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authorwm4 <wm4@nowhere>2012-09-23 20:28:05 +0200
committerwm4 <wm4@nowhere>2012-10-03 03:17:39 +0200
commitd079395c5d33749422e730697092f7d8e2bb3263 (patch)
treed061231d264d99fe1a8f487ccac05a6401742659 /bstr.h
parent3611d1bf9ba6f34909108166aaa21deaffc72c57 (diff)
downloadmpv-d079395c5d33749422e730697092f7d8e2bb3263.tar.bz2
mpv-d079395c5d33749422e730697092f7d8e2bb3263.tar.xz
vo_opengl: always check GL errors in first 5 frames
Normally, we don't want to call glGetError() all the time, because this supposedly causes slowdowns. (I could not measure any on Linux with nVidia binary drivers; maybe it's due to the fact that we have only a few, expensive calls per frame.) However, having to ask users to add the "debug" suboption when trying to diagnose problems is very annoying. Since most errors happen during initialization only, enabling it for the first 5 frames only is an interesting compromise.
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