summaryrefslogtreecommitdiffstats
path: root/libaf
diff options
context:
space:
mode:
authoranders <anders@b3059339-0415-0410-9bf9-f77b7e298cf2>2003-01-04 06:19:25 +0000
committeranders <anders@b3059339-0415-0410-9bf9-f77b7e298cf2>2003-01-04 06:19:25 +0000
commit8845dd707c975101d46c717432a64b9b87b0717b (patch)
treea750817c47900b0b42ab54e127b87873a3738482 /libaf
parentc4f3964dade8900f0d32b5f917b551fd68c983ba (diff)
downloadmpv-8845dd707c975101d46c717432a64b9b87b0717b.tar.bz2
mpv-8845dd707c975101d46c717432a64b9b87b0717b.tar.xz
Speed optimizations (runs twise as fast) and bugfix (wrong cutoff frequency buffer over run noise and garbeled output when wrong input format)
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@8764 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'libaf')
-rw-r--r--libaf/af_surround.c267
1 files changed, 148 insertions, 119 deletions
diff --git a/libaf/af_surround.c b/libaf/af_surround.c
index 6eae623795..8ec8e8058a 100644
--- a/libaf/af_surround.c
+++ b/libaf/af_surround.c
@@ -1,5 +1,5 @@
/*
- This is an ao2 plugin to do simple decoding of matrixed surround
+ This is an libaf filter to do simple decoding of matrixed surround
sound. This will provide a (basic) surround-sound effect from
audio encoded for Dolby Surround, Pro Logic etc.
@@ -21,19 +21,17 @@
*/
/* The principle: Make rear channels by extracting anti-phase data
- from the front channels, delay by 20msec and feed to rear in anti-phase
+ from the front channels, delay by 20ms and feed to rear in anti-phase
*/
-// SPLITREAR: Define to decode two distinct rear channels -
-// this doesn't work so well in practice because
-// separation in a passive matrix is not high.
-// C (dialogue) to Ls and Rs 14dB or so -
-// so dialogue leaks to the rear.
-// Still - give it a try and send feedback.
-// comment this define for old behaviour of a single
-// surround sent to rear in anti-phase
-#define SPLITREAR
+/* SPLITREAR: Define to decode two distinct rear channels - this
+ doesn't work so well in practice because separation in a passive
+ matrix is not high. C (dialogue) to Ls and Rs 14dB or so - so
+ dialogue leaks to the rear. Still - give it a try and send
+ feedback. Comment this define for old behavior of a single
+ surround sent to rear in anti-phase */
+#define SPLITREAR 1
#include <stdio.h>
#include <stdlib.h>
@@ -43,66 +41,106 @@
#include "af.h"
#include "dsp.h"
+#define L 32 // Length of fir filter
+#define LD 65536 // Length of delay buffer
+
+// 32 Tap fir filter loop unrolled
+#define FIR(x,w,y) \
+ y = ( w[0] *x[0] +w[1] *x[1] +w[2] *x[2] +w[3] *x[3] \
+ + w[4] *x[4] +w[5] *x[5] +w[6] *x[6] +w[7] *x[7] \
+ + w[8] *x[8] +w[9] *x[9] +w[10]*x[10]+w[11]*x[11] \
+ + w[12]*x[12]+w[13]*x[13]+w[14]*x[14]+w[15]*x[15] \
+ + w[16]*x[16]+w[17]*x[17]+w[18]*x[18]+w[19]*x[19] \
+ + w[20]*x[20]+w[21]*x[21]+w[22]*x[22]+w[23]*x[23] \
+ + w[24]*x[24]+w[25]*x[25]+w[26]*x[26]+w[27]*x[27] \
+ + w[28]*x[28]+w[29]*x[29]+w[30]*x[30]+w[31]*x[31])
+
+// Add to circular queue macro + update index
+#ifdef SPLITREAR
+#define ADDQUE(qi,rq,lq,r,l)\
+ lq[qi]=lq[qi+L]=(l);\
+ rq[qi]=rq[qi+L]=(r);\
+ qi=(qi-1)&(L-1);
+#else
+#define ADDQUE(qi,lq,l)\
+ lq[qi]=lq[qi+L]=(l);\
+ qi=(qi-1)&(L-1);
+#endif
+
+// Macro for updating queue index in delay queues
+#define UPDATEQI(qi) qi=(qi+1)&(LD-1)
+
// instance data
typedef struct af_surround_s
{
- float msecs; // Rear channel delay in milliseconds
- float* Ls_delaybuf; // circular buffer to be used for delaying Ls audio
- float* Rs_delaybuf; // circular buffer to be used for delaying Rs audio
- int delaybuf_len; // delaybuf buffer length in samples
- int delaybuf_rpos; // offset in buffer where we are reading
- int delaybuf_wpos; // offset in buffer where we are writing
- float filter_coefs_surround[32]; // FIR filter coefficients for surround sound 7kHz lowpass
-} af_surround_t;
+ float lq[2*L]; // Circular queue for filtering left rear channel
+ float rq[2*L]; // Circular queue for filtering right rear channel
+ float w[L]; // FIR filter coefficients for surround sound 7kHz low-pass
+ float* dr; // Delay queue right rear channel
+ float* dl; // Delay queue left rear channel
+ float d; // Delay time
+ int i; // Position in circular buffer
+ int wi; // Write index for delay queue
+ int ri; // Read index for delay queue
+}af_surround_t;
// Initialization and runtime control
static int control(struct af_instance_s* af, int cmd, void* arg)
{
- af_surround_t *instance=af->setup;
+ af_surround_t *s = af->setup;
switch(cmd){
case AF_CONTROL_REINIT:{
- float cutoff;
+ float fc;
af->data->rate = ((af_data_t*)arg)->rate;
af->data->nch = ((af_data_t*)arg)->nch*2;
- af->data->format = ((af_data_t*)arg)->format;
- af->data->bps = ((af_data_t*)arg)->bps;
- af_msg(AF_MSG_DEBUG0, "[surround]: rear delay=%0.2fms.\n", instance->msecs);
+ af->data->format = AF_FORMAT_F | AF_FORMAT_NE;
+ af->data->bps = 4;
+
if (af->data->nch != 4){
- af_msg(AF_MSG_ERROR,"Only Stereo input is supported, filter disabled.\n");
+ af_msg(AF_MSG_ERROR,"[surround] Only stereo input is supported.\n");
return AF_DETACH;
}
- // Figure out buffer space (in int16_ts) needed for the 15msec delay
- // Extra 31 samples allow for lowpass filter delay (taps-1)
- // Double size to make virtual ringbuffer easier
- instance->delaybuf_len = ((af->data->rate * instance->msecs / 1000)+31)*2;
- // Free old buffers
- if (instance->Ls_delaybuf != NULL)
- free(instance->Ls_delaybuf);
- if (instance->Rs_delaybuf != NULL)
- free(instance->Rs_delaybuf);
- // Allocate new buffers
- instance->Ls_delaybuf=(void*)calloc(instance->delaybuf_len,sizeof(*instance->Ls_delaybuf));
- instance->Rs_delaybuf=(void*)calloc(instance->delaybuf_len,sizeof(*instance->Rs_delaybuf));
- af_msg(AF_MSG_DEBUG1, "Delay buffers are %d samples each.\n", instance->delaybuf_len);
- instance->delaybuf_wpos = 0;
- instance->delaybuf_rpos = 32; // compensate for fir delay
// Surround filer coefficients
- cutoff = af->data->rate/7000;
- if (-1 == design_fir(32, instance->filter_coefs_surround, &cutoff, LP|KAISER, 10.0)) {
- af_msg(AF_MSG_ERROR,"[surround] Unable to design prototype filter.\n");
+ fc = 2.0 * 7000.0/(float)af->data->rate;
+ if (-1 == design_fir(L, s->w, &fc, LP|HAMMING, 0)){
+ af_msg(AF_MSG_ERROR,"[surround] Unable to design low-pass filter.\n");
return AF_ERROR;
}
+ // Free previous delay queues
+ if(s->dl)
+ free(s->dl);
+ if(s->dr)
+ free(s->dr);
+ // Allocate new delay queues
+ s->dl = calloc(LD,af->data->bps);
+ s->dr = calloc(LD,af->data->bps);
+ if((NULL == s->dl) || (NULL == s->dr))
+ af_msg(AF_MSG_FATAL,"[delay] Out of memory\n");
+
+ // Initialize delay queue index
+ if(AF_OK != af_from_ms(1, &s->d, &s->wi, af->data->rate, 0.0, 1000.0))
+ return AF_ERROR;
+ printf("%i\n",s->wi);
+ s->ri = 0;
+
+ if((af->data->format != ((af_data_t*)arg)->format) ||
+ (af->data->bps != ((af_data_t*)arg)->bps)){
+ ((af_data_t*)arg)->format = af->data->format;
+ ((af_data_t*)arg)->bps = af->data->bps;
+ return AF_FALSE;
+ }
return AF_OK;
}
case AF_CONTROL_COMMAND_LINE:{
float d = 0;
sscanf((char*)arg,"%f",&d);
- if (d<0){
- af_msg(AF_MSG_ERROR,"Error setting rear delay length in af_surround. Delay has to be positive.\n");
+ if ((d < 0) || (d > 1000)){
+ af_msg(AF_MSG_ERROR,"[surround] Invalid delay time, valid time values"
+ " are 0ms to 1000ms current value is %0.3ms\n",d);
return AF_ERROR;
}
- instance->msecs=d;
+ s->d = d;
return AF_OK;
}
}
@@ -112,108 +150,100 @@ static int control(struct af_instance_s* af, int cmd, void* arg)
// Deallocate memory
static void uninit(struct af_instance_s* af)
{
- af_surround_t *instance=af->setup;
if(af->data->audio)
free(af->data->audio);
if(af->data)
free(af->data);
- if(instance->Ls_delaybuf)
- free(instance->Ls_delaybuf);
- if(instance->Rs_delaybuf)
- free(instance->Rs_delaybuf);
- free(af->setup);
+ if(af->setup)
+ free(af->setup);
}
// The beginnings of an active matrix...
-static double steering_matrix[][12] = {
+static float steering_matrix[][12] = {
// LL RL LR RR LS RS
// LLs RLs LRs RRs LC RC
{.707, .0, .0, .707, .5, -.5,
.5878, -.3928, .3928, -.5878, .5, .5},
};
-// Experimental moving average dominances
+// Experimental moving average dominance
//static int amp_L = 0, amp_R = 0, amp_C = 0, amp_S = 0;
// Filter data through filter
static af_data_t* play(struct af_instance_s* af, af_data_t* data){
- af_surround_t* instance = (af_surround_t*)af->setup;
- int16_t* in = data->audio;
- int16_t* out;
- int i, samples;
- double *matrix = steering_matrix[0]; // later we'll index based on detected dominance
+ af_surround_t* s = (af_surround_t*)af->setup;
+ float* m = steering_matrix[0];
+ float* in = data->audio; // Input audio data
+ float* out = NULL; // Output audio data
+ float* end = in + data->len / sizeof(float); // Loop end
+ int i = s->i; // Filter queue index
+ int ri = s->ri; // Read index for delay queue
+ int wi = s->wi; // Write index for delay queue
if (AF_OK != RESIZE_LOCAL_BUFFER(af, data))
return NULL;
out = af->data->audio;
- // fprintf(stderr, "pl_surround: play %d bytes, %d samples\n", ao_plugin_data.len, samples);
-
- samples = data->len / (data->nch * sizeof(int16_t));
-
- // Testing - place a 1kHz tone on Lt and Rt in anti-phase: should decode in S
- //sinewave(in, samples, pl_surround.input_channels, 1000, 0.0, pl_surround.rate);
- //sinewave(&in[1], samples, pl_surround.input_channels, 1000, PI, pl_surround.rate);
-
- for (i=0; i<samples; i++) {
-
- // Dominance:
- //abs(in[0]) abs(in[1]);
- //abs(in[0]+in[1]) abs(in[0]-in[1]);
- //10 * log( abs(in[0]) / (abs(in[1])|1) );
- //10 * log( abs(in[0]+in[1]) / (abs(in[0]-in[1])|1) );
-
- // About volume balancing...
- // Surround encoding does the following:
- // Lt=L+.707*C+.707*S, Rt=R+.707*C-.707*S
- // So S should be extracted as:
- // (Lt-Rt)
- // But we are splitting the S to two output channels, so we
- // must take 3dB off as we split it:
- // Ls=Rs=.707*(Lt-Rt)
- // Trouble is, Lt could be +32767, Rt -32768, so possibility that S will
- // overflow. So to avoid that, we cut L/R by 3dB (*.707), and S by 6dB (/2).
- // this keeps the overall balance, but guarantees no overflow.
-
- // output front left and right
- out[0] = matrix[0]*in[0] + matrix[1]*in[1];
- out[1] = matrix[2]*in[0] + matrix[3]*in[1];
- // output Ls and Rs - from 20msec ago, lowpass filtered @ 7kHz
- out[2] = fir(32, instance->filter_coefs_surround,
- &instance->Ls_delaybuf[instance->delaybuf_rpos +
- instance->delaybuf_len/2]);
+ while(in < end){
+ /* Dominance:
+ abs(in[0]) abs(in[1]);
+ abs(in[0]+in[1]) abs(in[0]-in[1]);
+ 10 * log( abs(in[0]) / (abs(in[1])|1) );
+ 10 * log( abs(in[0]+in[1]) / (abs(in[0]-in[1])|1) ); */
+
+ /* About volume balancing...
+ Surround encoding does the following:
+ Lt=L+.707*C+.707*S, Rt=R+.707*C-.707*S
+ So S should be extracted as:
+ (Lt-Rt)
+ But we are splitting the S to two output channels, so we
+ must take 3dB off as we split it:
+ Ls=Rs=.707*(Lt-Rt)
+ Trouble is, Lt could be +1, Rt -1, so possibility that S will
+ overflow. So to avoid that, we cut L/R by 3dB (*.707), and S by
+ 6dB (/2). This keeps the overall balance, but guarantees no
+ overflow. */
+
+ // Output front left and right
+ out[0] = m[0]*in[0] + m[1]*in[1];
+ out[1] = m[2]*in[0] + m[3]*in[1];
+
+ // Low-pass output @ 7kHz
+ FIR((&s->lq[i]), s->w, s->dl[wi]);
+
+ // Delay output by d ms
+ out[2] = s->dl[ri];
+
#ifdef SPLITREAR
- out[3] = fir(32, instance->filter_coefs_surround,
- &instance->Rs_delaybuf[instance->delaybuf_rpos +
- instance->delaybuf_len/2]);
+ // Low-pass output @ 7kHz
+ FIR((&s->rq[i]), s->w, s->dr[wi]);
+
+ // Delay output by d ms
+ out[3] = s->dr[ri];
#else
out[3] = -out[2];
#endif
- // calculate and save surround for 20msecs time
+
+ // Update delay queues indexes
+ UPDATEQI(ri);
+ UPDATEQI(wi);
+
+ // Calculate and save surround in circular queue
#ifdef SPLITREAR
- instance->Ls_delaybuf[instance->delaybuf_wpos] =
- instance->Ls_delaybuf[instance->delaybuf_wpos + instance->delaybuf_len/2] =
- matrix[6]*in[0] + matrix[7]*in[1];
- instance->Rs_delaybuf[instance->delaybuf_wpos] =
- instance->Rs_delaybuf[instance->delaybuf_wpos++ + instance->delaybuf_len/2] =
- matrix[8]*in[0] + matrix[9]*in[1];
+ ADDQUE(i, s->rq, s->lq, m[6]*in[0]+m[7]*in[1], m[8]*in[0]+m[9]*in[1]);
#else
- instance->Ls_delaybuf[instance->delaybuf_wpos] =
- instance->Ls_delaybuf[instance->delaybuf_wpos++ + instance->delaybuf_len/2] =
- matrix[4]*in[0] + matrix[5]*in[1];
+ ADDQUE(i, s->lq, m[4]*in[0]+m[5]*in[1]);
#endif
- instance->delaybuf_rpos++;
- instance->delaybuf_wpos %= instance->delaybuf_len/2;
- instance->delaybuf_rpos %= instance->delaybuf_len/2;
- // next samples...
- in = &in[data->nch]; out = &out[af->data->nch];
+ // Next sample...
+ in = &in[data->nch];
+ out = &out[af->data->nch];
}
-
- // Show some state
- //printf("\npl_surround: delaybuf_pos=%d, samples=%d\r\033[A", pl_surround.delaybuf_pos, samples);
+ // Save indexes
+ s->i = i; s->ri = ri; s->wi = wi;
+
// Set output data
data->audio = af->data->audio;
data->len = (data->len*af->mul.n)/af->mul.d;
@@ -223,17 +253,16 @@ static af_data_t* play(struct af_instance_s* af, af_data_t* data){
}
static int open(af_instance_t* af){
- af_surround_t *pl_surround;
af->control=control;
af->uninit=uninit;
af->play=play;
af->mul.n=2;
af->mul.d=1;
af->data=calloc(1,sizeof(af_data_t));
- af->setup=pl_surround=calloc(1,sizeof(af_surround_t));
- pl_surround->msecs=20;
+ af->setup=calloc(1,sizeof(af_surround_t));
if(af->data == NULL || af->setup == NULL)
return AF_ERROR;
+ ((af_surround_t*)af->setup)->d = 20;
return AF_OK;
}
@@ -243,6 +272,6 @@ af_info_t af_info_surround =
"surround",
"Steve Davies <steve@daviesfam.org>",
"",
- AF_FLAGS_REENTRANT,
+ AF_FLAGS_NOT_REENTRANT,
open
};