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author | Dudemanguy <random342@airmail.cc> | 2023-11-28 08:51:47 -0600 |
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committer | Dudemanguy <random342@airmail.cc> | 2023-11-28 21:47:13 +0000 |
commit | 60a31a8a284e539043c47a33ff90f3d55aade6a8 (patch) | |
tree | ad56fcc09105430b57811800bb13a1a7c45ecf52 /ci/build-tumbleweed.sh | |
parent | 8f1f188bd69433d9bf61a38603e2197fc5454b8d (diff) | |
download | mpv-60a31a8a284e539043c47a33ff90f3d55aade6a8.tar.bz2 mpv-60a31a8a284e539043c47a33ff90f3d55aade6a8.tar.xz |
build: only directly link shaderc and spirv-cross on windows
See 1b035402a688a5d116a9014e8930d7863481eeed. This is only relevant if
you are using d3d11 on --vo=gpu which is windows-only. For all other
platforms, vulkan uses libplacebo which uses shaderc. mpv itself doesn't
need it in those cases.
Diffstat (limited to 'ci/build-tumbleweed.sh')
0 files changed, 0 insertions, 0 deletions