* w32_common framework call. Handles video window events.
+ * Updates global libvo's vo_dwidth/vo_dheight upon resize
+ * with the new window width/height.
+ */
+ flags = vo_w32_check_events();
+ if (flags & VO_EVENT_RESIZE)
+ reconfigure_d3d();
+
+ if ((flags & VO_EVENT_EXPOSE) && priv->is_paused)
+ flip_page();
+}
+
+/** @brief libvo Callback: Draw slice
+ * @return 0 on success
+ */
+static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y )
+{
+ D3DLOCKED_RECT locked_rect; /**< Offscreen surface we lock in order
+ to copy MPlayer's frame inside it.*/
+ char *Src; /**< Pointer to the source image */
+ char *Dst; /**< Pointer to the destination image */
+ int UVstride; /**< Stride of the U/V planes */
+
+ if (FAILED(IDirect3DDevice9_BeginScene(priv->d3d_device))) {
+ mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>BeginScene failed\n");
+ return VO_ERROR;
+ }
+
+ if (FAILED(IDirect3DSurface9_LockRect(priv->d3d_surface,
+ &locked_rect, NULL, 0))) {
+ mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Surface lock failure\n");
+ return VO_FALSE;
+ }
+
+ UVstride = locked_rect.Pitch / 2;
+
+ /* Copy Y */
+ Dst = locked_rect.pBits;
+ Dst = Dst + locked_rect.Pitch * y + x;
+ Src=src[0];
+ memcpy_pic(Dst, Src, w, h, locked_rect.Pitch, stride[0]);
+
+ w/=2;h/=2;x/=2;y/=2;
+
+ /* Copy U */
+ Dst = locked_rect.pBits;
+ Dst = Dst + locked_rect.Pitch * priv->src_height
+ + UVstride * y + x;
+ if (priv->movie_src_fmt == MAKEFOURCC('Y','V','1','2'))
+ Src=src[2];
+ else
+ Src=src[1];
+
+ memcpy_pic(Dst, Src, w, h, UVstride, stride[1]);
+
+ /* Copy V */
+ Dst = locked_rect.pBits;
+ Dst = Dst + locked_rect.Pitch * priv->src_height
+ + UVstride * (priv->src_height / 2) + UVstride * y + x;
+ if (priv->movie_src_fmt == MAKEFOURCC('Y','V','1','2'))
+ Src=src[1];
+ else
+ Src=src[2];
+
+ memcpy_pic(Dst, Src, w, h, UVstride, stride[2]);
+
+ if (FAILED(IDirect3DSurface9_UnlockRect(priv->d3d_surface))) {
+ mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Surface unlock failure\n");
+ return VO_ERROR;
+ }
+
+ if (FAILED(IDirect3DDevice9_StretchRect(priv->d3d_device,
+ priv->d3d_surface,
+ &priv->fs_panscan_rect,
+ priv->d3d_backbuf,
+ &priv->fs_movie_rect,
+ D3DTEXF_LINEAR))) {
+ mp_msg(MSGT_VO,MSGL_V,
+ "<vo_direct3d>Unable to copy the frame to the back buffer\n");
+ return VO_ERROR;
+ }
+
+ if (FAILED(IDirect3DDevice9_EndScene(priv->d3d_device))) {
+ mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>EndScene failed\n");
+ return VO_ERROR;
+ }
+
+ return 0; /* Success */
+}
+
+/** @brief libvo Callback: Unused function
+ * @return N/A
+ */
+static int draw_frame(uint8_t *src[])
+{
+ mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>draw_frame called\n");
+ return VO_FALSE;
+}
diff --git a/libvo/vo_gl.c b/libvo/vo_gl.c
index cfd908b615..781d455115 100644
--- a/libvo/vo_gl.c
+++ b/libvo/vo_gl.c
@@ -473,14 +473,6 @@ config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uin
if (!vo_w32_config(d_width, d_height, flags))
return -1;
#else
- vo_mouse_autohide = 1;
- if (WinID >= 0) {
- vo_window = WinID ? (Window)WinID : mRootWin;
- vo_x11_selectinput_witherr(mDisplay, vo_window,
- StructureNotifyMask | KeyPressMask | PointerMotionMask |
- ButtonPressMask | ButtonReleaseMask | ExposureMask);
- goto glconfig;
- }
{
XVisualInfo *vinfo=glXChooseVisual( mDisplay,mScreen,wsGLXAttrib );
if (vinfo == NULL)
diff --git a/libvo/vo_gl2.c b/libvo/vo_gl2.c
index d957337540..602de115d8 100644
--- a/libvo/vo_gl2.c
+++ b/libvo/vo_gl2.c
@@ -521,14 +521,6 @@ static int choose_glx_visual(Display *dpy, int scr, XVisualInfo *res_vi)
static int config_glx(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) {
XVisualInfo *vinfo, vinfo_buf;
- vo_mouse_autohide = 1;
- if (WinID >= 0) {
- vo_window = WinID ? (Window)WinID : mRootWin;
- vo_x11_selectinput_witherr(mDisplay, vo_window,
- StructureNotifyMask | KeyPressMask | PointerMotionMask |
- ButtonPressMask | ButtonReleaseMask | ExposureMask);
- return 0;
- }
vinfo = choose_glx_visual(mDisplay,mScreen,&vinfo_buf) < 0 ? NULL : &vinfo_buf;
if (vinfo == NULL) {
mp_msg(MSGT_VO, MSGL_FATAL, "[gl2] no GLX support present\n");
diff --git a/libvo/vo_x11.c b/libvo/vo_x11.c
index 3c8d672734..66c21ebea7 100644
--- a/libvo/vo_x11.c
+++ b/libvo/vo_x11.c
@@ -303,7 +303,6 @@ static int config(uint32_t width, uint32_t height, uint32_t d_width,
uint32_t format)
{
// int screen;
- int fullscreen = 0;
// int interval, prefer_blank, allow_exp, nothing;
unsigned int fg, bg;
@@ -314,10 +313,12 @@ static int config(uint32_t width, uint32_t height, uint32_t d_width,
const struct fmt2Xfmtentry_s *fmte = fmt2Xfmt;
#ifdef CONFIG_XF86VM
- int vm = 0;
+ int vm = flags & VOFLAG_MODESWITCHING;
#endif
+ int fullscreen = flags & (VOFLAG_FULLSCREEN|VOFLAG_MODESWITCHING);
+ Flip_Flag = flags & VOFLAG_FLIPPING;
+ zoomFlag = flags & VOFLAG_SWSCALE;
- vo_mouse_autohide = 1;
old_vo_dwidth = -1;
old_vo_dheight = -1;
@@ -329,16 +330,6 @@ static int config(uint32_t width, uint32_t height, uint32_t d_width,
srcW = width;
srcH = height;
- if (flags & (VOFLAG_FULLSCREEN|VOFLAG_MODESWITCHING))
- fullscreen = 1;
-#ifdef CONFIG_XF86VM
- if (flags & VOFLAG_MODESWITCHING)
- vm = 1;
-#endif
- if (flags & VOFLAG_FLIPPING)
- Flip_Flag = 1;
- zoomFlag = flags & VOFLAG_SWSCALE;
-
// if(!fullscreen) zoomFlag=1; //it makes no sense to avoid zooming on windowd mode
//printf( "w: %d h: %d\n\n",vo_dwidth,vo_dheight );
@@ -395,36 +386,10 @@ static int config(uint32_t width, uint32_t height, uint32_t d_width,
}
#endif
- if (WinID >= 0)
- {
- vo_window = WinID ? ((Window) WinID) : mRootWin;
- if (WinID)
- {
- XUnmapWindow(mDisplay, vo_window);
- XChangeWindowAttributes(mDisplay, vo_window, xswamask,
- &xswa);
- vo_x11_selectinput_witherr(mDisplay, vo_window,
- StructureNotifyMask |
- KeyPressMask |
- PropertyChangeMask |
- PointerMotionMask |
- ButtonPressMask |
- ButtonReleaseMask |
- ExposureMask);
- XMapWindow(mDisplay, vo_window);
- depth = vo_x11_update_geometry();
- } else
- XSelectInput(mDisplay, vo_window, ExposureMask);
- } else
- {
vo_x11_create_vo_window(&vinfo, vo_dx, vo_dy, vo_dwidth, vo_dheight,
flags, theCmap, "x11", title);
- }
-
- if (vo_gc != None)
- XFreeGC(mDisplay, vo_gc);
- vo_gc = XCreateGC(mDisplay, vo_window, 0L, &xgcv);
- XSync(mDisplay, False);
+ if (WinID > 0)
+ depth = vo_x11_update_geometry();
#ifdef CONFIG_XF86VM
if (vm)
diff --git a/libvo/vo_xmga.c b/libvo/vo_xmga.c
index 96d400866b..6ac295af0e 100644
--- a/libvo/vo_xmga.c
+++ b/libvo/vo_xmga.c
@@ -55,7 +55,6 @@ static const vo_info_t info = {
};
const LIBVO_EXTERN(xmga)
-static XGCValues wGCV;
static uint32_t mDepth;
static XWindowAttributes attribs;
@@ -142,7 +141,6 @@ static int config(uint32_t width, uint32_t height, uint32_t d_width,
vo_dy += xinerama_y;
vo_dwidth = d_width;
vo_dheight = d_height;
- vo_mouse_autohide = 1;
r = (vo_colorkey & 0x00ff0000) >> 16;
g = (vo_colorkey & 0x0000ff00) >> 8;
@@ -189,44 +187,11 @@ static int config(uint32_t width, uint32_t height, uint32_t d_width,
XCreateColormap(mDisplay, mRootWin, vinfo.visual, AllocNone);
xWAttribs.background_pixel = 0;
xWAttribs.border_pixel = 0;
- xWAttribs.event_mask =
- StructureNotifyMask | ExposureMask | KeyPressMask |
- ((WinID ==
- 0) ? 0 : (ButtonPressMask | ButtonReleaseMask |
- PointerMotionMask | PropertyChangeMask));
- xswamask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
-
- if (WinID >= 0)