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authorrathann <rathann@b3059339-0415-0410-9bf9-f77b7e298cf2>2006-02-09 14:08:03 +0000
committerrathann <rathann@b3059339-0415-0410-9bf9-f77b7e298cf2>2006-02-09 14:08:03 +0000
commite7db4ccf1afbb6653ae1aae44b1c96c724361985 (patch)
tree9cc7321a75460de67bd0dae4e940b73439a1374b /libvo/vo_gl2.c
parent1f34ddefd2546a37c6efe4fcd9ea3f7627af4a5d (diff)
downloadmpv-e7db4ccf1afbb6653ae1aae44b1c96c724361985.tar.bz2
mpv-e7db4ccf1afbb6653ae1aae44b1c96c724361985.tar.xz
Patch by Stefan Huehner / stefan % huehner ! org \
patch replaces '()' for the correct '(void)' in function declarations/prototypes which have no parameters. The '()' syntax tell thats there is a variable list of arguments, so that the compiler cannot check this. The extra CFLAG '-Wstrict-declarations' shows those cases. Comments about a similar patch applied to ffmpeg: That in C++ these mean the same, but in ANSI C the semantics are different; function() is an (obsolete) K&R C style forward declaration, it basically means that the function can have any number and any types of parameters, effectively completely preventing the compiler from doing any sort of type checking. -- Erik Slagter Defining functions with unspecified arguments is allowed but bad. With arguments unspecified the compiler can't report an error/warning if the function is called with incorrect arguments. -- Måns Rullgård git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@17567 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'libvo/vo_gl2.c')
-rw-r--r--libvo/vo_gl2.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/libvo/vo_gl2.c b/libvo/vo_gl2.c
index 6274cf27e9..6b5396a855 100644
--- a/libvo/vo_gl2.c
+++ b/libvo/vo_gl2.c
@@ -100,7 +100,7 @@ struct TexSquare
int dirtyXoff, dirtyYoff, dirtyWidth, dirtyHeight;
};
-static GLint getInternalFormat()
+static GLint getInternalFormat(void)
{
#ifdef GL_WIN32
PIXELFORMATDESCRIPTOR pfd;
@@ -150,7 +150,7 @@ static GLint getInternalFormat()
return GL_RGB;
}
-static int initTextures()
+static int initTextures(void)
{
struct TexSquare *tsq=0;
GLfloat texpercx, texpercy;
@@ -467,7 +467,7 @@ static void gl_set_antialias (int val)
}
-static void drawTextureDisplay ()
+static void drawTextureDisplay (void)
{
struct TexSquare *square = texgrid;
int x, y/*, xoff=0, yoff=0, wd, ht*/;