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authorwm4 <wm4@nowhere>2016-09-13 17:03:24 +0200
committerwm4 <wm4@nowhere>2016-09-13 18:26:06 +0200
commit0ccceecdc61ba913d7dc591432ebd3b00836b9bd (patch)
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parent6dc9280b580835d37fa8a8664b6bc142254ce1a1 (diff)
downloadmpv-0ccceecdc61ba913d7dc591432ebd3b00836b9bd.tar.bz2
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vo_opengl: mali fbdev support
Minimal support just for testing. Only the window surface creation (including size determination) is really platform specific, so this could be some generic thing with platform-specific support as some sort of sub-driver, but on the other hand I don't see much of a need for such a thing. While most of the fbdev usage is done by the EGL driver, using this fbdev ioctl is apparently the only way to get the display resolution.
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