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authorwm4 <wm4@nowhere>2012-11-05 17:02:04 +0100
committerwm4 <wm4@nowhere>2012-11-12 20:06:14 +0100
commitd4bdd0473d6f43132257c9fb3848d829755167a3 (patch)
tree8021c2f7da1841393c8c832105e20cd527826d6c /core/m_struct.h
parentbd48deba77bd5582c5829d6fe73a7d2571088aba (diff)
downloadmpv-d4bdd0473d6f43132257c9fb3848d829755167a3.tar.bz2
mpv-d4bdd0473d6f43132257c9fb3848d829755167a3.tar.xz
Rename directories, move files (step 1 of 2) (does not compile)
Tis drops the silly lib prefixes, and attempts to organize the tree in a more logical way. Make the top-level directory less cluttered as well. Renames the following directories: libaf -> audio/filter libao2 -> audio/out libvo -> video/out libmpdemux -> demux Split libmpcodecs: vf* -> video/filter vd*, dec_video.* -> video/decode mp_image*, img_format*, ... -> video/ ad*, dec_audio.* -> audio/decode libaf/format.* is moved to audio/ - this is similar to how mp_image.* is located in video/. Move most top-level .c/.h files to core. (talloc.c/.h is left on top- level, because it's external.) Park some of the more annoying files in compat/. Some of these are relicts from the time mplayer used ffmpeg internals. sub/ is not split, because it's too much of a mess (subtitle code is mixed with OSD display and rendering). Maybe the organization of core is not ideal: it mixes playback core (like mplayer.c) and utility helpers (like bstr.c/h). Should the need arise, the playback core will be moved somewhere else, while core contains all helper and common code.
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diff --git a/core/m_struct.h b/core/m_struct.h
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+/*
+ * This file is part of MPlayer.
+ *
+ * MPlayer is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * MPlayer is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with MPlayer; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#ifndef MPLAYER_M_STRUCT_H
+#define MPLAYER_M_STRUCT_H
+
+#include "bstr.h"
+
+/// \defgroup OptionsStruct Options struct
+/// \ingroup Options
+/// An API to manipulate structs using m_option.
+///@{
+
+/// \file m_struct.h
+
+struct m_option;
+
+/// Struct definition
+typedef struct m_struct_st {
+ /// For error messages and debugging
+ const char* name;
+ /// size of the whole struct
+ unsigned int size;
+ /// Pointer to a struct filled with the default settings
+ const void* defaults;
+ /// Field list.
+ /** The p field of the \ref m_option struct must contain the offset
+ * of the member in the struct (use M_ST_OFF macro for this).
+ */
+ const struct m_option* fields;
+} m_struct_t;
+
+
+// From glib.h (modified ;-)
+
+/// Get the offset of a struct field.
+/** \param struct_type Struct type.
+ * \param member Name of the field.
+ * \return The offset of the field in bytes.
+ */
+#define M_ST_OFF(struct_type, member) \
+ ((void*) &((struct_type*) 0)->member)
+
+/// Get a pointer to a struct field.
+/** \param struct_p Pointer to the struct.
+ * \param struct_offset Offset of the field in the struct.
+ * \return Pointer to the struct field.
+ */
+#define M_ST_MB_P(struct_p, struct_offset) \
+ ((void *)((char *)(struct_p) + (unsigned long)(struct_offset)))
+
+/// Access a struct field at a given offset.
+/** \param member_type Type of the field.
+ * \param struct_p Pointer to the struct.
+ * \param struct_offset Offset of the field in the struct.
+ * \return The struct field at the given offset.
+ */
+#define M_ST_MB(member_type, struct_p, struct_offset) \
+ (*(member_type*) M_ST_MB_P ((struct_p), (struct_offset)))
+
+
+
+/// Allocate the struct and set it to the defaults.
+/** \param st Struct definition.
+ * \return The newly allocated object set to default.
+ */
+void*
+m_struct_alloc(const m_struct_t* st);
+
+/// Set a field of the struct.
+/** \param st Struct definition.
+ * \param obj Pointer to the struct to set.
+ * \param field Name of the field to set.
+ * \param param New value of the field.
+ * \return 0 on error, 1 on success.
+ */
+int m_struct_set(const m_struct_t *st, void *obj, const char *field,
+ struct bstr param);
+
+/// Free an allocated struct.
+/** \param st Struct definition.
+ * \param obj Pointer to the struct to copy.
+ */
+void
+m_struct_free(const m_struct_t* st, void* obj);
+
+/// Get a field description.
+/** \param st Struct definition.
+ * \param f Name of the field.
+ * \return The \ref m_option struct describing the field or NULL if not found.
+ */
+const struct m_option*
+m_struct_get_field(const m_struct_t* st,const char* f);
+
+///@}
+
+#endif /* MPLAYER_M_STRUCT_H */