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authorrathann <rathann@b3059339-0415-0410-9bf9-f77b7e298cf2>2006-02-09 14:08:03 +0000
committerrathann <rathann@b3059339-0415-0410-9bf9-f77b7e298cf2>2006-02-09 14:08:03 +0000
commite7db4ccf1afbb6653ae1aae44b1c96c724361985 (patch)
tree9cc7321a75460de67bd0dae4e940b73439a1374b /divx4_vbr.h
parent1f34ddefd2546a37c6efe4fcd9ea3f7627af4a5d (diff)
downloadmpv-e7db4ccf1afbb6653ae1aae44b1c96c724361985.tar.bz2
mpv-e7db4ccf1afbb6653ae1aae44b1c96c724361985.tar.xz
Patch by Stefan Huehner / stefan % huehner ! org \
patch replaces '()' for the correct '(void)' in function declarations/prototypes which have no parameters. The '()' syntax tell thats there is a variable list of arguments, so that the compiler cannot check this. The extra CFLAG '-Wstrict-declarations' shows those cases. Comments about a similar patch applied to ffmpeg: That in C++ these mean the same, but in ANSI C the semantics are different; function() is an (obsolete) K&R C style forward declaration, it basically means that the function can have any number and any types of parameters, effectively completely preventing the compiler from doing any sort of type checking. -- Erik Slagter Defining functions with unspecified arguments is allowed but bad. With arguments unspecified the compiler can't report an error/warning if the function is called with incorrect arguments. -- Måns Rullgård git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@17567 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'divx4_vbr.h')
-rw-r--r--divx4_vbr.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/divx4_vbr.h b/divx4_vbr.h
index 10a400fcd8..ee26b23a89 100644
--- a/divx4_vbr.h
+++ b/divx4_vbr.h
@@ -5,13 +5,13 @@
int VbrControl_init_2pass_vbr_encoding(const char* filename, int bitrate, double framerate, int crispness, int quality);
int VbrControl_init_2pass_vbr_analysis(const char* filename, int quality);
- void VbrControl_update_1pass_vbr();
+ void VbrControl_update_1pass_vbr(void);
void VbrControl_update_2pass_vbr_encoding(int motion_bits, int texture_bits, int total_bits);
void VbrControl_update_2pass_vbr_analysis(int is_key_frame, int motion_bits, int texture_bits, int total_bits, int quant);
- int VbrControl_get_quant();
+ int VbrControl_get_quant(void);
void VbrControl_set_quant(float q);
- int VbrControl_get_intra();
- short VbrControl_get_drop();
- void VbrControl_close();
+ int VbrControl_get_intra(void);
+ short VbrControl_get_drop(void);
+ void VbrControl_close(void);