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author | wm4 <wm4@nowhere> | 2017-08-08 17:53:19 +0200 |
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committer | wm4 <wm4@nowhere> | 2017-08-08 17:53:19 +0200 |
commit | 7397e8ab42acd4dcb12943949e902e3df2738085 (patch) | |
tree | e2ae2522ae17dc49a9df862e5b18dd601d64298c /audio/audio.c | |
parent | 6087f63003351812996823877a4abbd51a1f9530 (diff) | |
download | mpv-7397e8ab42acd4dcb12943949e902e3df2738085.tar.bz2 mpv-7397e8ab42acd4dcb12943949e902e3df2738085.tar.xz |
vo_opengl: add a hack for Apple's broken iOS hwdec stuff
As seen in hwdec_ios.m, it insists on using the legacy luminance alpha
formats for mapped textures.
Diffstat (limited to 'audio/audio.c')
0 files changed, 0 insertions, 0 deletions