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author | Dudemanguy <random342@airmail.cc> | 2023-05-02 19:42:23 -0500 |
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committer | Dudemanguy <random342@airmail.cc> | 2023-05-09 20:37:17 +0000 |
commit | 4502522a7aee093c923e79a65e4684ea2634af30 (patch) | |
tree | d7855be2c4cfb6a16edc784da0e6f3dad29ee667 /common/global.h | |
parent | 7c4c9bc86f55f4d1224814fbeafdee8f1c3c3108 (diff) | |
download | mpv-4502522a7aee093c923e79a65e4684ea2634af30.tar.bz2 mpv-4502522a7aee093c923e79a65e4684ea2634af30.tar.xz |
player: use XDG_CACHE_HOME by default
This adds cache as a possible path for mpv to internally pick
(~/.cache/mpv for non-darwin unix-like systems, the usual config
directory for everyone else). For gpu shader cache and icc cache,
controlling whether or not to write such files is done with the new
--gpu-shader-cache and --icc-cache options respectively. Additionally,
--cache-on-disk no longer requires explicitly setting the --cache-dir
option. The old options, --cache-dir, --gpu-shader-cache-dir, and
--icc-cache-dir simply set an override for the directory to save cache
files. If unset, then the cache is saved in XDG_CACHE_HOME.
Diffstat (limited to 'common/global.h')
-rw-r--r-- | common/global.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/common/global.h b/common/global.h index a7e4c4cee8..09b59593b0 100644 --- a/common/global.h +++ b/common/global.h @@ -10,6 +10,7 @@ struct mpv_global { struct mp_client_api *client_api; char *configdir; struct stats_base *stats; + bool no_cachedir; bool no_statedir; }; |