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authorStefano Pigozzi <stefano.pigozzi@gmail.com>2011-10-15 18:44:00 +0200
committerUoti Urpala <uau@mplayer2.org>2011-11-26 20:04:16 +0200
commit421c840b3c061de89b426244fe75237a73f765de (patch)
tree78306817be89c68a6f380078c5d278255e24f99b /libvo/cocoa_common.h
parent4a8ee6d9a4266589b25a817eb9fbc71a11704bc8 (diff)
downloadmpv-421c840b3c061de89b426244fe75237a73f765de.tar.bz2
mpv-421c840b3c061de89b426244fe75237a73f765de.tar.xz
vo_gl: add native mac osx Cocoa backend for vo_gl
Add native Cocoa code to display an OpenGL window. Some of the code is based on the OpenGL parts of vo_corevideo but I took the time to remove old code based on Carbon. There is autodetection in the configure script but you can use --enable[disable]-cocoa to enable[disable] this.
Diffstat (limited to 'libvo/cocoa_common.h')
-rw-r--r--libvo/cocoa_common.h20
1 files changed, 20 insertions, 0 deletions
diff --git a/libvo/cocoa_common.h b/libvo/cocoa_common.h
new file mode 100644
index 0000000000..25027e1417
--- /dev/null
+++ b/libvo/cocoa_common.h
@@ -0,0 +1,20 @@
+#ifndef MPLAYER_COCOA_COMMON_H
+#define MPLAYER_COCOA_COMMON_H
+
+#include "gl_common.h"
+
+int vo_cocoa_init(struct vo *vo);
+void vo_cocoa_uninit(struct vo *vo);
+
+void vo_cocoa_update_xinerama_info(struct vo *vo);
+
+int vo_cocoa_change_attributes(struct MPGLContext *ctx);
+int vo_cocoa_create_window(struct MPGLContext *ctx, uint32_t d_width,
+ uint32_t d_height, uint32_t flags,
+ const char *title);
+
+void vo_cocoa_swap_buffers(void);
+int vo_cocoa_check_events(struct vo *vo);
+void vo_cocoa_fullscreen(struct vo *vo);
+
+#endif /* MPLAYER_COCOA_COMMON_H */