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author | rr- <rr-@sakuya.pl> | 2016-10-03 23:56:35 +0200 |
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committer | wm4 <wm4@nowhere> | 2016-10-04 13:23:11 +0200 |
commit | 1648ff8a0f18e1c1a5e979084148cc7ecf195984 (patch) | |
tree | 79f0b84135692d42edbb35577978c21831301f86 /bootstrap.py | |
parent | abbc8fc84a99a739e2566e4f7e022b3c1bdde1f3 (diff) | |
download | mpv-1648ff8a0f18e1c1a5e979084148cc7ecf195984.tar.bz2 mpv-1648ff8a0f18e1c1a5e979084148cc7ecf195984.tar.xz |
vo_drm: refactor getting display fps
Reduces code duplication between OpenGL backend and DRM VO.
(The control() for OpenGL backend isn't sufficiently similar to the
VO's control() to consider merging it as a whole - I extracted only the
FPS code.)
Diffstat (limited to 'bootstrap.py')
0 files changed, 0 insertions, 0 deletions