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authorksorim <ksorim@b3059339-0415-0410-9bf9-f77b7e298cf2>2002-03-21 09:22:55 +0000
committerksorim <ksorim@b3059339-0415-0410-9bf9-f77b7e298cf2>2002-03-21 09:22:55 +0000
commiteb1d4f46c7b0eaefa87b770ba9e914d868115a85 (patch)
tree90dcf9befbf1226d3f8e82fe2b8cd9d4cfb1d9d2 /libvo/vo_sdl.c
parent1e45fa9f85ba61f7ef6f8df8adf2f5ed77e48efe (diff)
downloadmpv-eb1d4f46c7b0eaefa87b770ba9e914d868115a85.tar.bz2
mpv-eb1d4f46c7b0eaefa87b770ba9e914d868115a85.tar.xz
Fix crash when SDL had to do rgb -> rgb conversion. Removed some code
duplication. git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@5239 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'libvo/vo_sdl.c')
-rw-r--r--libvo/vo_sdl.c73
1 files changed, 30 insertions, 43 deletions
diff --git a/libvo/vo_sdl.c b/libvo/vo_sdl.c
index 1cd8fc04d1..b873cbecec 100644
--- a/libvo/vo_sdl.c
+++ b/libvo/vo_sdl.c
@@ -933,11 +933,10 @@ config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uin
static int setup_surfaces(void)
{
struct sdl_priv_s *priv = &sdl_priv;
- float h_scale = ((float) priv->dstwidth) / priv->width;
float v_scale = ((float) priv->dstheight) / priv->height;
int surfwidth, surfheight;
- surfwidth = priv->width + (priv->surface->w - priv->dstwidth) / h_scale;
+ surfwidth = priv->width;
surfheight = priv->height + (priv->surface->h - priv->dstheight) / v_scale;
/* Place the image in the middle of the screen */
@@ -958,15 +957,11 @@ static int setup_surfaces(void)
else if(priv->overlay)
SDL_FreeYUVOverlay(priv->overlay);
- if(priv->mode != YUV) {
- if((priv->format&0xFF) != priv->bpp) {
- priv->dblit = 0;
- printf("SDL: using depth/colorspace conversion, this will slow things"
- "down (%ibpp -> %ibpp).\n", priv->format&0xFF, priv->bpp);
- priv->framePlaneRGB = priv->width * priv->height * priv->rgbsurface->format->BytesPerPixel;
- priv->stridePlaneRGB = priv->width * priv->rgbsurface->format->BytesPerPixel;
- }
- else if(strcmp(priv->driver, "x11") == 0) {
+ priv->rgbsurface = NULL;
+ priv->overlay = NULL;
+
+ if(priv->mode != YUV && (priv->format&0xFF) == priv->bpp) {
+ if(strcmp(priv->driver, "x11") == 0) {
priv->dblit = 1;
priv->framePlaneRGB = priv->width * priv->height * priv->surface->format->BytesPerPixel;
priv->stridePlaneRGB = priv->width * priv->surface->format->BytesPerPixel;
@@ -985,52 +980,28 @@ static int setup_surfaces(void)
// 15 bit: r:111110000000000b g:000001111100000b b:000000000011111b
// FIXME: colorkey detect based on bpp, FIXME static bpp value, FIXME alpha value correct?
case IMGFMT_RGB15:
- if (!(priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 15, 31, 992, 31744, 0))) {
- printf ("SDL: Couldn't create a RGB surface: %s\n", SDL_GetError());
- return -1;
- }
+ priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 15, 31, 992, 31744, 0);
break;
case IMGFMT_BGR15:
- if (!(priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 15, 31744, 992, 31, 0))) {
- printf ("SDL: Couldn't create a RGB surface: %s\n", SDL_GetError());
- return -1;
- }
+ priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 15, 31744, 992, 31, 0);
break;
case IMGFMT_RGB16:
- if (!(priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 16, 31, 2016, 63488, 0))) {
- printf ("SDL: Couldn't create a RGB surface: %s\n", SDL_GetError());
- return -1;
- }
+ priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 16, 31, 2016, 63488, 0);
break;
case IMGFMT_BGR16:
- if (!(priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 16, 63488, 2016, 31, 0))) {
- printf ("SDL: Couldn't create a RGB surface: %s\n", SDL_GetError());
- return -1;
- }
+ priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 16, 63488, 2016, 31, 0);
break;
case IMGFMT_RGB24:
- if (!(priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 24, 0x0000FF, 0x00FF00, 0xFF0000, 0))) {
- printf ("SDL: Couldn't create a RGB surface: %s\n", SDL_GetError());
- return -1;
- }
+ priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 24, 0x0000FF, 0x00FF00, 0xFF0000, 0);
break;
case IMGFMT_BGR24:
- if (!(priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 24, 0xFF0000, 0x00FF00, 0x0000FF, 0))) {
- printf ("SDL: Couldn't create a RGB surface: %s\n", SDL_GetError());
- return -1;
- }
+ priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 24, 0xFF0000, 0x00FF00, 0x0000FF, 0);
break;
case IMGFMT_RGB32:
- if (!(priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 32, 0x000000FF, 0x0000FF00, 0x00FF0000, 0/*0xFF000000*/))) {
- printf ("SDL: Couldn't create a RGB surface: %s\n", SDL_GetError());
- return -1;
- }
+ priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 32, 0x000000FF, 0x0000FF00, 0x00FF0000, 0/*0xFF000000*/);
break;
case IMGFMT_BGR32:
- if (!(priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 32, 0x00FF0000, 0x0000FF00, 0x000000FF, 0/*0xFF000000*/))) {
- printf ("SDL: Couldn't create a RGB surface: %s\n", SDL_GetError());
- return -1;
- }
+ priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 32, 0x00FF0000, 0x0000FF00, 0x000000FF, 0/*0xFF000000*/);
break;
default:
/* Initialize and create the YUV Overlay used for video out */
@@ -1046,6 +1017,22 @@ static int setup_surfaces(void)
priv->stridePlaneYUY = priv->width * 2;
}
+ if(priv->mode != YUV) {
+ if(!priv->rgbsurface) {
+ printf ("SDL: Couldn't create a RGB surface: %s\n", SDL_GetError());
+ return -1;
+ }
+
+ priv->dblit = 0;
+
+ if((priv->format&0xFF) != priv->bpp)
+ printf("SDL: using depth/colorspace conversion, this will slow things"
+ "down (%ibpp -> %ibpp).\n", priv->format&0xFF, priv->bpp);
+
+ priv->framePlaneRGB = priv->width * priv->height * priv->rgbsurface->format->BytesPerPixel;
+ priv->stridePlaneRGB = priv->width * priv->rgbsurface->format->BytesPerPixel;
+ }
+
erase_rectangle(0, 0, surfwidth, surfheight);
return 0;