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author | wm4 <wm4@nowhere> | 2012-10-03 01:54:13 +0200 |
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committer | wm4 <wm4@nowhere> | 2012-10-03 03:17:38 +0200 |
commit | a0b43a11e4e0edd6077c926f012c5f5c31a04e45 (patch) | |
tree | 4799a577f03a88229ca936523a6334a4f0d01bbe /libvo/vo_corevideo.m | |
parent | db565ca4f88dcd18b7e2a2a1e7a666d14f1e0a2f (diff) | |
download | mpv-a0b43a11e4e0edd6077c926f012c5f5c31a04e45.tar.bz2 mpv-a0b43a11e4e0edd6077c926f012c5f5c31a04e45.tar.xz |
vo_gl3: make it work on OpenGL 2.1
Now vo_gl3 should work with standard OpenGL 2.1, as long as the
GL_ARB_texture_rg extension is available. Optional features, which
require features that are always in OpenGL 3.0, but are available
as extensions only in OpenGL 2.1, are automatically disabled.
The force-gl2 suboption, which was an unreliable hack to run vo_gl3
in an OpenGL 2.1 context, is removed.
Significant changes are done to the extension loader to make it easier
to identify optional OpenGL features.
Context creation is a bit changed to simplify the code and to handle
the fallback better if OpenGL 3 context creation fails, and creating
an OpenGL legacy context is attempted.
Based on the initial work by Rudolf Polzer <divverent@xonotic.org>,
which included making the shader GLSL 1.20 compatible, and more.
Diffstat (limited to 'libvo/vo_corevideo.m')
-rw-r--r-- | libvo/vo_corevideo.m | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/libvo/vo_corevideo.m b/libvo/vo_corevideo.m index 1d10330bcb..d92e11ca1c 100644 --- a/libvo/vo_corevideo.m +++ b/libvo/vo_corevideo.m @@ -154,9 +154,8 @@ static int config(struct vo *vo, uint32_t width, uint32_t height, p->image_width = width; p->image_height = height; - if (p->mpglctx->create_window(p->mpglctx, d_width, d_height, flags) < 0) - return -1; - if (p->mpglctx->setGlWindow(p->mpglctx) == SET_WINDOW_FAILED) + int mpgl_caps = MPGL_CAP_GL_LEGACY; + if (!mpgl_create_window(p->mpglctx, mpgl_caps, d_width, d_height, flags)) return -1; init_gl(vo, vo->dwidth, vo->dheight); @@ -367,7 +366,7 @@ static int query_format(struct vo *vo, uint32_t format) static void uninit(struct vo *vo) { struct priv *p = vo->priv; - uninit_mpglcontext(p->mpglctx); + mpgl_uninit(p->mpglctx); release_cv_entities(vo); } @@ -377,7 +376,7 @@ static int preinit(struct vo *vo, const char *arg) struct priv *p = vo->priv; *p = (struct priv) { - .mpglctx = init_mpglcontext(GLTYPE_COCOA, vo), + .mpglctx = mpgl_init(GLTYPE_COCOA, vo), .colorspace = MP_CSP_DETAILS_DEFAULTS, .quad = talloc_ptrtype(p, p->quad), .osd = talloc_ptrtype(p, p->osd), |