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authorwm4 <wm4@mplayer2.org>2011-12-06 20:23:54 +0100
committerwm4 <wm4@mplayer2.org>2011-12-06 20:32:33 +0100
commitd4de92e80897abb64dc8ccecb7823cbe291bb52d (patch)
tree0686f943152165b2cab91a79287ea788083bc474 /libvo/vo_gl.c
parent421c840b3c061de89b426244fe75237a73f765de (diff)
downloadmpv-d4de92e80897abb64dc8ccecb7823cbe291bb52d.tar.bz2
mpv-d4de92e80897abb64dc8ccecb7823cbe291bb52d.tar.xz
libvo: remove title argument from struct vo_driver.config
This affects only the "new" VO API. The config() title argument was barely used, and it's hardcoded to "MPlayer" in vf_vo.c. The X11 and the Cocoa GUI backends, which are the only ones properly supporting window titles, ignored this argument. Remove the title argument. Add the vo_get_window_title function. All GUI VOs are supposed to use it for the window title.
Diffstat (limited to 'libvo/vo_gl.c')
-rw-r--r--libvo/vo_gl.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/libvo/vo_gl.c b/libvo/vo_gl.c
index b38a8d75e4..dbaef279d8 100644
--- a/libvo/vo_gl.c
+++ b/libvo/vo_gl.c
@@ -647,19 +647,19 @@ static int initGl(struct vo *vo, uint32_t d_width, uint32_t d_height)
}
static int create_window(struct vo *vo, uint32_t d_width, uint32_t d_height,
- uint32_t flags, const char *title)
+ uint32_t flags)
{
struct gl_priv *p = vo->priv;
if (p->stereo_mode == GL_3D_QUADBUFFER)
flags |= VOFLAG_STEREO;
- return p->glctx->create_window(p->glctx, d_width, d_height, flags, title);
+ return p->glctx->create_window(p->glctx, d_width, d_height, flags);
}
static int config(struct vo *vo, uint32_t width, uint32_t height,
uint32_t d_width, uint32_t d_height, uint32_t flags,
- char *title, uint32_t format)
+ uint32_t format)
{
struct gl_priv *p = vo->priv;
@@ -676,7 +676,7 @@ static int config(struct vo *vo, uint32_t width, uint32_t height,
p->vo_flipped = !!(flags & VOFLAG_FLIPPING);
- if (create_window(vo, d_width, d_height, flags, title) < 0)
+ if (create_window(vo, d_width, d_height, flags) < 0)
return -1;
if (vo->config_count)
@@ -1384,7 +1384,7 @@ static int preinit_internal(struct vo *vo, const char *arg, int allow_sw,
}
if (p->use_yuv == -1 || !allow_sw) {
- if (create_window(vo, 320, 200, VOFLAG_HIDDEN, NULL) < 0)
+ if (create_window(vo, 320, 200, VOFLAG_HIDDEN) < 0)
goto err_out;
if (p->glctx->setGlWindow(p->glctx) == SET_WINDOW_FAILED)
goto err_out;