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authorarpi <arpi@b3059339-0415-0410-9bf9-f77b7e298cf2>2002-04-01 19:14:14 +0000
committerarpi <arpi@b3059339-0415-0410-9bf9-f77b7e298cf2>2002-04-01 19:14:14 +0000
commitb168261f1030cb00be5fa90d0f9bfd9cfa72fe0f (patch)
treeaa6797551ad24f1fb2641956c6b28bf876d0da34 /libmpcodecs/ad_sample.c
parent8cae0f8c5f75e68dfd2608b6ca19d5dd4201ca65 (diff)
downloadmpv-b168261f1030cb00be5fa90d0f9bfd9cfa72fe0f.tar.bz2
mpv-b168261f1030cb00be5fa90d0f9bfd9cfa72fe0f.tar.xz
sample
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@5463 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'libmpcodecs/ad_sample.c')
-rw-r--r--libmpcodecs/ad_sample.c129
1 files changed, 129 insertions, 0 deletions
diff --git a/libmpcodecs/ad_sample.c b/libmpcodecs/ad_sample.c
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+// SAMPLE audio decoder - you can use this file as template when creating new codec!
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <unistd.h>
+
+#include "config.h"
+#include "ad_internal.h"
+
+static ad_info_t info = {
+ "Sample audio decoder", // name of the driver
+ "sample", // driver name. should be the same as filename without ad_
+ AFM_SAMPLE, // replace with registered AFM number
+ "A'rpi", // writer/maintainer of _this_ file
+ "", // writer/maintainer/site of the _codec_
+ "" // comments
+};
+
+LIBAD_EXTERN(sample)
+
+#include "libsample/sample.h" // include your codec's .h files here
+
+static int preinit(sh_audio_t *sh){
+ // let's check if the driver is available, return 0 if not.
+ // (you should do that if you use external lib(s) which is optional)
+ ...
+
+ // there are default values set for buffering, but you can override them:
+
+ // minimum output buffer size (should be the uncompressed max. frame size)
+ sh->audio_out_minsize=4*2*1024; // in this sample, we assume max 4 channels,
+ // 2 bytes/sample and 1024 samples/frame
+ // Default: 8192
+
+ // minimum input buffer size (set only if you need input buffering)
+ // (should be the max compressed frame size)
+ sh->audio_in_minsize=2048; // Default: 0 (no input buffer)
+
+ // if you set audio_in_minsize non-zero, the buffer will be allocated
+ // before the init() call by the core, and you can access it via
+ // pointer: sh->audio_in_buffer
+ // it will free'd after uninit(), so you don't have to use malloc/free here!
+
+ // the next few parameters define the audio format (channels, sample type,
+ // in/out bitrate etc.). it's OK to move these to init() if you can set
+ // them only after some initialization:
+
+ sh->samplesize=2; // bytes (not bits!) per sample per channel
+ sh->channels=2; // number of channels
+ sh->samplerate=44100; // samplerate
+ sh->sample_format=AFMT_S16_LE; // sample format, see libao2/afmt.h
+
+ sh->i_bps=64000/8; // input data rate (compressed bytes per second)
+ // Note: if you have VBR or unknown input rate, set it to some common or
+ // average value, instead of zero. it's used to predict time delay of
+ // buffered compressed bytes, so it must be more-or-less real!
+
+//sh->o_bps=... // output data rate (uncompressed bytes per second)
+ // Note: you DON'T need to set o_bps in most cases, as it defaults to:
+ // sh->samplesize*sh->channels*sh->samplerate;
+
+ // for constant rate compressed QuickTime (.mov files) codecs you MUST
+ // set the compressed and uncompressed packet size (used by the demuxer):
+ sh->ds->ss_mul = 34; // compressed packet size
+ sh->ds->ss_div = 64; // samples per packet
+
+ return 1; // return values: 1=OK 0=ERROR
+}
+
+static int init(sh_audio_t *sh_audio){
+ // initialize the decoder, set tables etc...
+
+ // you can store HANDLE or private struct pointer at sh->context
+ // you can access WAVEFORMATEX header at sh->wf
+
+ // set sample format/rate parameters if you didn't do it in preinit() yet.
+
+ return 1; // return values: 1=OK 0=ERROR
+}
+
+static void uninit(sh_audio_t *sh){
+ // uninit the decoder etc...
+ // again: you don't have to free() a_in_buffer here! it's done by the core.
+}
+
+static int decode_audio(sh_audio_t *sh_audio,unsigned char *buf,int minlen,int maxlen){
+
+ // audio decoding. the most important thing :)
+ // parameters you get:
+ // buf = pointer to the output buffer, you have to store uncompressed
+ // samples there
+ // minlen = requested minimum size (in bytes!) of output. it's just a
+ // _recommendation_, you can decode more or less, it just tell you that
+ // the caller process needs 'minlen' bytes. if it gets less, it will
+ // call decode_audio() again.
+ // maxlen = maximum size (bytes) of output. you MUST NOT write more to the
+ // buffer, it's the upper-most limit!
+ // note: maxlen will be always greater or equal to sh->audio_out_minsize
+
+ // now, let's decode...
+
+ // you can read the compressed stream using the demux stream functions:
+ // demux_read_data(sh->ds, buffer, length) - read 'length' bytes to 'buffer'
+ // ds_get_packet(sh->ds, &buffer) - set ptr buffer to next data packet
+ // (both func return number of bytes or 0 for error)
+
+ return len; // return value: number of _bytes_ written to output buffer,
+ // or -1 for EOF (or uncorrectable error)
+}
+
+static int control(sh_audio_t *sh,int cmd,void* arg, ...){
+ // various optional functions you MAY implement:
+ switch(cmd){
+ case ADCTRL_RESYNC_STREAM:
+ // it is called once after seeking, to resync.
+ // if you don't return CONTROL_TRUE, it will defaults to:
+ // sh_audio->a_in_buffer_len=0; // clear input buffer
+ ...
+ return CONTROL_TRUE;
+ case ADCTRL_SKIP_FRAME:
+ // it is called to skip (jump over) small amount (1/10 sec or 1 frame)
+ // of audio data - used to sync audio to video after seeking
+ // if you don't return CONTROL_TRUE, it will defaults to:
+ // ds_fill_buffer(sh_audio->ds); // skip 1 demux packet
+ ...
+ return CONTROL_TRUE;
+ }
+ return CONTROL_UNKNOWN;
+}