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authorUoti Urpala <uau@glyph.nonexistent.invalid>2009-11-15 15:21:40 +0200
committerUoti Urpala <uau@glyph.nonexistent.invalid>2009-11-15 17:03:41 +0200
commit98ee8dd15976501157c894ec385c4c551c6614ad (patch)
tree0ca98500193f1e76da5ecc15d2076abec9caee59 /libvo/video_out.h
parent201bef7ee150f9d852996b379c926ba0c47320d5 (diff)
downloadmpv-98ee8dd15976501157c894ec385c4c551c6614ad.tar.bz2
mpv-98ee8dd15976501157c894ec385c4c551c6614ad.tar.xz
Add yuv_colorspace property, implemented in vo_vdpau and vo_xv
Add a property to select YUV colorspace. Currently implemented only in vo_vdpau and vo_xv. Allows switching between BT.601, BT.709 and SMPTE-240M (vdpau only). The xv support uses the "XV_ITURBT_709" attribute. At least my NVIDIA card supports that; I don't know whether other xv implementations do. Bind the colorspace switch to the 'c' key by default. 'c' is currently used by vo_sdl for some fullscreen mode change thing, but at the moment that does not conflict and if it will in the future then vo_sdl can change. VDPAU part based on a patch from Lauri Mylläri <lauri.myllari@gmail.com>
Diffstat (limited to 'libvo/video_out.h')
-rw-r--r--libvo/video_out.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/libvo/video_out.h b/libvo/video_out.h
index 50602e83a4..17c387a320 100644
--- a/libvo/video_out.h
+++ b/libvo/video_out.h
@@ -88,6 +88,9 @@ typedef struct {
#define VOCTRL_UPDATE_SCREENINFO 32
+#define VOCTRL_SET_YUV_COLORSPACE 33
+#define VOCTRL_GET_YUV_COLORSPACE 34
+
// Vo can be used by xover
#define VOCTRL_XOVERLAY_SUPPORT 22