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authorUoti Urpala <uau@glyph.nonexistent.invalid>2009-07-25 07:24:39 +0300
committerUoti Urpala <uau@glyph.nonexistent.invalid>2009-07-26 20:22:43 +0300
commit546c3fb53ce64fde5cba3e06012d244e73ae497a (patch)
tree8708989ac0b06edc091a71d73508ffc465fd669e /libass/ass_bitmap.c
parent6fbcf16cfb0c6482bef87a0e8ac2162bca4cdbfd (diff)
downloadmpv-546c3fb53ce64fde5cba3e06012d244e73ae497a.tar.bz2
mpv-546c3fb53ce64fde5cba3e06012d244e73ae497a.tar.xz
Remove internal libass tree
Remove the libass/ directory and use the newest standalone version of the library instead.
Diffstat (limited to 'libass/ass_bitmap.c')
-rw-r--r--libass/ass_bitmap.c336
1 files changed, 0 insertions, 336 deletions
diff --git a/libass/ass_bitmap.c b/libass/ass_bitmap.c
deleted file mode 100644
index 302827af10..0000000000
--- a/libass/ass_bitmap.c
+++ /dev/null
@@ -1,336 +0,0 @@
-// -*- c-basic-offset: 8; indent-tabs-mode: t -*-
-// vim:ts=8:sw=8:noet:ai:
-/*
- * Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com>
- *
- * This file is part of libass.
- *
- * libass is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * libass is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with libass; if not, write to the Free Software Foundation, Inc.,
- * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- */
-
-#include <stdlib.h>
-#include <string.h>
-#include <math.h>
-#include <assert.h>
-#include <ft2build.h>
-#include FT_GLYPH_H
-
-#include "mputils.h"
-#include "ass_bitmap.h"
-
-struct ass_synth_priv_s {
- int tmp_w, tmp_h;
- unsigned short* tmp;
-
- int g_r;
- int g_w;
-
- unsigned *g;
- unsigned *gt2;
-
- double radius;
-};
-
-static const unsigned int maxcolor = 255;
-static const unsigned base = 256;
-
-static int generate_tables(ass_synth_priv_t* priv, double radius)
-{
- double A = log(1.0/base)/(radius*radius*2);
- int mx, i;
- double volume_diff, volume_factor = 0;
- unsigned volume;
-
- if (priv->radius == radius)
- return 0;
- else
- priv->radius = radius;
-
- priv->g_r = ceil(radius);
- priv->g_w = 2*priv->g_r+1;
-
- if (priv->g_r) {
- priv->g = realloc(priv->g, priv->g_w * sizeof(unsigned));
- priv->gt2 = realloc(priv->gt2, 256 * priv->g_w * sizeof(unsigned));
- if (priv->g==NULL || priv->gt2==NULL) {
- return -1;
- }
- }
-
- if (priv->g_r) {
- // gaussian curve with volume = 256
- for (volume_diff=10000000; volume_diff>0.0000001; volume_diff*=0.5){
- volume_factor+= volume_diff;
- volume=0;
- for (i = 0; i<priv->g_w; ++i) {
- priv->g[i] = (unsigned)(exp(A * (i-priv->g_r)*(i-priv->g_r)) * volume_factor + .5);
- volume+= priv->g[i];
- }
- if(volume>256) volume_factor-= volume_diff;
- }
- volume=0;
- for (i = 0; i<priv->g_w; ++i) {
- priv->g[i] = (unsigned)(exp(A * (i-priv->g_r)*(i-priv->g_r)) * volume_factor + .5);
- volume+= priv->g[i];
- }
-
- // gauss table:
- for(mx=0;mx<priv->g_w;mx++){
- for(i=0;i<256;i++){
- priv->gt2[mx+i*priv->g_w] = i*priv->g[mx];
- }
- }
- }
-
- return 0;
-}
-
-static void resize_tmp(ass_synth_priv_t* priv, int w, int h)
-{
- if (priv->tmp_w >= w && priv->tmp_h >= h)
- return;
- if (priv->tmp_w == 0)
- priv->tmp_w = 64;
- if (priv->tmp_h == 0)
- priv->tmp_h = 64;
- while (priv->tmp_w < w) priv->tmp_w *= 2;
- while (priv->tmp_h < h) priv->tmp_h *= 2;
- if (priv->tmp)
- free(priv->tmp);
- priv->tmp = malloc((priv->tmp_w + 1) * priv->tmp_h * sizeof(short));
-}
-
-ass_synth_priv_t* ass_synth_init(double radius)
-{
- ass_synth_priv_t* priv = calloc(1, sizeof(ass_synth_priv_t));
- generate_tables(priv, radius);
- return priv;
-}
-
-void ass_synth_done(ass_synth_priv_t* priv)
-{
- if (priv->tmp)
- free(priv->tmp);
- if (priv->g)
- free(priv->g);
- if (priv->gt2)
- free(priv->gt2);
- free(priv);
-}
-
-static bitmap_t* alloc_bitmap(int w, int h)
-{
- bitmap_t* bm;
- bm = calloc(1, sizeof(bitmap_t));
- bm->buffer = malloc(w*h);
- bm->w = w;
- bm->h = h;
- bm->left = bm->top = 0;
- return bm;
-}
-
-void ass_free_bitmap(bitmap_t* bm)
-{
- if (bm) {
- if (bm->buffer) free(bm->buffer);
- free(bm);
- }
-}
-
-static bitmap_t* copy_bitmap(const bitmap_t* src)
-{
- bitmap_t* dst = alloc_bitmap(src->w, src->h);
- dst->left = src->left;
- dst->top = src->top;
- memcpy(dst->buffer, src->buffer, src->w * src->h);
- return dst;
-}
-
-static int check_glyph_area(FT_Glyph glyph)
-{
- FT_BBox bbox;
- long long dx, dy;
- FT_Glyph_Get_CBox(glyph, FT_GLYPH_BBOX_TRUNCATE, &bbox);
- dx = bbox.xMax - bbox.xMin;
- dy = bbox.yMax - bbox.yMin;
- if (dx * dy > 8000000) {
- mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_GlyphBBoxTooLarge, (int)dx, (int)dy);
- return 1;
- } else
- return 0;
-}
-
-static bitmap_t* glyph_to_bitmap_internal(FT_Glyph glyph, int bord)
-{
- FT_BitmapGlyph bg;
- FT_Bitmap* bit;
- bitmap_t* bm;
- int w, h;
- unsigned char* src;
- unsigned char* dst;
- int i;
- int error;
-
- if (check_glyph_area(glyph))
- return 0;
- error = FT_Glyph_To_Bitmap(&glyph, FT_RENDER_MODE_NORMAL, 0, 0);
- if (error) {
- mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_FT_Glyph_To_BitmapError, error);
- return 0;
- }
-
- bg = (FT_BitmapGlyph)glyph;
- bit = &(bg->bitmap);
- if (bit->pixel_mode != FT_PIXEL_MODE_GRAY) {
- mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_UnsupportedPixelMode, (int)(bit->pixel_mode));
- FT_Done_Glyph(glyph);
- return 0;
- }
-
- w = bit->width;
- h = bit->rows;
- bm = alloc_bitmap(w + 2*bord, h + 2*bord);
- memset(bm->buffer, 0, bm->w * bm->h);
- bm->left = bg->left - bord;
- bm->top = - bg->top - bord;
-
- src = bit->buffer;
- dst = bm->buffer + bord + bm->w * bord;
- for (i = 0; i < h; ++i) {
- memcpy(dst, src, w);
- src += bit->pitch;
- dst += bm->w;
- }
-
- FT_Done_Glyph(glyph);
- return bm;
-}
-
-/**
- * \brief fix outline bitmap and generate shadow bitmap
- * Two things are done here:
- * 1. Glyph bitmap is subtracted from outline bitmap. This way looks much better in some cases.
- * 2. Shadow bitmap is created as a sum of glyph and outline bitmaps.
- */
-static bitmap_t* fix_outline_and_shadow(bitmap_t* bm_g, bitmap_t* bm_o)
-{
- int x, y;
- const int l = bm_o->left > bm_g->left ? bm_o->left : bm_g->left;
- const int t = bm_o->top > bm_g->top ? bm_o->top : bm_g->top;
- const int r = bm_o->left + bm_o->w < bm_g->left + bm_g->w ? bm_o->left + bm_o->w : bm_g->left + bm_g->w;
- const int b = bm_o->top + bm_o->h < bm_g->top + bm_g->h ? bm_o->top + bm_o->h : bm_g->top + bm_g->h;
-
- bitmap_t* bm_s = copy_bitmap(bm_o);
-
- unsigned char* g = bm_g->buffer + (t - bm_g->top) * bm_g->w + (l - bm_g->left);
- unsigned char* o = bm_o->buffer + (t - bm_o->top) * bm_o->w + (l - bm_o->left);
- unsigned char* s = bm_s->buffer + (t - bm_s->top) * bm_s->w + (l - bm_s->left);
-
- for (y = 0; y < b - t; ++y) {
- for (x = 0; x < r - l; ++x) {
- unsigned char c_g, c_o;
- c_g = g[x];
- c_o = o[x];
- o[x] = (c_o > c_g) ? c_o - (c_g/2) : 0;
- s[x] = (c_o < 0xFF - c_g) ? c_o + c_g : 0xFF;
- }
- g += bm_g->w;
- o += bm_o->w;
- s += bm_s->w;
- }
-
- assert(bm_s);
- return bm_s;
-}
-
-/**
- * \brief Blur with [[1,2,1]. [2,4,2], [1,2,1]] kernel
- * This blur is the same as the one employed by vsfilter.
- */
-static void be_blur(unsigned char *buf, int w, int h) {
- unsigned int x, y;
- unsigned int old_sum, new_sum;
-
- for (y=0; y<h; y++) {
- old_sum = 2 * buf[y*w];
- for (x=0; x<w-1; x++) {
- new_sum = buf[y*w+x] + buf[y*w+x+1];
- buf[y*w+x] = (old_sum + new_sum) >> 2;
- old_sum = new_sum;
- }
- }
-
- for (x=0; x<w; x++) {
- old_sum = 2 * buf[x];
- for (y=0; y<h-1; y++) {
- new_sum = buf[y*w+x] + buf[(y+1)*w+x];
- buf[y*w+x] = (old_sum + new_sum) >> 2;
- old_sum = new_sum;
- }
- }
-}
-
-int glyph_to_bitmap(ass_synth_priv_t* priv_blur,
- FT_Glyph glyph, FT_Glyph outline_glyph, bitmap_t** bm_g,
- bitmap_t** bm_o, bitmap_t** bm_s, int be, double blur_radius)
-{
- int bord = be ? (be/4+1) : 0;
- blur_radius *= 2;
- bord = (blur_radius > 0.0) ? blur_radius : bord;
-
- assert(bm_g && bm_o && bm_s);
-
- *bm_g = *bm_o = *bm_s = 0;
-
- if (glyph)
- *bm_g = glyph_to_bitmap_internal(glyph, bord);
- if (!*bm_g)
- return 1;
-
- if (outline_glyph) {
- *bm_o = glyph_to_bitmap_internal(outline_glyph, bord);
- if (!*bm_o) {
- ass_free_bitmap(*bm_g);
- return 1;
- }
- }
- if (*bm_o)
- resize_tmp(priv_blur, (*bm_o)->w, (*bm_o)->h);
- resize_tmp(priv_blur, (*bm_g)->w, (*bm_g)->h);
-
- if (be) {
- while (be--) {
- if (*bm_o)
- be_blur((*bm_o)->buffer, (*bm_o)->w, (*bm_o)->h);
- else
- be_blur((*bm_g)->buffer, (*bm_g)->w, (*bm_g)->h);
- }
- } else {
- if (blur_radius > 0.0) {
- generate_tables(priv_blur, blur_radius);
- if (*bm_o)
- blur((*bm_o)->buffer, priv_blur->tmp, (*bm_o)->w, (*bm_o)->h, (*bm_o)->w, (int*)priv_blur->gt2, priv_blur->g_r, priv_blur->g_w);
- else
- blur((*bm_g)->buffer, priv_blur->tmp, (*bm_g)->w, (*bm_g)->h, (*bm_g)->w, (int*)priv_blur->gt2, priv_blur->g_r, priv_blur->g_w);
- }
- }
- if (*bm_o)
- *bm_s = fix_outline_and_shadow(*bm_g, *bm_o);
- else
- *bm_s = copy_bitmap(*bm_g);
-
- assert(bm_s);
- return 0;
-}