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authorreimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2>2005-06-01 09:20:46 +0000
committerreimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2>2005-06-01 09:20:46 +0000
commitfc65974c7cae97ecff5cccd12e64f057e2d8941d (patch)
tree55cd90af67f3b549ab3d83b70f3bf52b333d29bc /libao2
parent61df87b52893f0abad97abb2eba912f109bce8e8 (diff)
downloadmpv-fc65974c7cae97ecff5cccd12e64f057e2d8941d.tar.bz2
mpv-fc65974c7cae97ecff5cccd12e64f057e2d8941d.tar.xz
New ao_jack without bio2jack dependency.
Since I rewrote ao_jack.c from scratch, the diff is unreadable, sorry. git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@15606 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'libao2')
-rw-r--r--libao2/ao_jack.c517
1 files changed, 302 insertions, 215 deletions
diff --git a/libao2/ao_jack.c b/libao2/ao_jack.c
index 67965898b5..b0e07413e0 100644
--- a/libao2/ao_jack.c
+++ b/libao2/ao_jack.c
@@ -1,258 +1,345 @@
-/*
- * ao_jack - JACK audio output driver for MPlayer
+/*
+ * ao_jack.c - libao2 JACK Audio Output Driver for MPlayer
*
- * Kamil Strzelecki < esack at browarek.net >
- *
- * This driver is distribuited under terms of GPL
- *
- * It uses bio2jack (http://bio2jack.sf.net/).
+ * This driver is under the same license as MPlayer.
+ * (http://www.mplayerhq.hu)
*
+ * Copyleft 2001 by Felix Bünemann (atmosfear@users.sf.net)
+ * and Reimar Döffinger (Reimar.Doeffinger@stud.uni-karlsruhe.de)
*/
#include <stdio.h>
-#include <jack/jack.h>
+#include <stdlib.h>
+#include <string.h>
#include "config.h"
+#include "mp_msg.h"
+#include "help_mp.h"
+
#include "audio_out.h"
#include "audio_out_internal.h"
#include "libaf/af_format.h"
-#include "mp_msg.h"
+#include "osdep/timer.h"
+#include "subopt-helper.h"
-//#include "bio2jack.h"
-
-static int driver = 0;
-long latency = 0;
-long approx_bytes_in_jackd = 0;
-
-//bio2jack stuff:
-#define ERR_SUCCESS 0
-#define ERR_OPENING_JACK 1
-#define ERR_RATE_MISMATCH 2
-#define ERR_BYTES_PER_FRAME_INVALID 3
-enum status_enum { PLAYING, PAUSED, STOPPED, CLOSED, RESET };
-void JACK_Init(void);
-int JACK_Open(int* deviceID, unsigned int bits_per_sample, unsigned long *rate, int channels);
-int JACK_Close(int deviceID); /* return 0 for success */
-void JACK_Reset(int deviceID); /* free all buffered data and reset several values in the device */
-long JACK_Write(int deviceID, char *data, unsigned long bytes); /* returns the number of bytes written */
-long JACK_GetJackLatency(int deviceID); /* return the latency in milliseconds of jack */
-int JACK_SetState(int deviceID, enum status_enum state); /* playing, paused, stopped */
-int JACK_SetAllVolume(int deviceID, unsigned int volume);
-int JACK_SetVolumeForChannel(int deviceID, unsigned int channel, unsigned int volume);
-void JACK_GetVolumeForChannel(int deviceID, unsigned int channel, unsigned int *volume);
-//
-
-
-static ao_info_t info =
+#include "libvo/fastmemcpy.h"
+
+#include <jack/jack.h>
+
+static ao_info_t info =
{
- "JACK audio output",
- "jack",
- "Kamil Strzelecki <esack@browarek.net>",
- ""
+ "JACK audio output",
+ "jack",
+ "Reimar Döffinger <Reimar.Doeffinger@stud.uni-karlsruhe.de>",
+ "based on ao_sdl.c"
};
-
LIBAO_EXTERN(jack)
+//! maximum number of channels supported, avoids lots of mallocs
+#define MAX_CHANS 6
+static jack_port_t *ports[MAX_CHANS];
+static int num_ports; ///< Number of used ports == number of channels
+static jack_client_t *client;
+static volatile int paused = 0; ///< set if paused
+static volatile int underrun = 0; ///< signals if an underrun occured
+
+//! If this is defined try to make a more precise delay estimation. Will be slower.
+#undef JACK_ESTIMATE_DELAY
+#ifdef JACK_ESTIMATE_DELAY
+static volatile int callback_samples = 0;
+static volatile unsigned int callback_time = 0;
+#endif
+
+//! size of one chunk, if this is too small MPlayer will start to "stutter"
+//! after a short time of playback
+#define CHUNK_SIZE (16 * 1024)
+//! number of "virtual" chunks the buffer consists of
+#define NUM_CHUNKS 8
+// This type of ring buffer may never fill up completely, at least
+// one byte must always be unused.
+// For performance reasons (alignment etc.) one whole chunk always stays
+// empty, not only one byte.
+#define BUFFSIZE ((NUM_CHUNKS + 1) * CHUNK_SIZE)
+
+//! buffer for audio data
+static unsigned char *buffer = NULL;
+
+//! buffer read position, may only be modified by playback thread or while it is stopped
+static volatile int read_pos;
+//! buffer write position, may only be modified by MPlayer's thread
+static volatile int write_pos;
+
+/**
+ * \brief get the number of free bytes in the buffer
+ * \return number of free bytes in buffer
+ *
+ * may only be called by MPlayer's thread
+ * return value may change between immediately following two calls,
+ * and the real number of free bytes might be larger!
+ */
+static int buf_free() {
+ int free = read_pos - write_pos - CHUNK_SIZE;
+ if (free < 0) free += BUFFSIZE;
+ return free;
+}
-static int control(int cmd, void *arg)
-{
- switch(cmd) {
- case AOCONTROL_GET_VOLUME:
- {
- ao_control_vol_t *vol = (ao_control_vol_t *)arg;
- unsigned int l, r;
-
- JACK_GetVolumeForChannel(driver, 0, &l);
- JACK_GetVolumeForChannel(driver, 1, &r);
- vol->left = (float )l;
- vol->right = (float )r;
-
- return CONTROL_OK;
- }
- case AOCONTROL_SET_VOLUME:
- {
- ao_control_vol_t *vol = (ao_control_vol_t *)arg;
- unsigned int l = (int )vol->left,
- r = (int )vol->right,
- avg_vol = (l + r) / 2,
- err = 0;
-
- switch (ao_data.channels) {
- case 6:
- if((err = JACK_SetVolumeForChannel(driver, 5, avg_vol))) {
- mp_msg(MSGT_AO, MSGL_ERR,
- "AO: [Jack] Setting lfe volume failed, error %d\n",err);
- return CONTROL_ERROR;
- }
- case 5:
- if((err = JACK_SetVolumeForChannel(driver, 4, avg_vol))) {
- mp_msg(MSGT_AO, MSGL_ERR,
- "AO: [Jack] Setting center volume failed, error %d\n",err);
- return CONTROL_ERROR;
- }
- case 4:
- if((err = JACK_SetVolumeForChannel(driver, 3, r))) {
- mp_msg(MSGT_AO, MSGL_ERR,
- "AO: [Jack] Setting rear right volume failed, error %d\n",err);
- return CONTROL_ERROR;
- }
- case 3:
- if((err = JACK_SetVolumeForChannel(driver, 2, l))) {
- mp_msg(MSGT_AO, MSGL_ERR,
- "AO: [Jack] Setting rear left volume failed, error %d\n",err);
- return CONTROL_ERROR;
- }
- case 2:
- if((err = JACK_SetVolumeForChannel(driver, 1, r))) {
- mp_msg(MSGT_AO, MSGL_ERR,
- "AO: [Jack] Setting right volume failed, error %d\n",err);
- return CONTROL_ERROR;
- }
- case 1:
- if((err = JACK_SetVolumeForChannel(driver, 0, l))) {
- mp_msg(MSGT_AO, MSGL_ERR,
- "AO: [Jack] Setting left volume failed, error %d\n",err);
- return CONTROL_ERROR;
- }
- }
-
- return CONTROL_OK;
- }
- }
-
- return(CONTROL_UNKNOWN);
+/**
+ * \brief get amount of data available in the buffer
+ * \return number of bytes available in buffer
+ *
+ * may only be called by the playback thread
+ * return value may change between immediately following two calls,
+ * and the real number of buffered bytes might be larger!
+ */
+static int buf_used() {
+ int used = write_pos - read_pos;
+ if (used < 0) used += BUFFSIZE;
+ return used;
}
+/**
+ * \brief insert len bytes into buffer
+ * \param data data to insert
+ * \param len length of data
+ * \return number of bytes inserted into buffer
+ *
+ * If there is not enough room, the buffer is filled up
+ */
+static int write_buffer(unsigned char* data, int len) {
+ int first_len = BUFFSIZE - write_pos;
+ int free = buf_free();
+ if (len > free) len = free;
+ if (first_len > len) first_len = len;
+ // till end of buffer
+ memcpy (&buffer[write_pos], data, first_len);
+ if (len > first_len) { // we have to wrap around
+ // remaining part from beginning of buffer
+ memcpy (buffer, &data[first_len], len - first_len);
+ }
+ write_pos = (write_pos + len) % BUFFSIZE;
+ return len;
+}
-static int init(int rate_hz, int channels, int format, int flags)
-{
- int err, m, frag_spec;
- unsigned long rate;
- unsigned int bits_per_sample;
-
- unsigned long jack_port_flags=JackPortIsPhysical;
- unsigned int jack_port_name_count=0;
- const char *jack_port_name=NULL;
-
- mp_msg(MSGT_AO, MSGL_INFO, "AO: [Jack] Initialising library.\n");
- JACK_Init();
-
- if (ao_subdevice) {
- jack_port_flags = 0;
- jack_port_name_count = 1;
- jack_port_name = ao_subdevice;
- mp_msg(MSGT_AO, MSGL_INFO, "AO: [Jack] Trying to use jack device:%s.\n", ao_subdevice);
- }
-
- switch (format) {
- case AF_FORMAT_U8:
- case AF_FORMAT_S8:
- format = AF_FORMAT_U8;
- bits_per_sample = 8;
- m = 1;
- break;
- default:
- format = AF_FORMAT_S16_NE;
- bits_per_sample = 16;
- m = 2;
- break;
- }
-
- rate = rate_hz;
-
- err = JACK_OpenEx(&driver, bits_per_sample, &rate, channels, channels,
- &jack_port_name, jack_port_name_count, jack_port_flags);
-
- /* if sample rates doesn't match try to open device with jack's rate and
- * let mplayer convert it (rate now contains that which jackd use) */
- if(err == ERR_RATE_MISMATCH) {
- mp_msg(MSGT_AO, MSGL_INFO,
- "AO: [Jack] Sample rate mismatch, trying to resample.\n");
-
- err = JACK_OpenEx(&driver, bits_per_sample, &rate, channels, channels,
- &jack_port_name, jack_port_name_count, jack_port_flags);
- }
-
- /* any other error */
- if(err != ERR_SUCCESS) {
- mp_msg(MSGT_AO, MSGL_ERR,
- "AO: [Jack] JACK_Open() failed, error %d\n", err);
- return 0;
- }
-
- err = JACK_SetAllVolume(driver, 100);
- if(err != ERR_SUCCESS) {
- // This is not fatal, but would be peculiar...
- mp_msg(MSGT_AO, MSGL_ERR,
- "AO: [Jack] JACK_SetAllVolume() failed, error %d\n", err);
- }
-
- latency = JACK_GetJackLatency(driver);
-
- ao_data.format = format;
- ao_data.channels = channels;
- ao_data.samplerate = rate;
- ao_data.bps = ( rate * channels * m );
-
- // Rather rough way to find out the rough number of bytes buffered
- approx_bytes_in_jackd = JACK_GetJackBufferedBytes(driver) * 2;
-
- mp_msg(MSGT_AO, MSGL_INFO,
- "AO: [Jack] OK. I'm ready to go (%d Hz/%d channels/%d bit)\n",
- ao_data.samplerate, ao_data.channels, bits_per_sample);
-
- return 1;
+/**
+ * \brief read data from buffer and splitting it into channels
+ * \param bufs num_bufs float buffers, each will contain the data of one channel
+ * \param cnt number of samples to read per channel
+ * \param num_bufs number of channels to split the data into
+ * \return number of samples read per channel, equals cnt unless there was too
+ * little data in the buffer
+ *
+ * Assumes the data in the buffer is of type float, the number of bytes
+ * read is res * num_bufs * sizeof(float), where res is the return value.
+ */
+static int read_buffer(float **bufs, int cnt, int num_bufs) {
+ int first_len = BUFFSIZE - read_pos;
+ int buffered = buf_used();
+ int i, j;
+ if (cnt * sizeof(float) * num_bufs > buffered)
+ cnt = buffered / sizeof(float) / num_bufs;
+ for (i = 0; i < cnt; i++) {
+ for (j = 0; j < num_bufs; j++) {
+ bufs[j][i] = *((float *)(&buffer[read_pos]));
+ read_pos = (read_pos + sizeof(float)) % BUFFSIZE;
+ }
+ }
+ return cnt;
}
+// end ring buffer stuff
-static void uninit(int immed)
-{
- int errval = 0;
-
- if((errval = JACK_Close(driver)))
- mp_msg(MSGT_AO, MSGL_ERR,
- "AO: [Jack] error closing device, error %d\n", errval);
+static int control(int cmd, void *arg) {
+ return CONTROL_UNKNOWN;
}
-
-static int play(void* data,int len,int flags)
-{
- return JACK_Write(driver, data, len);
+/**
+ * \brief fill the buffers with silence
+ * \param bufs num_bufs float buffers, each will contain the data of one channel
+ * \param cnt number of samples in each buffer
+ * \param num_bufs number of buffers
+ */
+static void silence(float **bufs, int cnt, int num_bufs) {
+ int i, j;
+ for (i = 0; i < cnt; i++)
+ for (j = 0; j < num_bufs; j++)
+ bufs[j][i] = 0;
}
+/**
+ * \brief JACK Callback function
+ * \param nframes number of frames to fill into buffers
+ * \param arg unused
+ * \return currently always 0
+ *
+ * Write silence into buffers if paused or an underrun occured
+ */
+static int outputaudio(jack_nframes_t nframes, void *arg) {
+ float *bufs[MAX_CHANS];
+ int i;
+ for (i = 0; i < num_ports; i++)
+ bufs[i] = jack_port_get_buffer(ports[i], nframes);
+ if (!paused && !underrun)
+ if (read_buffer(bufs, nframes, num_ports) < nframes)
+ underrun = 1;
+ if (paused || underrun)
+ silence(bufs, nframes, num_ports);
+#ifdef JACK_ESTIMATE_DELAY
+ callback_samples = nframes;
+ callback_time = GetTimer();
+#endif
+ return 0;
+}
-static void audio_pause()
+/**
+ * \brief print suboption usage help
+ */
+static void print_help ()
{
- JACK_SetState(driver, PAUSED);
+ mp_msg (MSGT_AO, MSGL_FATAL,
+ "\n-ao jack commandline help:\n"
+ "Example: mplayer -ao jack:port=myout\n"
+ " connects MPlayer to the jack ports named myout\n"
+ "\nOptions:\n"
+ " port=<port name>\n"
+ " Connects to the given ports instead of the default physical ones\n");
}
+static int init(int rate, int channels, int format, int flags) {
+ const char **matching_ports = NULL;
+ char *port_name = NULL;
+ opt_t subopts[] = {
+ {"port", OPT_ARG_MSTRZ, &port_name, NULL},
+ {NULL}
+ };
+ int port_flags = JackPortIsInput;
+ int i;
+ if (subopt_parse(ao_subdevice, subopts) != 0) {
+ print_help();
+ return 0;
+ }
+ if (channels > MAX_CHANS) {
+ mp_msg(MSGT_AO, MSGL_FATAL, "[JACK] Invalid number of channels: %i\n", channels);
+ goto err_out;
+ }
+ client = jack_client_new("MPlayer");
+ if (!client) {
+ mp_msg(MSGT_AO, MSGL_FATAL, "[JACK] cannot open server\n");
+ goto err_out;
+ }
+ jack_set_process_callback(client, outputaudio, 0);
+
+ // list matching ports
+ if (!port_name)
+ port_flags |= JackPortIsPhysical;
+ matching_ports = jack_get_ports(client, port_name, NULL, port_flags);
+ for (num_ports = 0; matching_ports && matching_ports[num_ports]; num_ports++) ;
+ if (!num_ports) {
+ mp_msg(MSGT_AO, MSGL_FATAL, "[JACK] no physical ports available\n");
+ goto err_out;
+ }
+ if (channels > num_ports) channels = num_ports;
+ num_ports = channels;
+
+ // create out output ports
+ for (i = 0; i < num_ports; i++) {
+ char pname[30];
+ snprintf(pname, 30, "out_%d", i);
+ ports[i] = jack_port_register(client, pname, JACK_DEFAULT_AUDIO_TYPE, JackPortIsOutput, 0);
+ if (!ports[i]) {
+ mp_msg(MSGT_AO, MSGL_FATAL, "[JACK] not enough ports available\n");
+ goto err_out;
+ }
+ }
+ if (jack_activate(client)) {
+ mp_msg(MSGT_AO, MSGL_FATAL, "[JACK] activate failed\n");
+ goto err_out;
+ }
+ for (i = 0; i < num_ports; i++) {
+ if (jack_connect(client, jack_port_name(ports[i]), matching_ports[i])) {
+ mp_msg(MSGT_AO, MSGL_FATAL, "[JACK] connecting failed\n");
+ goto err_out;
+ }
+ }
+ buffer = (unsigned char *) malloc(BUFFSIZE);
+
+ ao_data.channels = channels;
+ ao_data.samplerate = rate = jack_get_sample_rate(client);
+ ao_data.format = AF_FORMAT_FLOAT_NE;
+ ao_data.bps = channels * rate * sizeof(float);
+ ao_data.buffersize = jack_port_get_total_latency(client, ports[0]) * channels;
+ ao_data.outburst = CHUNK_SIZE;
+ free(matching_ports);
+ free(port_name);
+ return 1;
+
+err_out:
+ free(matching_ports);
+ free(port_name);
+ if (client)
+ jack_client_close(client);
+ free(buffer);
+ buffer = NULL;
+ return 0;
+}
-static void audio_resume()
-{
- JACK_SetState(driver, PLAYING);
+// close audio device
+static void uninit(int immed) {
+ if (!immed)
+ usec_sleep(get_delay() * 1000 * 1000);
+ // HACK, make sure jack doesn't loop-output dirty buffers
+ paused = 1;
+ usec_sleep(100 * 1000);
+ jack_client_close(client);
+ free(buffer);
+ buffer = NULL;
}
+/**
+ * \brief stop playing and empty buffers (for seeking/pause)
+ */
+static void reset() {
+ paused = 1;
+ read_pos = 0;
+ write_pos = 0;
+ paused = 0;
+}
-static void reset()
-{
- JACK_Reset(driver);
- latency = JACK_GetJackLatency(driver);
- // Rather rough way to find out the rough number of bytes buffered
- approx_bytes_in_jackd = JACK_GetJackBufferedBytes(driver) * 2;
+/**
+ * \brief stop playing, keep buffers (for pause)
+ */
+static void audio_pause() {
+ paused = 1;
}
+/**
+ * \brief resume playing, after audio_pause()
+ */
+static void audio_resume() {
+ paused = 0;
+}
-static int get_space()
-{
- return JACK_GetBytesFreeSpace(driver);
+static int get_space() {
+ return buf_free();
}
+/**
+ * \brief write data into buffer and reset underrun flag
+ */
+static int play(void *data, int len, int flags) {
+ len -= len % ao_data.outburst;
+ underrun = 0;
+ return write_buffer(data, len);
+}
-static float get_delay()
-{
- float ret = 0;
- ret = (JACK_GetBytesStored(driver) + approx_bytes_in_jackd + latency) / (float)ao_data.bps;
- return ret;
+static float get_delay() {
+ int buffered = BUFFSIZE - CHUNK_SIZE - buf_free(); // could be less
+ float in_jack = (float)ao_data.buffersize / (float)ao_data.bps;
+#ifdef JACK_ESTIMATE_DELAY
+ unsigned int elapsed = GetTimer() - callback_time;
+ in_jack += (float)callback_samples / (float)ao_data.samplerate - (float)elapsed / 1000.0 / 1000.0;
+ if (in_jack < 0) in_jack = 0;
+#endif
+ return (float)buffered / (float)ao_data.bps + in_jack;
}