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author | reimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2> | 2007-09-04 10:46:31 +0000 |
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committer | reimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2> | 2007-09-04 10:46:31 +0000 |
commit | dc804a95364685091889fb97ac45abec3bfd9ad8 (patch) | |
tree | 7585dc423cb56eb860fff828a2973bd2251637d0 /libvo/gl_common.h | |
parent | 527d29313917647e2bcf07bf85d77451dc89e6b7 (diff) | |
download | mpv-dc804a95364685091889fb97ac45abec3bfd9ad8.tar.bz2 mpv-dc804a95364685091889fb97ac45abec3bfd9ad8.tar.xz |
Add a bicubic scaler that needs a lot more instruction but no
extra texture lookup
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@24338 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'libvo/gl_common.h')
-rw-r--r-- | libvo/gl_common.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/libvo/gl_common.h b/libvo/gl_common.h index 53ee8ef08d..1d5ab8dede 100644 --- a/libvo/gl_common.h +++ b/libvo/gl_common.h @@ -241,6 +241,8 @@ int loadGPUProgram(GLenum target, char *prog); #define YUV_SCALER_BICUB 1 //! use cubic scaling in X and normal linear scaling in Y direction #define YUV_SCALER_BICUB_X 2 +//! use cubic scaling without additional lookup texture +#define YUV_SCALER_BICUB_NOTEX 3 //! mask for conversion type #define YUV_CONVERSION_MASK 0xF //! mask for scaler type |