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authorwm4 <wm4@mplayer2.org>2011-10-24 00:43:12 +0200
committerUoti Urpala <uau@mplayer2.org>2011-10-24 08:36:17 +0300
commit2123bff6fa24d43dfc5768ddc0ca855819f0b1b0 (patch)
tree67f42ded0992478c72f06d486d244c703a6fbbf9 /input/input.c
parent23fa8e99643e020c2f637e0da7e61b312176b966 (diff)
downloadmpv-2123bff6fa24d43dfc5768ddc0ca855819f0b1b0.tar.bz2
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vo_gl: remove support for nvidia register combiners (yuv=1)
The register combiner color conversion is broken and seems to use a slightly incorrect color matrix (the image looks gray-ish). Completely remove all code related to nVidia register combiners. Unless you have an ancient nVidia GPU, there's no reason to prefer register combiners over fragment shaders. Users with ancient GPUs without fragment shader support can just use -vo xv. Passing yuv=1 (register combiners) as sub option will print a warning and use yuv=2 (fragment shaders) instead.
Diffstat (limited to 'input/input.c')
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