summaryrefslogtreecommitdiffstats
path: root/libmpcodecs/native
diff options
context:
space:
mode:
authorrtognimp <rtognimp@b3059339-0415-0410-9bf9-f77b7e298cf2>2003-12-23 21:06:56 +0000
committerrtognimp <rtognimp@b3059339-0415-0410-9bf9-f77b7e298cf2>2003-12-23 21:06:56 +0000
commit1339538d1a6d2190ced17afcbd3e3762a7c9565e (patch)
tree1281f0af503284157d4e78d7b551f43cc7f5ff70 /libmpcodecs/native
parent651aec8776ebaef1d34c4b06649a0734281d8c00 (diff)
downloadmpv-1339538d1a6d2190ced17afcbd3e3762a7c9565e.tar.bz2
mpv-1339538d1a6d2190ced17afcbd3e3762a7c9565e.tar.xz
Remove 8BPS, MsRLE, MsVideo1, RPZA, SMC
These codecs are now in libavcodec git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@11676 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'libmpcodecs/native')
-rw-r--r--libmpcodecs/native/msvidc.c394
-rw-r--r--libmpcodecs/native/qtrpza.c262
-rw-r--r--libmpcodecs/native/qtsmc.c513
3 files changed, 0 insertions, 1169 deletions
diff --git a/libmpcodecs/native/msvidc.c b/libmpcodecs/native/msvidc.c
deleted file mode 100644
index b312f01b15..0000000000
--- a/libmpcodecs/native/msvidc.c
+++ /dev/null
@@ -1,394 +0,0 @@
-/*
- Microsoft Video 1 Decoder
-
- (C) 2001 Mike Melanson
-
- The description of the algorithm you can read here:
- http://www.pcisys.net/~melanson/codecs/
-
- 32bpp support by Alex Beregszaszi
-*/
-
-#include "config.h"
-#include "bswap.h"
-#define quad quad_m
-
-#define LE_16(x) (le2me_16(*(unsigned short *)(x)))
-
-#define DECODE_BGR555_TO_BGR888(x) \
- x.c1_b = (x.c1 >> 7) & 0xF8; \
- x.c1_g = (x.c1 >> 2) & 0xF8; \
- x.c1_r = (x.c1 << 3) & 0xF8; \
- x.c2_b = (x.c2 >> 7) & 0xF8; \
- x.c2_g = (x.c2 >> 2) & 0xF8; \
- x.c2_r = (x.c2 << 3) & 0xF8;
-
-#define DECODE_PALETTE_TO_BGR888(x) \
- x.c1_b = palette_map[x.c1 * 4 + 2]; \
- x.c1_g = palette_map[x.c1 * 4 + 1]; \
- x.c1_r = palette_map[x.c1 * 4 + 0]; \
- x.c2_b = palette_map[x.c2 * 4 + 2]; \
- x.c2_g = palette_map[x.c2 * 4 + 1]; \
- x.c2_r = palette_map[x.c2 * 4 + 0];
-
-struct
-{
- unsigned short c1, c2;
- unsigned char c1_r, c1_g, c1_b;
- unsigned char c2_r, c2_g, c2_b;
-} quad[2][2];
-
-void AVI_Decode_Video1_16(
- char *encoded,
- int encoded_size,
- char *decoded,
- int width,
- int height,
- int bytes_per_pixel)
-{
- int block_ptr, pixel_ptr;
- int total_blocks;
- int pixel_x, pixel_y; // pixel width and height iterators
- int block_x, block_y; // block width and height iterators
- int blocks_wide, blocks_high; // width and height in 4x4 blocks
- int block_inc;
- int row_dec;
-
- // decoding parameters
- int stream_ptr;
- unsigned char byte_a, byte_b;
- unsigned short flags;
- int skip_blocks;
-
- stream_ptr = 0;
- skip_blocks = 0;
- blocks_wide = width / 4;
- blocks_high = height / 4;
- total_blocks = blocks_wide * blocks_high;
- block_inc = 4 * bytes_per_pixel;
- row_dec = (width + 4) * bytes_per_pixel;
-
- for (block_y = blocks_high; block_y > 0; block_y--)
- {
- block_ptr = ((block_y * 4) - 1) * (width * bytes_per_pixel);
- for (block_x = blocks_wide; block_x > 0; block_x--)
- {
- // check if this block should be skipped
- if (skip_blocks)
- {
- block_ptr += block_inc;
- skip_blocks--;
- total_blocks--;
- continue;
- }
-
- pixel_ptr = block_ptr;
-
- // get the next two bytes in the encoded data stream
- byte_a = encoded[stream_ptr++];
- byte_b = encoded[stream_ptr++];
-
- // check if the decode is finished
- if ((byte_a == 0) && (byte_b == 0) && (total_blocks == 0))
- return;
-
- // check if this is a skip code
- else if ((byte_b & 0xFC) == 0x84)
- {
- // but don't count the current block
- skip_blocks = ((byte_b - 0x84) << 8) + byte_a - 1;
- }
-
- // check if this is in the 2- or 8-color classes
- else if (byte_b < 0x80)
- {
- flags = (byte_b << 8) | byte_a;
-
- quad[0][0].c1 = LE_16(&encoded[stream_ptr]);
- stream_ptr += 2;
- quad[0][0].c2 = LE_16(&encoded[stream_ptr]);
- stream_ptr += 2;
-
- DECODE_BGR555_TO_BGR888(quad[0][0]);
-
- if (quad[0][0].c1 & 0x8000)
- {
- // 8-color encoding
- quad[1][0].c1 = LE_16(&encoded[stream_ptr]);
- stream_ptr += 2;
- quad[1][0].c2 = LE_16(&encoded[stream_ptr]);
- stream_ptr += 2;
- quad[0][1].c1 = LE_16(&encoded[stream_ptr]);
- stream_ptr += 2;
- quad[0][1].c2 = LE_16(&encoded[stream_ptr]);
- stream_ptr += 2;
- quad[1][1].c1 = LE_16(&encoded[stream_ptr]);
- stream_ptr += 2;
- quad[1][1].c2 = LE_16(&encoded[stream_ptr]);
- stream_ptr += 2;
-
- DECODE_BGR555_TO_BGR888(quad[0][1]);
- DECODE_BGR555_TO_BGR888(quad[1][0]);
- DECODE_BGR555_TO_BGR888(quad[1][1]);
-
- for (pixel_y = 0; pixel_y < 4; pixel_y++)
- {
- for (pixel_x = 0; pixel_x < 4; pixel_x++)
- {
- if (flags & 1)
- {
- decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c1_r;
- decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c1_g;
- decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c1_b;
- if (bytes_per_pixel == 4) /* 32bpp */
- pixel_ptr++;
- }
- else
- {
- decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c2_r;
- decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c2_g;
- decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c2_b;
- if (bytes_per_pixel == 4) /* 32bpp */
- pixel_ptr++;
- }
-
- // get the next flag ready to go
- flags >>= 1;
- }
- pixel_ptr -= row_dec;
- }
- }
- else
- {
- // 2-color encoding
- for (pixel_y = 0; pixel_y < 4; pixel_y++)
- {
- for (pixel_x = 0; pixel_x < 4; pixel_x++)
- {
- if (flags & 1)
- {
- decoded[pixel_ptr++] = quad[0][0].c1_r;
- decoded[pixel_ptr++] = quad[0][0].c1_g;
- decoded[pixel_ptr++] = quad[0][0].c1_b;
- if (bytes_per_pixel == 4) /* 32bpp */
- pixel_ptr++;
- }
- else
- {
- decoded[pixel_ptr++] = quad[0][0].c2_r;
- decoded[pixel_ptr++] = quad[0][0].c2_g;
- decoded[pixel_ptr++] = quad[0][0].c2_b;
- if (bytes_per_pixel == 4) /* 32bpp */
- pixel_ptr++;
- }
-
- // get the next flag ready to go
- flags >>= 1;
- }
- pixel_ptr -= row_dec;
- }
- }
- }
-
- // otherwise, it's a 1-color block
- else
- {
- quad[0][0].c1 = (byte_b << 8) | byte_a;
- DECODE_BGR555_TO_BGR888(quad[0][0]);
-
- for (pixel_y = 0; pixel_y < 4; pixel_y++)
- {
- for (pixel_x = 0; pixel_x < 4; pixel_x++)
- {
- decoded[pixel_ptr++] = quad[0][0].c1_r;
- decoded[pixel_ptr++] = quad[0][0].c1_g;
- decoded[pixel_ptr++] = quad[0][0].c1_b;
- if (bytes_per_pixel == 4) /* 32bpp */
- pixel_ptr++;
- }
- pixel_ptr -= row_dec;
- }
- }
-
- block_ptr += block_inc;
- total_blocks--;
- }
- }
-}
-
-void AVI_Decode_Video1_8(
- char *encoded,
- int encoded_size,
- char *decoded,
- int width,
- int height,
- unsigned char *palette_map,
- int bytes_per_pixel)
-{
- int block_ptr, pixel_ptr;
- int total_blocks;
- int pixel_x, pixel_y; // pixel width and height iterators
- int block_x, block_y; // block width and height iterators
- int blocks_wide, blocks_high; // width and height in 4x4 blocks
- int block_inc;
- int row_dec;
-
- // decoding parameters
- int stream_ptr;
- unsigned char byte_a, byte_b;
- unsigned short flags;
- int skip_blocks;
-
- stream_ptr = 0;
- skip_blocks = 0;
- blocks_wide = width / 4;
- blocks_high = height / 4;
- total_blocks = blocks_wide * blocks_high;
- block_inc = 4 * bytes_per_pixel;
- row_dec = (width + 4) * bytes_per_pixel;
-
- for (block_y = blocks_high; block_y > 0; block_y--)
- {
- block_ptr = ((block_y * 4) - 1) * (width * bytes_per_pixel);
- for (block_x = blocks_wide; block_x > 0; block_x--)
- {
- // check if this block should be skipped
- if (skip_blocks)
- {
- block_ptr += block_inc;
- skip_blocks--;
- total_blocks--;
- continue;
- }
-
- pixel_ptr = block_ptr;
-
- // get the next two bytes in the encoded data stream
- byte_a = encoded[stream_ptr++];
- byte_b = encoded[stream_ptr++];
-
- // check if the decode is finished
- if ((byte_a == 0) && (byte_b == 0) && (total_blocks == 0))
- return;
-
- // check if this is a skip code
- else if ((byte_b & 0xFC) == 0x84)
- {
- // but don't count the current block
- skip_blocks = ((byte_b - 0x84) << 8) + byte_a - 1;
- }
-
- // check if this is a 2-color block
- else if (byte_b < 0x80)
- {
- flags = (byte_b << 8) | byte_a;
-
- quad[0][0].c1 = (unsigned char)encoded[stream_ptr++];
- quad[0][0].c2 = (unsigned char)encoded[stream_ptr++];
-
- DECODE_PALETTE_TO_BGR888(quad[0][0]);
-
- // 2-color encoding
- for (pixel_y = 0; pixel_y < 4; pixel_y++)
- {
- for (pixel_x = 0; pixel_x < 4; pixel_x++)
- {
- if (flags & 1)
- {
- decoded[pixel_ptr++] = quad[0][0].c1_r;
- decoded[pixel_ptr++] = quad[0][0].c1_g;
- decoded[pixel_ptr++] = quad[0][0].c1_b;
- if (bytes_per_pixel == 4) /* 32bpp */
- pixel_ptr++;
- }
- else
- {
- decoded[pixel_ptr++] = quad[0][0].c2_r;
- decoded[pixel_ptr++] = quad[0][0].c2_g;
- decoded[pixel_ptr++] = quad[0][0].c2_b;
- if (bytes_per_pixel == 4) /* 32bpp */
- pixel_ptr++;
- }
-
- // get the next flag ready to go
- flags >>= 1;
- }
- pixel_ptr -= row_dec;
- }
- }
-
- // check if it's an 8-color block
- else if (byte_b >= 0x90)
- {
- flags = (byte_b << 8) | byte_a;
-
- quad[0][0].c1 = (unsigned char)encoded[stream_ptr++];
- quad[0][0].c2 = (unsigned char)encoded[stream_ptr++];
- quad[1][0].c1 = (unsigned char)encoded[stream_ptr++];
- quad[1][0].c2 = (unsigned char)encoded[stream_ptr++];
-
- quad[0][1].c1 = (unsigned char)encoded[stream_ptr++];
- quad[0][1].c2 = (unsigned char)encoded[stream_ptr++];
- quad[1][1].c1 = (unsigned char)encoded[stream_ptr++];
- quad[1][1].c2 = (unsigned char)encoded[stream_ptr++];
-
- DECODE_PALETTE_TO_BGR888(quad[0][0]);
- DECODE_PALETTE_TO_BGR888(quad[0][1]);
- DECODE_PALETTE_TO_BGR888(quad[1][0]);
- DECODE_PALETTE_TO_BGR888(quad[1][1]);
-
- for (pixel_y = 0; pixel_y < 4; pixel_y++)
- {
- for (pixel_x = 0; pixel_x < 4; pixel_x++)
- {
- if (flags & 1)
- {
- decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c1_r;
- decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c1_g;
- decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c1_b;
- if (bytes_per_pixel == 4) /* 32bpp */
- pixel_ptr++;
- }
- else
- {
- decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c2_r;
- decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c2_g;
- decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c2_b;
- if (bytes_per_pixel == 4) /* 32bpp */
- pixel_ptr++;
- }
-
- // get the next flag ready to go
- flags >>= 1;
- }
- pixel_ptr -= row_dec;
- }
- }
-
- // otherwise, it's a 1-color block
- else
- {
- // init c2 along with c1 just so c2 is a known value for macro
- quad[0][0].c1 = quad[0][0].c2 = byte_a;
- DECODE_PALETTE_TO_BGR888(quad[0][0]);
-
- for (pixel_y = 0; pixel_y < 4; pixel_y++)
- {
- for (pixel_x = 0; pixel_x < 4; pixel_x++)
- {
- decoded[pixel_ptr++] = quad[0][0].c1_r;
- decoded[pixel_ptr++] = quad[0][0].c1_g;
- decoded[pixel_ptr++] = quad[0][0].c1_b;
- if (bytes_per_pixel == 4) /* 32bpp */
- pixel_ptr++;
- }
- pixel_ptr -= row_dec;
- }
- }
-
- block_ptr += block_inc;
- total_blocks--;
- }
- }
-}
-
diff --git a/libmpcodecs/native/qtrpza.c b/libmpcodecs/native/qtrpza.c
deleted file mode 100644
index 6f0db5f921..0000000000
--- a/libmpcodecs/native/qtrpza.c
+++ /dev/null
@@ -1,262 +0,0 @@
-/*
- *
- * Apple Video (rpza) QuickTime Decoder for Mplayer
- * (c) 2002 Roberto Togni
- *
- * Fourcc: rpza, azpr
- *
- * Some code comes from qtsmc.c by Mike Melanson
- *
- * A description of the decoding algorithm can be found here:
- * http://www.pcisys.net/~melanson/codecs/
- */
-
-#include "config.h"
-#include "bswap.h"
-#include "mp_msg.h"
-
-#define BE_16(x) (be2me_16(*(unsigned short *)(x)))
-#define BE_32(x) (be2me_32(*(unsigned int *)(x)))
-
-
-#define ADVANCE_BLOCK() \
-{ \
- pixel_ptr += block_x_inc; \
- if (pixel_ptr >= (width * bytes_per_pixel)) \
- { \
- pixel_ptr = 0; \
- row_ptr += block_y_inc * 4; \
- } \
- total_blocks--; \
- if (total_blocks < 0) \
- { \
- mp_msg(MSGT_DECVIDEO, MSGL_WARN, "block counter just went negative (this should not happen)\n"); \
- return; \
- } \
-}
-
-#define PAINT_CURRENT_PIXEL(r, g, b, color) \
-{ \
- if (bytes_per_pixel == 2) { \
- (*(unsigned short*)(&decoded[block_ptr])) = color & 0x7fff; \
- block_ptr += 2; \
- } else { \
- decoded[block_ptr++] = (b); \
- decoded[block_ptr++] = (g); \
- decoded[block_ptr++] = (r); \
- if (bytes_per_pixel == 4) /* 32bpp */ \
- block_ptr++; \
- } \
-}
-
-#define COLOR_FIX(col_out, col_in) (col_out) = ((col_in) << 3) | ((col_in) >> 2)
-
-#define COLOR_TO_RGB(r, g, b, color) \
-{ \
- if (bytes_per_pixel != 2) { \
- unsigned short tmp; \
- tmp = (color >> 10) & 0x1f; \
- COLOR_FIX (r, tmp); \
- tmp = (color >> 5) & 0x1f; \
- COLOR_FIX (g, tmp); \
- tmp = color & 0x1f; \
- COLOR_FIX (b, tmp); \
- } \
-}
-
-#define COLORAB_TO_RGB4(rgb4, color4, colorA, colorB) \
-{ \
- unsigned short ta, tb, tt; \
- if (bytes_per_pixel != 2) { \
- ta = (colorA >> 10) & 0x1f; \
- tb = (colorB >> 10) & 0x1f; \
- COLOR_FIX (rgb4[3][0], ta); \
- COLOR_FIX (rgb4[0][0], tb); \
- tt = (11 * ta + 21 * tb) >> 5; \
- COLOR_FIX (rgb4[1][0], tt); \
- tt = (21 * ta + 11 * tb) >> 5; \
- COLOR_FIX (rgb4[2][0], tt); \
- ta = (colorA >> 5) & 0x1f; \
- tb = (colorB >> 5) & 0x1f; \
- COLOR_FIX (rgb4[3][1], ta); \
- COLOR_FIX (rgb4[0][1], tb); \
- tt = (11 * ta + 21 * tb) >> 5; \
- COLOR_FIX (rgb4[1][1], tt); \
- tt = (21 * ta + 11 * tb) >> 5; \
- COLOR_FIX (rgb4[2][1], tt); \
- ta = colorA & 0x1f; \
- tb = colorB & 0x1f; \
- COLOR_FIX (rgb4[3][2], ta); \
- COLOR_FIX (rgb4[0][2], tb); \
- tt = (11 * ta + 21 * tb) >> 5; \
- COLOR_FIX (rgb4[1][2], tt); \
- tt = (21 * ta + 11 * tb) >> 5; \
- COLOR_FIX (rgb4[2][2], tt); \
- } else { \
- color4[3] = colorA; \
- color4[0] = colorB; \
- ta = (colorA >> 10) & 0x1f; \
- tb = (colorB >> 10) & 0x1f; \
- color4[1] = ((11 * ta + 21 * tb) << 5) & 0x7c00; \
- color4[2] = ((21 * ta + 11 * tb) << 5) & 0x7c00; \
- ta = (colorA >> 5) & 0x1f; \
- tb = (colorB >> 5) & 0x1f; \
- color4[1] |= (11 * ta + 21 * tb) & 0x3e0; \
- color4[2] |= (21 * ta + 11 * tb) & 0x3e0; \
- ta = colorA & 0x1f; \
- tb = colorB & 0x1f; \
- color4[1] |= (11 * ta + 21 * tb) >> 5; \
- color4[2] |= (21 * ta + 11 * tb) >> 5; \
- } \
-}
-
-
-
-/*
- * rpza frame decoder
- *
- * Input values:
- *
- * *encoded: buffer of encoded data (chunk)
- * encoded_size: length of encoded buffer
- * *decoded: buffer where decoded data is written (image buffer)
- * width: width of decoded frame in pixels
- * height: height of decoded frame in pixels
- * bytes_per_pixel: bytes/pixel in output image (color depth)
- *
- */
-
-void qt_decode_rpza(char *encoded, int encoded_size, char *decoded, int width,
- int height, int bytes_per_pixel)
-{
-
- int stream_ptr = 0;
- int chunk_size;
- unsigned char opcode;
- int n_blocks;
- unsigned short colorA, colorB;
- unsigned char r, g, b;
- unsigned char rgb4[4][3];
- unsigned short color4[4];
- unsigned char index, idx;
-
- int row_ptr = 0;
- int pixel_ptr = 0;
- int pixel_x, pixel_y;
- int row_inc = bytes_per_pixel * (width - 4);
- int block_x_inc = bytes_per_pixel * 4;
- int block_y_inc = bytes_per_pixel * width;
- int block_ptr;
- int total_blocks;
-
-
- /* First byte is always 0xe1. Warn if it's different */
- if ((unsigned char)encoded[stream_ptr] != 0xe1)
- mp_msg(MSGT_DECVIDEO, MSGL_WARN,
- "First chunk byte is 0x%02x instead of 0x1e\n",
- (unsigned char)encoded[stream_ptr]);
-
- /* Get chunk size, ingnoring first byte */
- chunk_size = BE_32(&encoded[stream_ptr]) & 0x00FFFFFF;
- stream_ptr += 4;
-
- /* If length mismatch use size from MOV file and try to decode anyway */
- if (chunk_size != encoded_size)
- mp_msg(MSGT_DECVIDEO, MSGL_WARN, "MOV chunk size != encoded chunk size; using MOV chunk size\n");
-
- chunk_size = encoded_size;
-
- /* Number of 4x4 blocks in frame. */
- total_blocks = (width * height) / (4 * 4);
-
- /* Process chunk data */
- while (stream_ptr < chunk_size) {
- opcode = encoded[stream_ptr++]; /* Get opcode */
-
- n_blocks = (opcode & 0x1f) +1; /* Extract block counter from opcode */
-
- /* If opcode MSbit is 0, we need more data to decide what to do */
- if ((opcode & 0x80) == 0) {
- colorA = (opcode << 8) | ((unsigned char)encoded[stream_ptr++]);
- opcode = 0;
- if ((encoded[stream_ptr] & 0x80) != 0) {
- /* Must behave as opcode 110xxxxx, using colorA computed above.*/
- /* Use fake opcode 0x20 to enter switch block at the right place */
- opcode = 0x20;
- n_blocks = 1;
- }
- }
- switch (opcode & 0xe0) {
- /* Skip blocks */
- case 0x80:
- while (n_blocks--)
- ADVANCE_BLOCK();
- break;
-
- /* Fill blocks with one color */
- case 0xa0:
- colorA = BE_16 (&encoded[stream_ptr]);
- stream_ptr += 2;
- COLOR_TO_RGB (r, g, b, colorA);
- while (n_blocks--) {
- block_ptr = row_ptr + pixel_ptr;
- for (pixel_y = 0; pixel_y < 4; pixel_y++) {
- for (pixel_x = 0; pixel_x < 4; pixel_x++){
- PAINT_CURRENT_PIXEL(r, g, b, colorA);
- }
- block_ptr += row_inc;
- }
- ADVANCE_BLOCK();
- }
- break;
-
- /* Fill blocks with 4 colors */
- case 0xc0:
- colorA = BE_16 (&encoded[stream_ptr]);
- stream_ptr += 2;
- case 0x20:
- colorB = BE_16 (&encoded[stream_ptr]);
- stream_ptr += 2;
- COLORAB_TO_RGB4 (rgb4, color4, colorA, colorB);
- while (n_blocks--) {
- block_ptr = row_ptr + pixel_ptr;
- for (pixel_y = 0; pixel_y < 4; pixel_y++) {
- index = encoded[stream_ptr++];
- for (pixel_x = 0; pixel_x < 4; pixel_x++){
- idx = (index >> (2 * (3 - pixel_x))) & 0x03;
- PAINT_CURRENT_PIXEL(rgb4[idx][0], rgb4[idx][1], rgb4[idx][2], color4[idx]);
- }
- block_ptr += row_inc;
- }
- ADVANCE_BLOCK();
- }
- break;
-
- /* Fill block with 16 colors */
- case 0x00:
- block_ptr = row_ptr + pixel_ptr;
- for (pixel_y = 0; pixel_y < 4; pixel_y++) {
- for (pixel_x = 0; pixel_x < 4; pixel_x++){
- /* We already have color of upper left pixel */
- if ((pixel_y != 0) || (pixel_x !=0)) {
- colorA = BE_16 (&encoded[stream_ptr]);
- stream_ptr += 2;
- }
- COLOR_TO_RGB (r, g, b, colorA);
- PAINT_CURRENT_PIXEL(r, g, b, colorA);
- }
- block_ptr += row_inc;
- }
- ADVANCE_BLOCK();
- break;
-
- /* Unknown opcode */
- default:
- mp_msg(MSGT_DECVIDEO, MSGL_HINT, "Unknown opcode %d in rpza chunk."
- " Skip remaining %lu bytes of chunk data.\n", opcode,
- chunk_size - stream_ptr);
- return;
- } /* Opcode switch */
-
- }
-}
diff --git a/libmpcodecs/native/qtsmc.c b/libmpcodecs/native/qtsmc.c
deleted file mode 100644
index 05d98058ae..0000000000
--- a/libmpcodecs/native/qtsmc.c
+++ /dev/null
@@ -1,513 +0,0 @@
-/*
- Apple Graphics (SMC) Decoder for MPlayer
- by Mike Melanson
- Special thanks for Roberto Togni <rtogni@bresciaonline.it> for
- tracking down the final, nagging bugs.
-
- The description of the decoding algorithm can be found here:
- http://www.pcisys.net/~melanson/codecs/
-*/
-
-#include <stdlib.h>
-#include "config.h"
-#include "bswap.h"
-#include "mp_msg.h"
-
-#define BE_16(x) (be2me_16(*(unsigned short *)(x)))
-#define BE_32(x) (be2me_32(*(unsigned int *)(x)))
-
-#define COLORS_PER_TABLE 256
-#define BYTES_PER_COLOR 4
-
-#define CPAIR 2
-#define CQUAD 4
-#define COCTET 8
-
-static unsigned char *color_pairs;
-static unsigned char *color_quads;
-static unsigned char *color_octets;
-
-static int color_pair_index;
-static int color_quad_index;
-static int color_octet_index;
-
-static int smc_initialized;
-
-// returns 0 if successfully initialized (enough memory was available),
-// non-zero on failure
-int qt_init_decode_smc(void)
-{
- // be pessimistic to start
- smc_initialized = 0;
-
- // allocate memory for the 3 palette tables
- if ((color_pairs = (unsigned char *)malloc(
- COLORS_PER_TABLE * BYTES_PER_COLOR * 2)) == 0)
- return 1;
- if ((color_quads = (unsigned char *)malloc(
- COLORS_PER_TABLE * BYTES_PER_COLOR * 4)) == 0)
- return 1;
- if ((color_octets = (unsigned char *)malloc(
- COLORS_PER_TABLE * BYTES_PER_COLOR * 8)) == 0)
- return 1;
-
- // if execution got this far, initialization succeeded
- smc_initialized = 1;
- return 0;
-}
-
-#define GET_BLOCK_COUNT \
- (opcode & 0x10) ? (1 + encoded[stream_ptr++]) : 1 + (opcode & 0x0F);
-#define ADVANCE_BLOCK() \
-{ \
- pixel_ptr += block_x_inc; \
- if (pixel_ptr >= byte_width) \
- { \
- pixel_ptr = 0; \
- row_ptr += block_y_inc * 4; \
- } \
- total_blocks--; \
- if (total_blocks < 0) \
- { \
- mp_msg(MSGT_DECVIDEO, MSGL_WARN, "block counter just went negative (this should not happen)\n"); \
- return; \
- } \
-}
-
-void qt_decode_smc(
- unsigned char *encoded,
- int encoded_size,
- unsigned char *decoded,
- int pixel_width,
- int pixel_height,
- unsigned char *palette_map,
- int bytes_per_pixel)
-{
- int i;
- int stream_ptr = 0;
- int chunk_size;
- unsigned char opcode;
- int n_blocks;
- unsigned int color_flags;
- unsigned int color_flags_a;
- unsigned int color_flags_b;
- unsigned int flag_mask;
-
- int byte_width = pixel_width * bytes_per_pixel; // width of a row in bytes
- int byte_height = pixel_height * byte_width; // max image size, basically
- int row_ptr = 0;
- int pixel_ptr = 0;
- int pixel_x, pixel_y;
- int row_inc = bytes_per_pixel * (pixel_width - 4);
- int block_x_inc = bytes_per_pixel * 4;
- int block_y_inc = bytes_per_pixel * pixel_width;
- int block_ptr;
- int prev_block_ptr;
- int prev_block_ptr1, prev_block_ptr2;
- int prev_block_flag;
- int total_blocks;
- int color_table_index; // indexes to color pair, quad, or octet tables
- int color_index; // indexes into palette map
-
- if (!smc_initialized)
- return;
-
- // reset color tables
- color_pair_index = 0;
- color_quad_index = 0;
- color_octet_index = 0;
-
- chunk_size = BE_32(&encoded[stream_ptr]) & 0x00FFFFFF;
- stream_ptr += 4;
- if (chunk_size != encoded_size)
- mp_msg(MSGT_DECVIDEO, MSGL_WARN, "MOV chunk size != encoded chunk size; using MOV chunk size\n");
-
- chunk_size = encoded_size;
- total_blocks = (pixel_width * pixel_height) / (4 * 4);
-
- // traverse through the blocks
- while (total_blocks)
- {
- // sanity checks
- // make sure stream ptr hasn't gone out of bounds
- if (stream_ptr > chunk_size)
- {
- mp_msg(MSGT_DECVIDEO, MSGL_ERR,
- "SMC decoder just went out of bounds (stream ptr = %d, chunk size = %d)\n",
- stream_ptr, chunk_size);
- return;
- }
- // make sure the row pointer hasn't gone wild
- if (row_ptr >= byte_height)
- {
- mp_msg(MSGT_DECVIDEO, MSGL_ERR,
- "SMC decoder just went out of bounds (row ptr = %d, height = %d)\n",
- row_ptr, byte_height);
- return;
- }
-
- opcode = encoded[stream_ptr++];
- switch (opcode & 0xF0)
- {
- // skip n blocks
- case 0x00:
- case 0x10:
- n_blocks = GET_BLOCK_COUNT;
- while (n_blocks--)
- ADVANCE_BLOCK();
- break;
-
- // repeat last block n times
- case 0x20:
- case 0x30:
- n_blocks = GET_BLOCK_COUNT;
-
- // sanity check
- if ((row_ptr == 0) && (pixel_ptr == 0))
- {
- mp_msg(MSGT_DECVIDEO, MSGL_WARN,
- "encountered repeat block opcode (%02X) but no blocks rendered yet\n",
- opcode & 0xF0);
- break;
- }
-
- // figure out where the previous block started
- if (pixel_ptr == 0)
- prev_block_ptr1 = (row_ptr - block_y_inc * 4) +
- byte_width - block_x_inc;
- else
- prev_block_ptr1 = row_ptr + pixel_ptr - block_x_inc;
-
- while (n_blocks--)
- {
- block_ptr = row_ptr + pixel_ptr;
- prev_block_ptr = prev_block_ptr1;
- for (pixel_y = 0; pixel_y < 4; pixel_y++)
- {
- for (pixel_x = 0; pixel_x < 4; pixel_x++)
- {
- decoded[block_ptr++] = decoded[prev_block_ptr++];
- decoded[block_ptr++] = decoded[prev_block_ptr++];
- decoded[block_ptr++] = decoded[prev_block_ptr++];
- if (bytes_per_pixel == 4) /* 32bpp */
- {
- block_ptr++;
- prev_block_ptr++;
- }
- }
- block_ptr += row_inc;
- prev_block_ptr += row_inc;
- }
- ADVANCE_BLOCK();
- }
- break;
-
- // repeat previous pair of blocks n times
- case 0x40:
- case 0x50:
- n_blocks = GET_BLOCK_COUNT;
- n_blocks *= 2;
-
- // sanity check
- if ((row_ptr == 0) && (pixel_ptr < 2 * block_x_inc))
- {
- mp_msg(MSGT_DECVIDEO, MSGL_WARN,
- "encountered repeat block opcode (%02X) but not enough blocks rendered yet\n",
- opcode & 0xF0);
- break;
- }
-
- // figure out where the previous 2 blocks started
- if (pixel_ptr == 0)
- prev_block_ptr1 = (row_ptr - block_y_inc * 4) +
- byte_width - block_x_inc * 2;
- else if (pixel_ptr == block_x_inc)
- prev_block_ptr1 = (row_ptr - block_y_inc * 4) +
- byte_width - block_x_inc;
- else
- prev_block_ptr1 = row_ptr + pixel_ptr - block_x_inc * 2;
-
- if (pixel_ptr == 0)
- prev_block_ptr2 = (row_ptr - block_y_inc * 4) +
- (byte_width - block_x_inc);
- else
- prev_block_ptr2 = row_ptr + pixel_ptr - block_x_inc;
-
- prev_block_flag = 0;
- while (n_blocks--)
- {
- block_ptr = row_ptr + pixel_ptr;
- if (prev_block_flag)
- prev_block_ptr = prev_block_ptr2;
- else
- prev_block_ptr = prev_block_ptr1;
- prev_block_flag = !prev_block_flag;
-
- for (pixel_y = 0; pixel_y < 4; pixel_y++)
- {
- for (pixel_x = 0; pixel_x < 4; pixel_x++)
- {
- decoded[block_ptr++] = decoded[prev_block_ptr++];
- decoded[block_ptr++] = decoded[prev_block_ptr++];
- decoded[block_ptr++] = decoded[prev_block_ptr++];
- if (bytes_per_pixel == 4) /* 32bpp */
- {
- block_ptr++;
- prev_block_ptr++;
- }
- }
- block_ptr += row_inc;
- prev_block_ptr += row_inc;
- }
- ADVANCE_BLOCK();
- }
- break;
-
- // 1-color block encoding
- case 0x60:
- case 0x70:
- n_blocks = GET_BLOCK_COUNT;
- color_index = encoded[stream_ptr++] * 4;
-
- while (n_blocks--)
- {
- block_ptr = row_ptr + pixel_ptr;
- for (pixel_y = 0; pixel_y < 4; pixel_y++)
- {
- for (pixel_x = 0; pixel_x < 4; pixel_x++)
- {
- decoded[block_ptr++] = palette_map[color_index + 0];
- decoded[block_ptr++] = palette_map[color_index + 1];
- decoded[block_ptr++] = palette_map[color_index + 2];
- if (bytes_per_pixel == 4) /* 32bpp */
- block_ptr++;
- }
- block_ptr += row_inc;
- }
- ADVANCE_BLOCK();
- }
- break;
-
- // 2-color block encoding
- case 0x80:
- case 0x90:
- n_blocks = (opcode & 0x0F) + 1;
-
- // figure out which color pair to use to paint the 2-color block
- if ((opcode & 0xF0) == 0x80)
- {
- // fetch the next 2 colors from bytestream and store in next
- // available entry in the color pair table
- for (i = 0; i < CPAIR; i++)
- {
- color_index = encoded[stream_ptr++] * BYTES_PER_COLOR;
- color_table_index = CPAIR * BYTES_PER_COLOR * color_pair_index +
- (i * BYTES_PER_COLOR);
- color_pairs[color_table_index + 0] = palette_map[color_index + 0];
- color_pairs[color_table_index + 1] = palette_map[color_index + 1];
- color_pairs[color_table_index + 2] = palette_map[color_index + 2];
- }
- // this is the base index to use for this block
- color_table_index = CPAIR * BYTES_PER_COLOR * color_pair_index;
- color_pair_index++;
- if (color_pair_index == COLORS_PER_TABLE)
- color_pair_index = 0;
- }
- else
- color_table_index = CPAIR * BYTES_PER_COLOR * encoded[stream_ptr++];
-
- while (n_blocks--)
- {
- color_flags = BE_16(&encoded[stream_ptr]);
- stream_ptr += 2;
- flag_mask = 0x8000;
- block_ptr = row_ptr + pixel_ptr;
- for (pixel_y = 0; pixel_y < 4; pixel_y++)
- {
- for (pixel_x = 0; pixel_x < 4; pixel_x++)
- {
- if (color_flags & flag_mask)
- color_index = color_table_index + BYTES_PER_COLOR;
- else
- color_index = color_table_index;
- flag_mask >>= 1;
-
- decoded[block_ptr++] = color_pairs[color_index + 0];
- decoded[block_ptr++] = color_pairs[color_index + 1];
- decoded[block_ptr++] = color_pairs[color_index + 2];
- if (bytes_per_pixel == 4) /* 32bpp */
- block_ptr++;
- }
- block_ptr += row_inc;
- }
- ADVANCE_BLOCK();
- }
- break;
-
- // 4-color block encoding
- case 0xA0:
- case 0xB0:
- n_blocks = (opcode & 0x0F) + 1;
-
- // figure out which color quad to use to paint the 4-color block
- if ((opcode & 0xF0) == 0xA0)
- {
- // fetch the next 4 colors from bytestream and store in next
- // available entry in the color quad table
- for (i = 0; i < CQUAD; i++)
- {
- color_index = encoded[stream_ptr++] * BYTES_PER_COLOR;
- color_table_index = CQUAD * BYTES_PER_COLOR * color_quad_index +
- (i * BYTES_PER_COLOR);
- color_quads[color_table_index + 0] = palette_map[color_index + 0];
- color_quads[color_table_index + 1] = palette_map[color_index + 1];
- color_quads[color_table_index + 2] = palette_map[color_index + 2];
- }
- // this is the base index to use for this block
- color_table_index = CQUAD * BYTES_PER_COLOR * color_quad_index;
- color_quad_index++;
- if (color_quad_index == COLORS_PER_TABLE)
- color_quad_index = 0;
- }
- else
- color_table_index = CQUAD * BYTES_PER_COLOR * encoded[stream_ptr++];
-
- while (n_blocks--)
- {
- color_flags = BE_32(&encoded[stream_ptr]);
- stream_ptr += 4;
- // flag mask actually acts as a bit shift count here
- flag_mask = 30;
- block_ptr = row_ptr + pixel_ptr;
- for (pixel_y = 0; pixel_y < 4; pixel_y++)
- {
- for (pixel_x = 0; pixel_x < 4; pixel_x++)
- {
- color_index = color_table_index + (BYTES_PER_COLOR *
- ((color_flags >> flag_mask) & 0x03));
- flag_mask -= 2;
-
- decoded[block_ptr++] = color_quads[