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authorwm4 <wm4@nowhere>2012-11-05 17:02:04 +0100
committerwm4 <wm4@nowhere>2012-11-12 20:06:14 +0100
commitd4bdd0473d6f43132257c9fb3848d829755167a3 (patch)
tree8021c2f7da1841393c8c832105e20cd527826d6c /audio/out/ao_null.c
parentbd48deba77bd5582c5829d6fe73a7d2571088aba (diff)
downloadmpv-d4bdd0473d6f43132257c9fb3848d829755167a3.tar.bz2
mpv-d4bdd0473d6f43132257c9fb3848d829755167a3.tar.xz
Rename directories, move files (step 1 of 2) (does not compile)
Tis drops the silly lib prefixes, and attempts to organize the tree in a more logical way. Make the top-level directory less cluttered as well. Renames the following directories: libaf -> audio/filter libao2 -> audio/out libvo -> video/out libmpdemux -> demux Split libmpcodecs: vf* -> video/filter vd*, dec_video.* -> video/decode mp_image*, img_format*, ... -> video/ ad*, dec_audio.* -> audio/decode libaf/format.* is moved to audio/ - this is similar to how mp_image.* is located in video/. Move most top-level .c/.h files to core. (talloc.c/.h is left on top- level, because it's external.) Park some of the more annoying files in compat/. Some of these are relicts from the time mplayer used ffmpeg internals. sub/ is not split, because it's too much of a mess (subtitle code is mixed with OSD display and rendering). Maybe the organization of core is not ideal: it mixes playback core (like mplayer.c) and utility helpers (like bstr.c/h). Should the need arise, the playback core will be moved somewhere else, while core contains all helper and common code.
Diffstat (limited to 'audio/out/ao_null.c')
-rw-r--r--audio/out/ao_null.c129
1 files changed, 129 insertions, 0 deletions
diff --git a/audio/out/ao_null.c b/audio/out/ao_null.c
new file mode 100644
index 0000000000..87f11a51b6
--- /dev/null
+++ b/audio/out/ao_null.c
@@ -0,0 +1,129 @@
+/*
+ * null audio output driver
+ *
+ * This file is part of MPlayer.
+ *
+ * MPlayer is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * MPlayer is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with MPlayer; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+
+#include "talloc.h"
+
+#include "config.h"
+#include "osdep/timer.h"
+#include "libaf/format.h"
+#include "audio_out.h"
+
+struct priv {
+ unsigned last_time;
+ float buffered_bytes;
+};
+
+static void drain(struct ao *ao)
+{
+ struct priv *priv = ao->priv;
+
+ unsigned now = GetTimer();
+ priv->buffered_bytes -= (now - priv->last_time) / 1e6 * ao->bps;
+ if (priv->buffered_bytes < 0)
+ priv->buffered_bytes = 0;
+ priv->last_time = now;
+}
+
+static int init(struct ao *ao, char *params)
+{
+ struct priv *priv = talloc_zero(ao, struct priv);
+ ao->priv = priv;
+ int samplesize = af_fmt2bits(ao->format) / 8;
+ ao->outburst = 256 * ao->channels * samplesize;
+ // A "buffer" for about 0.2 seconds of audio
+ ao->buffersize = (int)(ao->samplerate * 0.2 / 256 + 1) * ao->outburst;
+ ao->bps = ao->channels * ao->samplerate * samplesize;
+ priv->last_time = GetTimer();
+
+ return 0;
+}
+
+// close audio device
+static void uninit(struct ao *ao, bool cut_audio)
+{
+}
+
+// stop playing and empty buffers (for seeking/pause)
+static void reset(struct ao *ao)
+{
+ struct priv *priv = ao->priv;
+ priv->buffered_bytes = 0;
+}
+
+// stop playing, keep buffers (for pause)
+static void pause(struct ao *ao)
+{
+ // for now, just call reset();
+ reset(ao);
+}
+
+// resume playing, after audio_pause()
+static void resume(struct ao *ao)
+{
+}
+
+static int get_space(struct ao *ao)
+{
+ struct priv *priv = ao->priv;
+
+ drain(ao);
+ return ao->buffersize - priv->buffered_bytes;
+}
+
+static int play(struct ao *ao, void *data, int len, int flags)
+{
+ struct priv *priv = ao->priv;
+
+ int maxbursts = (ao->buffersize - priv->buffered_bytes) / ao->outburst;
+ int playbursts = len / ao->outburst;
+ int bursts = playbursts > maxbursts ? maxbursts : playbursts;
+ priv->buffered_bytes += bursts * ao->outburst;
+ return bursts * ao->outburst;
+}
+
+static float get_delay(struct ao *ao)
+{
+ struct priv *priv = ao->priv;
+
+ drain(ao);
+ return priv->buffered_bytes / ao->bps;
+}
+
+const struct ao_driver audio_out_null = {
+ .is_new = true,
+ .info = &(const struct ao_info) {
+ "Null audio output",
+ "null",
+ "Tobias Diedrich <ranma+mplayer@tdiedrich.de>",
+ "",
+ },
+ .init = init,
+ .uninit = uninit,
+ .reset = reset,
+ .get_space = get_space,
+ .play = play,
+ .get_delay = get_delay,
+ .pause = pause,
+ .resume = resume,
+};
+